use std::env; use std::error::Error; use std::sync::Arc; use ::zbus::export::futures_util::lock::Mutex; use ::zbus::Connection; use asusd::config::Config; use asusd::ctrl_anime::trait_impls::CtrlAnimeZbus; use asusd::ctrl_anime::CtrlAnime; use asusd::ctrl_aura::manager::AuraManager; use asusd::ctrl_fancurves::CtrlFanCurveZbus; use asusd::ctrl_platform::CtrlPlatform; use asusd::ctrl_slash::trait_impls::CtrlSlashZbus; use asusd::ctrl_slash::CtrlSlash; use asusd::{print_board_info, start_tasks, CtrlTask, DBUS_NAME}; use config_traits::{StdConfig, StdConfigLoad1}; use log::{error, info}; use zbus::fdo::ObjectManager; #[tokio::main] async fn main() -> Result<(), Box> { // console_subscriber::init(); let mut logger = env_logger::Builder::new(); logger .parse_default_env() .target(env_logger::Target::Stdout) .format_timestamp(None) .init(); let is_service = match env::var_os("IS_SERVICE") { Some(val) => val == "1", None => false, }; if !is_service { println!("asusd schould be only run from the right systemd service"); println!( "do not run in your terminal, if you need an logs please use journalctl -b -u asusd" ); println!("asusd will now exit"); return Ok(()); } info!(" daemon v{}", asusd::VERSION); info!(" rog-anime v{}", rog_anime::VERSION); info!(" rog-slash v{}", rog_slash::VERSION); info!(" rog-aura v{}", rog_aura::VERSION); info!(" rog-profiles v{}", rog_profiles::VERSION); info!("rog-platform v{}", rog_platform::VERSION); start_daemon().await?; Ok(()) } /// The actual main loop for the daemon async fn start_daemon() -> Result<(), Box> { // let supported = SupportedFunctions::get_supported(); print_board_info(); // println!("{:?}", supported.supported_functions()); // Start zbus server let mut connection = Connection::system().await?; connection .object_server() .at("/org/asuslinux", ObjectManager) .await .unwrap(); let config = Config::new().load(); let cfg_path = config.file_path(); let config = Arc::new(Mutex::new(config)); // supported.add_to_server(&mut connection).await; match CtrlFanCurveZbus::new() { Ok(ctrl) => { let sig_ctx = CtrlFanCurveZbus::signal_context(&connection)?; start_tasks(ctrl, &mut connection, sig_ctx).await?; } Err(err) => { error!("FanCurves: {}", err); } } match CtrlPlatform::new( config.clone(), &cfg_path, CtrlPlatform::signal_context(&connection)?, ) { Ok(ctrl) => { let sig_ctx = CtrlPlatform::signal_context(&connection)?; start_tasks(ctrl, &mut connection, sig_ctx).await?; } Err(err) => { error!("CtrlPlatform: {}", err); } } match CtrlAnime::new() { Ok(ctrl) => { let zbus = CtrlAnimeZbus(Arc::new(Mutex::new(ctrl))); let sig_ctx = CtrlAnimeZbus::signal_context(&connection)?; start_tasks(zbus, &mut connection, sig_ctx).await?; } Err(err) => { info!("AniMe control: {}", err); } } match CtrlSlash::new() { Ok(ctrl) => { let zbus = CtrlSlashZbus(Arc::new(Mutex::new(ctrl))); // Currently, the Slash has no need for a loop watching power events, however, // it could be cool to have the slash do some power-on/off animation // (It has a built-in power on animation which plays when u plug in the power // supply) let sig_ctx = CtrlSlashZbus::signal_context(&connection)?; start_tasks(zbus, &mut connection, sig_ctx).await?; } Err(err) => { info!("AniMe control: {}", err); } } let _ = AuraManager::new(connection.clone()).await?; // Request dbus name after finishing initalizing all functions connection.request_name(DBUS_NAME).await?; loop { // This is just a blocker to idle and ensure the reator reacts connection.executor().tick().await; } }