Files
asusctl/rog-control-center/src/app.rs
Luke D. Jones 1cbffedaeb Advanced Aura feature
Groundwork for 'advanced' aura modes
Add single zone + Doom light flash
Fix mocking for ROGCC
Better prepare & change to mapping of keyboard layouts to models and functions
Refactor and begin using new key layout stuff
Enable first arg to rogcc to set layout in mocking feature mode
Complete refactor of key layouts, and to RON serde
2023-01-03 20:21:11 +13:00

180 lines
6.6 KiB
Rust

use std::f64::consts::PI;
use std::sync::atomic::{AtomicBool, AtomicU8, Ordering};
use std::sync::{Arc, Mutex};
use std::time::{Duration, Instant};
use egui::{Button, RichText};
use rog_aura::layouts::KeyLayout;
use rog_platform::supported::SupportedFunctions;
use crate::config::Config;
use crate::error::Result;
use crate::system_state::SystemState;
use crate::{Page, RogDbusClientBlocking};
pub struct RogApp {
pub page: Page,
pub states: Arc<Mutex<SystemState>>,
pub supported: SupportedFunctions,
// TODO: can probably just open and read whenever
pub config: Config,
/// Oscillator in percentage
pub oscillator1: Arc<AtomicU8>,
pub oscillator2: Arc<AtomicU8>,
pub oscillator3: Arc<AtomicU8>,
/// Frequency of oscillation
pub oscillator_freq: Arc<AtomicU8>,
/// A toggle that toggles true/false when the oscillator reaches 0
pub oscillator_toggle: Arc<AtomicBool>,
}
impl RogApp {
/// Called once before the first frame.
pub fn new(
config: Config,
states: Arc<Mutex<SystemState>>,
_cc: &eframe::CreationContext<'_>,
) -> Result<Self> {
let (dbus, _) = RogDbusClientBlocking::new()?;
let supported = dbus.proxies().supported().supported_functions()?;
// Set up an oscillator to run on a thread.
// Helpful for visual effects like colour pulse.
let oscillator1 = Arc::new(AtomicU8::new(0));
let oscillator2 = Arc::new(AtomicU8::new(0));
let oscillator3 = Arc::new(AtomicU8::new(0));
let oscillator1_1 = oscillator1.clone();
let oscillator1_2 = oscillator2.clone();
let oscillator1_3 = oscillator3.clone();
let oscillator_freq = Arc::new(AtomicU8::new(5));
let oscillator_freq1 = oscillator_freq.clone();
let oscillator_toggle = Arc::new(AtomicBool::new(false));
let oscillator_toggle1 = oscillator_toggle.clone();
std::thread::spawn(move || {
let started = Instant::now();
let mut toggled = false;
loop {
let time = started.elapsed();
// 32 = slow, 16 = med, 8 = fast
let scale = oscillator_freq1.load(Ordering::SeqCst) as f64;
let elapsed1 = (time.as_millis() as f64 + 333.0) / 10000.0;
let elapsed2 = (time.as_millis() as f64 + 666.0) / 10000.0;
let elapsed3 = (time.as_millis() as f64 + 999.0) / 10000.0;
let tmp1 = ((scale * elapsed1 * PI).cos()).abs();
let tmp2 = ((scale * 0.85 * elapsed2 * PI).cos()).abs();
let tmp3 = ((scale * 0.7 * elapsed3 * PI).cos()).abs();
if tmp1 <= 0.1 && !toggled {
let s = oscillator_toggle1.load(Ordering::SeqCst);
oscillator_toggle1.store(!s, Ordering::SeqCst);
toggled = true;
} else if tmp1 > 0.9 {
toggled = false;
}
let tmp1 = (255.0 * tmp1 * 100.0 / 255.0) as u8;
let tmp2 = (255.0 * tmp2 * 100.0 / 255.0) as u8;
let tmp3 = (255.0 * tmp3 * 100.0 / 255.0) as u8;
oscillator1_1.store(tmp1, Ordering::SeqCst);
oscillator1_2.store(tmp2, Ordering::SeqCst);
oscillator1_3.store(tmp3, Ordering::SeqCst);
std::thread::sleep(Duration::from_millis(33));
}
});
Ok(Self {
supported,
states,
page: Page::System,
config,
oscillator1,
oscillator2,
oscillator3,
oscillator_toggle,
oscillator_freq,
})
}
}
impl eframe::App for RogApp {
/// Called each time the UI needs repainting, which may be many times per
/// second. Put your widgets into a `SidePanel`, `TopPanel`,
/// `CentralPanel`, `Window` or `Area`.
fn update(&mut self, ctx: &egui::Context, frame: &mut eframe::Frame) {
let states = self.states.clone();
if let Ok(mut states) = states.try_lock() {
if states.app_should_update {
states.app_should_update = false;
ctx.request_repaint();
}
}
// Shortcut typical display stuff
if let Ok(mut states) = states.try_lock() {
let layout_testing = states.aura_creation.layout_testing.clone();
if let Some(path) = &layout_testing {
let modified = path.metadata().unwrap().modified().unwrap();
if states.aura_creation.layout_last_modified < modified {
states.aura_creation.layout_last_modified = modified;
// time to reload the config
states.aura_creation.keyboard_layout = KeyLayout::from_file(path).unwrap();
}
self.aura_page(&mut states, ctx);
return;
}
}
let page = self.page;
self.top_bar(ctx, frame);
self.side_panel(ctx);
let mut was_error = false;
if let Ok(mut states) = states.try_lock() {
if let Some(err) = states.error.clone() {
was_error = true;
egui::CentralPanel::default().show(ctx, |ui| {
ui.heading(RichText::new("Error!").size(28.0));
ui.centered_and_justified(|ui| {
ui.label(RichText::new(format!("The error was: {:?}", err)).size(22.0));
});
});
egui::TopBottomPanel::bottom("error_bar")
.default_height(26.0)
.show(ctx, |ui| {
ui.with_layout(egui::Layout::right_to_left(egui::Align::TOP), |ui| {
if ui
.add(Button::new(RichText::new("Okay").size(20.0)))
.clicked()
{
states.error = None;
}
});
});
}
}
if !was_error {
if let Ok(mut states) = states.try_lock() {
if page == Page::System {
self.system_page(&mut states, ctx);
} else if page == Page::AuraEffects {
self.aura_page(&mut states, ctx);
// TODO: Anime page is not complete
// } else if page == Page::AnimeMatrix {
// self.anime_page(ctx);
} else if page == Page::FanCurves {
self.fan_curve_page(&mut states, ctx);
}
}
}
}
}