Files
asusctl/rog-control-center/src/system_state.rs
2023-12-24 10:30:33 +13:00

393 lines
13 KiB
Rust

use std::collections::{BTreeMap, HashSet};
use std::path::PathBuf;
use std::sync::{Arc, Mutex};
use std::time::SystemTime;
use egui::Vec2;
use log::error;
use rog_anime::{Animations, DeviceState};
use rog_aura::aura_detection::PowerZones;
use rog_aura::layouts::KeyLayout;
use rog_aura::usb::{AuraDevice, AuraPowerDev};
use rog_aura::{AuraEffect, AuraModeNum, AuraZone, LedBrightness};
use rog_platform::platform::{GpuMode, PlatformPolicy};
use rog_profiles::fan_curve_set::CurveData;
use rog_profiles::FanCurvePU;
use supergfxctl::pci_device::{GfxMode, GfxPower};
#[cfg(not(feature = "mocking"))]
use supergfxctl::zbus_proxy::DaemonProxyBlocking as GfxProxyBlocking;
use crate::error::Result;
#[cfg(feature = "mocking")]
use crate::mocking::DaemonProxyBlocking as GfxProxyBlocking;
use crate::update_and_notify::EnabledNotifications;
use crate::RogDbusClientBlocking;
#[derive(Clone, Debug, Default)]
pub struct PlatformState {
/// To be shared to a thread that checks notifications.
/// It's a bit general in that it won't provide *what* was
/// updated, so the full state needs refresh
pub post_sound: Option<bool>,
pub gpu_mux_mode: Option<GpuMode>,
pub panel_overdrive: Option<bool>,
pub mini_led_mode: Option<bool>,
pub dgpu_disable: Option<bool>,
pub egpu_enable: Option<bool>,
pub throttle: Option<PlatformPolicy>,
pub charge_limit: Option<u8>,
}
impl PlatformState {
pub fn new(dbus: &RogDbusClientBlocking<'_>) -> Result<Self> {
Ok(Self {
post_sound: dbus.proxies().platform().post_animation_sound().ok(),
gpu_mux_mode: dbus
.proxies()
.platform()
.gpu_mux_mode()
.map(GpuMode::from)
.ok(),
panel_overdrive: dbus.proxies().platform().panel_od().ok(),
mini_led_mode: dbus.proxies().platform().mini_led_mode().ok(),
// TODO: needs supergfx
dgpu_disable: dbus.proxies().platform().dgpu_disable().ok(),
egpu_enable: dbus.proxies().platform().egpu_enable().ok(),
throttle: dbus.proxies().platform().throttle_thermal_policy().ok(),
charge_limit: dbus
.proxies()
.platform()
.charge_control_end_threshold()
.ok(),
})
}
}
#[derive(Clone, Debug, Default)]
pub struct FanCurvesState {
pub show_curve: PlatformPolicy,
pub show_graph: FanCurvePU,
pub curves: BTreeMap<PlatformPolicy, Vec<CurveData>>,
pub available_fans: HashSet<FanCurvePU>,
pub drag_delta: Vec2,
}
impl FanCurvesState {
pub fn new(dbus: &RogDbusClientBlocking<'_>) -> Result<Self> {
let profiles = vec![
PlatformPolicy::Balanced,
PlatformPolicy::Quiet,
PlatformPolicy::Performance,
];
let mut available_fans = HashSet::new();
let mut curves: BTreeMap<PlatformPolicy, Vec<CurveData>> = BTreeMap::new();
for p in &profiles {
if let Ok(curve) = dbus.proxies().fan_curves().fan_curve_data(*p) {
if available_fans.is_empty() {
for fan in &curve {
available_fans.insert(fan.fan);
}
}
curves.insert(*p, curve);
} else {
curves.insert(*p, Default::default());
}
}
let show_curve = dbus.proxies().platform().throttle_thermal_policy()?;
Ok(Self {
show_curve,
show_graph: FanCurvePU::CPU,
curves,
available_fans,
drag_delta: Vec2::default(),
})
}
}
#[derive(Clone, Debug, Default)]
pub struct AuraState {
pub current_mode: AuraModeNum,
pub modes: BTreeMap<AuraModeNum, AuraEffect>,
pub enabled: AuraPowerDev,
pub dev_type: AuraDevice,
pub supported_basic_zones: Vec<AuraZone>,
pub supported_power_zones: Vec<PowerZones>,
/// Brightness from 0-3
pub bright: LedBrightness,
pub wave_red: [u8; 22],
pub wave_green: [u8; 22],
pub wave_blue: [u8; 22],
}
impl AuraState {
pub fn new(layout: &KeyLayout, dbus: &RogDbusClientBlocking<'_>) -> Result<Self> {
Ok(Self {
current_mode: if !layout.basic_modes().is_empty() {
dbus.proxies().aura().led_mode().unwrap_or_default()
} else {
AuraModeNum::Static
},
modes: if !layout.basic_modes().is_empty() {
dbus.proxies().aura().all_mode_data().unwrap_or_default()
} else {
BTreeMap::new()
},
enabled: dbus.proxies().aura().led_power().unwrap_or_default(),
supported_basic_zones: dbus
.proxies()
.aura()
.supported_basic_zones()
.unwrap_or_default(),
supported_power_zones: dbus
.proxies()
.aura()
.supported_power_zones()
.unwrap_or_default(),
dev_type: dbus.proxies().aura().device_type().unwrap_or_default(),
bright: dbus.proxies().aura().brightness().unwrap_or_default(),
wave_red: [0u8; 22],
wave_green: [0u8; 22],
wave_blue: [0u8; 22],
})
}
/// Bump value in to the wave and surf all along.
pub fn nudge_wave(&mut self, r: u8, g: u8, b: u8) {
for i in (0..self.wave_red.len()).rev() {
if i > 0 {
self.wave_red[i] = self.wave_red[i - 1];
self.wave_green[i] = self.wave_green[i - 1];
self.wave_blue[i] = self.wave_blue[i - 1];
}
}
self.wave_red[0] = r;
self.wave_green[0] = g;
self.wave_blue[0] = b;
}
}
#[derive(Clone, Debug, Default)]
pub struct AnimeState {
pub display_enabled: bool,
pub display_brightness: u8,
pub builtin_anims_enabled: bool,
pub builtin_anims: Animations,
}
impl AnimeState {
pub fn new(dbus: &RogDbusClientBlocking<'_>) -> Result<Self> {
let device_state = dbus.proxies().anime().device_state()?;
Ok(Self {
display_enabled: device_state.display_enabled,
display_brightness: device_state.display_brightness as u8,
builtin_anims_enabled: device_state.builtin_anims_enabled,
builtin_anims: device_state.builtin_anims,
})
}
}
impl From<DeviceState> for AnimeState {
fn from(dev: DeviceState) -> Self {
Self {
display_enabled: dev.display_enabled,
display_brightness: dev.display_brightness as u8,
builtin_anims_enabled: dev.builtin_anims_enabled,
builtin_anims: dev.builtin_anims,
}
}
}
#[derive(Clone, Debug)]
pub struct GfxState {
pub has_supergfx: bool,
pub mode: GfxMode,
pub power_status: GfxPower,
}
impl GfxState {
pub fn new(dbus: &GfxProxyBlocking<'_>) -> Result<Self> {
Ok(Self {
has_supergfx: dbus.mode().is_ok(),
mode: dbus.mode().unwrap_or(GfxMode::None),
power_status: dbus.power().unwrap_or(GfxPower::Unknown),
})
}
}
impl Default for GfxState {
fn default() -> Self {
Self {
has_supergfx: false,
mode: GfxMode::None,
power_status: GfxPower::Unknown,
}
}
}
#[derive(Clone, Debug)]
pub struct AuraCreation {
/// Specifically for testing the development of keyboard layouts (combined
/// with `--layout-name` CLI option)
pub layout_testing: Option<PathBuf>,
pub layout_last_modified: SystemTime,
pub keyboard_layout: KeyLayout,
pub keyboard_layouts: Vec<PathBuf>,
/// current index in to `self.keyboard_layouts`
pub keyboard_layout_index: usize,
}
impl AuraCreation {
pub fn new(
layout_testing: Option<PathBuf>,
keyboard_layout: KeyLayout,
keyboard_layouts: Vec<PathBuf>,
) -> Self {
Self {
layout_testing,
layout_last_modified: SystemTime::now(),
keyboard_layout,
keyboard_layouts,
keyboard_layout_index: 0,
}
}
}
/// State stored from system daemons. This is shared with: tray, zbus
/// notifications thread and the GUI app thread.
pub struct SystemState {
pub aura_creation: AuraCreation,
//--
pub enabled_notifications: Arc<Mutex<EnabledNotifications>>,
/// Because much of the app state here is the same as
/// `RogBiosSupportedFunctions` we can re-use that structure.
pub bios: PlatformState,
pub aura: AuraState,
pub anime: AnimeState,
pub fan_curves: FanCurvesState,
pub gfx_state: GfxState,
pub error: Option<String>,
/// Specific field for the tray only so that we can know when it does need
/// update. The tray should set this to false when done.
pub tray_should_update: bool,
pub app_should_update: bool,
pub asus_dbus: RogDbusClientBlocking<'static>,
pub gfx_dbus: GfxProxyBlocking<'static>,
pub tray_enabled: bool,
pub run_in_bg: bool,
}
impl SystemState {
/// Creates self, including the relevant dbus connections and proixies for
/// internal use
pub fn new(
layout_testing: Option<PathBuf>,
keyboard_layout: KeyLayout,
keyboard_layouts: Vec<PathBuf>,
enabled_notifications: Arc<Mutex<EnabledNotifications>>,
tray_enabled: bool,
run_in_bg: bool,
) -> Result<Self> {
let (asus_dbus, conn) = RogDbusClientBlocking::new()?;
let gfx_dbus = GfxProxyBlocking::new(&conn).expect("Couldn't connect to supergfxd");
let aura = AuraState::new(&keyboard_layout, &asus_dbus)
.map_err(|e| {
let e = format!("Could not get AuraState state: {e}");
error!("{e}");
})
.unwrap_or_default();
Ok(Self {
aura_creation: AuraCreation::new(layout_testing, keyboard_layout, keyboard_layouts),
enabled_notifications,
bios: PlatformState::new(&asus_dbus)
.map_err(|e| {
let e = format!("Could not get BiosState state: {e}");
error!("{e}");
})
.unwrap_or_default(),
aura,
anime: AnimeState::new(&asus_dbus)
.map_err(|e| {
let e = format!("Could not get AanimeState state: {e}");
error!("{e}");
})
.unwrap_or_default(),
fan_curves: FanCurvesState::new(&asus_dbus)
.map_err(|e| {
let e = format!("Could not get FanCurvesState state: {e}");
error!("{e}");
})
.unwrap_or_default(),
gfx_state: GfxState::new(&gfx_dbus)
.map_err(|e| {
let e = format!("Could not get supergfxd state: {e}");
error!("{e}");
})
.unwrap_or_default(),
error: None,
tray_should_update: true,
app_should_update: true,
asus_dbus,
gfx_dbus,
tray_enabled,
run_in_bg,
})
}
pub fn set_notified(&mut self) {
self.tray_should_update = true;
self.app_should_update = true;
}
}
impl Default for SystemState {
fn default() -> Self {
let (asus_dbus, conn) = RogDbusClientBlocking::new().expect("Couldn't connect to asusd");
let gfx_dbus = GfxProxyBlocking::new(&conn).expect("Couldn't connect to supergfxd");
Self {
aura_creation: AuraCreation {
layout_testing: None,
layout_last_modified: SystemTime::now(),
keyboard_layout: KeyLayout::default_layout(),
keyboard_layouts: Default::default(),
keyboard_layout_index: 0,
},
enabled_notifications: Default::default(),
bios: PlatformState {
post_sound: Default::default(),
gpu_mux_mode: None,
charge_limit: Some(100),
..Default::default()
},
aura: AuraState {
current_mode: AuraModeNum::Static,
modes: Default::default(),
enabled: AuraPowerDev::default(),
..Default::default()
},
anime: AnimeState::default(),
fan_curves: FanCurvesState {
..Default::default()
},
gfx_state: GfxState {
has_supergfx: false,
mode: GfxMode::None,
power_status: GfxPower::Unknown,
},
error: Default::default(),
tray_should_update: true,
app_should_update: true,
asus_dbus,
gfx_dbus,
tray_enabled: true,
run_in_bg: true,
}
}
}