Files
asusctl/daemon-user/src/daemon.rs
2021-04-25 14:33:41 +12:00

74 lines
2.3 KiB
Rust

use rog_dbus::AuraDbusClient;
use rog_types::supported::SupportedFunctions;
use rog_user::{
ctrl_anime::{CtrlAnime, CtrlAnimeInner},
user_config::*,
DBUS_NAME,
};
use std::sync::Arc;
use std::sync::Mutex;
use std::thread;
use zbus::{fdo, Connection};
use std::sync::atomic::AtomicBool;
/// The anime loop needs an atomic to make it exit early if required
static ANIME_INNER_EARLY_RETURN: AtomicBool = AtomicBool::new(false);
fn main() -> Result<(), Box<dyn std::error::Error>> {
println!(" rog-dbus version {}", rog_dbus::VERSION);
let (client, _) = AuraDbusClient::new().unwrap();
let supported = client.proxies().supported().get_supported_functions()?;
let supported = serde_json::from_str::<SupportedFunctions>(&&supported).unwrap();
let mut config = UserConfig::new();
config.load_config()?;
let anime_config = UserAnimeConfig::load_config(config.active_anime)?;
let anime = anime_config.create_anime()?;
let anime_config = Arc::new(Mutex::new(anime_config));
// Create server
let connection = Connection::new_session()?;
fdo::DBusProxy::new(&connection)?
.request_name(DBUS_NAME, fdo::RequestNameFlags::ReplaceExisting.into())?;
let mut server = zbus::ObjectServer::new(&connection);
// Set up the anime data and run loop/thread
if supported.anime_ctrl.0 {
// Inner behind mutex required for thread safety
let inner = Arc::new(Mutex::new(CtrlAnimeInner::new(
anime,
client,
&ANIME_INNER_EARLY_RETURN,
)?));
// Need new client object for dbus control part
let (client, _) = AuraDbusClient::new().unwrap();
let anime_control = CtrlAnime::new(
anime_config,
inner.clone(),
client,
&ANIME_INNER_EARLY_RETURN,
)?;
anime_control.add_to_server(&mut server);
// Thread using inner
let _anime_thread = thread::Builder::new()
.name("Anime User".into())
.spawn(move || loop {
if let Ok(inner) = inner.try_lock() {
inner.run().unwrap();
}
})?;
}
if supported.keyboard_led.per_key_led_mode {}
loop {
if let Err(err) = server.try_handle_next() {
println!("{}", err);
}
}
}