Files
asusctl/daemon/src/ctrl_anime.rs
Luke D Jones 7ff01f12e9 Add extra models to ledmodes
- Configurable anime example
- Gfx power states as enum

Closes #72
2021-04-03 21:42:39 +13:00

206 lines
5.3 KiB
Rust

const INIT_STR: &str = "ASUS Tech.Inc.";
const PACKET_SIZE: usize = 640;
// Only these two packets must be 17 bytes
const DEV_PAGE: u8 = 0x5e;
// These bytes are in [1] position of the array
const WRITE: u8 = 0xc0;
const INIT: u8 = 0xc2;
const SET: u8 = 0xc3;
const APPLY: u8 = 0xc4;
// Used to turn the panel on and off
// The next byte can be 0x03 for "on" and 0x00 for "off"
const ON_OFF: u8 = 0x04;
use log::{error, info, warn};
use rog_anime::{AniMeDataBuffer, AniMePacketType};
use rusb::{Device, DeviceHandle};
use std::error::Error;
use std::time::Duration;
use zbus::dbus_interface;
use crate::GetSupported;
use serde_derive::{Deserialize, Serialize};
#[derive(Serialize, Deserialize)]
pub struct AnimeSupportedFunctions(pub bool);
impl GetSupported for CtrlAnimeDisplay {
type A = AnimeSupportedFunctions;
fn get_supported() -> Self::A {
AnimeSupportedFunctions(CtrlAnimeDisplay::get_device(0x0b05, 0x193b).is_ok())
}
}
pub struct CtrlAnimeDisplay {
handle: DeviceHandle<rusb::GlobalContext>,
}
//AnimatrixWrite
pub trait Dbus {
/// Write a direct stream of data
fn write(&self, input: AniMeDataBuffer);
fn set_on_off(&self, status: bool);
fn set_boot_on_off(&self, status: bool);
}
impl crate::ZbusAdd for CtrlAnimeDisplay {
fn add_to_server(self, server: &mut zbus::ObjectServer) {
server
.at("/org/asuslinux/Anime", self)
.map_err(|err| {
warn!("CtrlAnimeDisplay: add_to_server {}", err);
err
})
.ok();
}
}
#[dbus_interface(name = "org.asuslinux.Daemon")]
impl Dbus for CtrlAnimeDisplay {
/// Writes a data stream of length
fn write(&self, input: AniMeDataBuffer) {
self.write_data_buffer(input);
}
fn set_on_off(&self, status: bool) {
let mut buffer = [0u8; PACKET_SIZE];
buffer[0] = DEV_PAGE;
buffer[1] = WRITE;
buffer[2] = ON_OFF;
if status {
buffer[3] = 0x03;
} else {
buffer[3] = 0x00;
}
self.write_bytes(&buffer);
}
fn set_boot_on_off(&self, status: bool) {
self.do_set_boot(status);
self.do_apply();
}
}
impl CtrlAnimeDisplay {
#[inline]
pub fn new() -> Result<CtrlAnimeDisplay, Box<dyn Error>> {
// We don't expect this ID to ever change
let device = CtrlAnimeDisplay::get_device(0x0b05, 0x193b)?;
let mut device = device.open()?;
device.reset()?;
device.set_auto_detach_kernel_driver(true).map_err(|err| {
error!("Auto-detach kernel driver failed: {}", err);
err
})?;
device.claim_interface(0).map_err(|err| {
error!("Could not claim device interface: {}", err);
err
})?;
info!("Device has an AniMe Matrix display");
let ctrl = CtrlAnimeDisplay { handle: device };
ctrl.do_initialization();
Ok(ctrl)
}
#[inline]
fn get_device(vendor: u16, product: u16) -> Result<Device<rusb::GlobalContext>, rusb::Error> {
for device in rusb::devices()?.iter() {
let device_desc = device.device_descriptor()?;
if device_desc.vendor_id() == vendor && device_desc.product_id() == product {
return Ok(device);
}
}
Err(rusb::Error::NoDevice)
}
/// Should only be used if the bytes you are writing are verified correct
#[inline]
fn write_bytes(&self, message: &[u8]) {
match self.handle.write_control(
0x21, // request_type
0x09, // request
0x35e, // value
0x00, // index
message,
Duration::from_millis(200),
) {
Ok(_) => {}
Err(err) => match err {
rusb::Error::Timeout => {}
_ => error!("Failed to write to led interrupt: {}", err),
},
}
}
#[inline]
fn write_data_buffer(&self, buffer: AniMeDataBuffer) {
let data = AniMePacketType::from(buffer);
for row in data.iter() {
self.write_bytes(row);
}
self.do_flush();
}
#[inline]
fn do_initialization(&self) {
let mut init = [0; PACKET_SIZE];
init[0] = DEV_PAGE; // This is the USB page we're using throughout
for (idx, byte) in INIT_STR.as_bytes().iter().enumerate() {
init[idx + 1] = *byte
}
self.write_bytes(&init);
// clear the init array and write other init message
for ch in init.iter_mut() {
*ch = 0;
}
init[0] = DEV_PAGE; // write it to be sure?
init[1] = INIT;
self.write_bytes(&init);
}
#[inline]
fn do_flush(&self) {
let mut flush = [0; PACKET_SIZE];
flush[0] = DEV_PAGE;
flush[1] = WRITE;
flush[2] = 0x03;
self.write_bytes(&flush);
}
#[inline]
fn do_set_boot(&self, status: bool) {
let mut flush = [0; PACKET_SIZE];
flush[0] = DEV_PAGE;
flush[1] = SET;
flush[2] = 0x01;
flush[3] = if status { 0x00 } else { 0x80 };
self.write_bytes(&flush);
}
#[inline]
fn do_apply(&self) {
let mut flush = [0; PACKET_SIZE];
flush[0] = DEV_PAGE;
flush[1] = APPLY;
flush[2] = 0x01;
flush[3] = 0x80;
self.write_bytes(&flush);
}
}