Files
asusctl/asus-nb-ctrl/src/daemon.rs
2020-09-23 20:47:33 +12:00

140 lines
4.3 KiB
Rust

use ctrl_gfx::ctrl_gfx::CtrlGraphics;
use daemon::config::Config;
use daemon::ctrl_anime::CtrlAnimeDisplay;
use daemon::ctrl_charge::CtrlCharge;
use daemon::ctrl_fan_cpu::{CtrlFanAndCPU, DbusFanAndCpu};
use daemon::ctrl_leds::{CtrlKbdBacklight, DbusKbdBacklight};
use daemon::laptops::match_laptop;
use asus_nb::DBUS_NAME;
use daemon::{CtrlTask, Reloadable, ZbusAdd};
use log::LevelFilter;
use log::{error, info, warn};
use std::error::Error;
use std::io::Write;
use std::sync::Arc;
use std::sync::Mutex;
use zbus::fdo;
use zbus::Connection;
pub fn main() -> Result<(), Box<dyn std::error::Error>> {
let mut logger = env_logger::Builder::new();
logger
.target(env_logger::Target::Stdout)
.format(|buf, record| writeln!(buf, "{}: {}", record.level(), record.args()))
.filter(None, LevelFilter::Info)
.init();
info!("Version: {}", daemon::VERSION);
start_daemon()?;
Ok(())
}
// Timing is such that:
// - interrupt write is minimum 1ms (sometimes lower)
// - read interrupt must timeout, minimum of 1ms
// - for a single usb packet, 2ms total.
// - to maintain constant times of 1ms, per-key colours should use
// the effect endpoint so that the complete colour block is written
// as fast as 1ms per row of the matrix inside it. (10ms total time)
//
// DBUS processing takes 6ms if not tokiod
fn start_daemon() -> Result<(), Box<dyn Error>> {
let laptop = match_laptop();
let config = if let Some(laptop) = laptop.as_ref() {
Config::default().load(laptop.supported_modes())
} else {
Config::default().load(&[])
};
let connection = Connection::new_system()?;
fdo::DBusProxy::new(&connection)?
.request_name(DBUS_NAME, fdo::RequestNameFlags::ReplaceExisting.into())?;
let mut object_server = zbus::ObjectServer::new(&connection);
let config = Arc::new(Mutex::new(config));
match CtrlCharge::new(config.clone()) {
Ok(mut ctrl) => {
// Do a reload of any settings
ctrl.reload()
.unwrap_or_else(|err| warn!("Battery charge limit: {}", err));
// Then register to dbus server
ctrl.add_to_server(&mut object_server);
}
Err(err) => {
error!("charge_control: {}", err);
}
}
match CtrlAnimeDisplay::new() {
Ok(ctrl) => {
ctrl.add_to_server(&mut object_server);
}
Err(err) => {
error!("AniMe control: {}", err);
}
}
match CtrlGraphics::new() {
Ok(mut ctrl) => {
ctrl.reload()
.unwrap_or_else(|err| warn!("Gfx controller: {}", err));
ctrl.add_to_server(&mut object_server);
}
Err(err) => {
error!("Gfx control: {}", err);
}
}
// Collect tasks for task thread
let mut tasks: Vec<Arc<Mutex<dyn CtrlTask + Send>>> = Vec::new();
match CtrlFanAndCPU::new(config.clone()) {
Ok(mut ctrl) => {
ctrl.reload()
.unwrap_or_else(|err| warn!("Profile control: {}", err));
let tmp = Arc::new(Mutex::new(ctrl));
DbusFanAndCpu::new(tmp.clone()).add_to_server(&mut object_server);
tasks.push(tmp);
}
Err(err) => {
error!("Profile control: {}", err);
}
};
if let Some(laptop) = laptop {
let ctrl = CtrlKbdBacklight::new(
laptop.usb_product(),
laptop.condev_iface(),
laptop.supported_modes().to_owned(),
config,
);
let tmp = Arc::new(Mutex::new(ctrl));
DbusKbdBacklight::new(tmp.clone()).add_to_server(&mut object_server);
tasks.push(tmp);
}
// TODO: implement messaging between threads to check fails
// These tasks generally read a sys path or file to check for a
// change
let _handle = std::thread::Builder::new()
.name("asusd watch".to_string())
.spawn(move || loop {
std::thread::sleep(std::time::Duration::from_millis(100));
for ctrl in tasks.iter() {
if let Ok(mut lock) = ctrl.try_lock() {
lock.do_task().ok();
}
}
});
loop {
if let Err(err) = object_server.try_handle_next() {
eprintln!("{}", err);
}
}
}