mirror of
https://gitlab.com/asus-linux/asusctl.git
synced 2026-02-06 00:15:04 +01:00
82 lines
2.7 KiB
Rust
82 lines
2.7 KiB
Rust
use super::*;
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use dbus::{ffidisp::Connection, Message};
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use std::error::Error;
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use std::{thread, time::Duration};
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/// Simplified way to write a effect block
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pub struct AuraDbusWriter {
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connection: Connection,
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block_time: u64,
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}
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impl AuraDbusWriter {
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#[inline]
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pub fn new() -> Result<Self, Box<dyn Error>> {
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Ok(AuraDbusWriter {
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connection: Connection::new_system()?,
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block_time: 10,
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})
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}
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/// This method must always be called before the very first write to initialise
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/// the keyboard LED EC in the correct mode
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#[inline]
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pub fn init_effect(&self) -> Result<(), Box<dyn Error>> {
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let msg = Message::new_method_call(DBUS_NAME, DBUS_PATH, DBUS_IFACE, "ledmessage")?
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.append1(KeyColourArray::get_init_msg());
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self.connection.send(msg).unwrap();
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Ok(())
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}
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/// Write a single colour block.
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///
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/// Intentionally blocks for 10ms after sending to allow the block to
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/// be written to the keyboard EC. This should not be async.
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#[inline]
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pub fn write_colour_block(
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&self,
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key_colour_array: &KeyColourArray,
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) -> Result<(), Box<dyn Error>> {
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let group = key_colour_array.get();
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let msg = Message::new_method_call(DBUS_NAME, DBUS_PATH, DBUS_IFACE, "ledeffect")?
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.append1(&group[0].to_vec())
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.append1(&group[1].to_vec())
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.append1(&group[2].to_vec())
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.append1(&group[3].to_vec())
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.append1(&group[4].to_vec())
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.append1(&group[5].to_vec())
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.append1(&group[6].to_vec())
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.append1(&group[7].to_vec())
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.append1(&group[8].to_vec())
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.append1(&group[9].to_vec());
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self.connection.send(msg).unwrap();
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thread::sleep(Duration::from_millis(self.block_time));
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Ok(())
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}
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#[inline]
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pub fn write_bytes(&self, bytes: &[u8]) -> Result<String, Box<dyn std::error::Error>> {
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let msg = Message::new_method_call(DBUS_NAME, DBUS_PATH, DBUS_IFACE, "ledmessage")?
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.append1(bytes.to_vec());
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let r = self.connection.send_with_reply_and_block(msg, 5000)?;
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if let Some(reply) = r.get1::<&str>() {
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return Ok(reply.to_owned());
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}
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Err(Box::new(dbus::Error::new_custom("name", "message")))
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}
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#[inline]
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pub fn write_builtin_mode(
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&self,
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mode: &SetAuraBuiltin,
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) -> Result<String, Box<dyn std::error::Error>> {
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let bytes = <[u8; LED_MSG_LEN]>::from(mode);
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self.write_bytes(&bytes)
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}
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#[inline]
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pub fn write_brightness(&self, level: u8) -> Result<String, Box<dyn std::error::Error>> {
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self.write_bytes(&aura_brightness_bytes(level))
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}
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}
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