/* Generated by typeshare 1.6.0 */ /** Represents the per-key raw USB packets */ export type UsbPackets = number[][]; /** * A `UsbPackets` contains all data to change the full set of keyboard * key colours individually. * * Each row of the internal array is a full HID packet that can be sent * to the keyboard EC. One row controls one group of keys, these keys are not * necessarily all on the same row of the keyboard, with some splitting between * two rows. */ export interface LedUsbPackets { /** The packet data used to send data to the USB keyboard */ usb_packets: UsbPackets; /** * Wether or not this packet collection is zoned. The determines which * starting bytes are used and what the indexing is for lightbar RGB * colours */ zoned: boolean; } export interface Colour { r: number; g: number; b: number; } /** Enum of modes that convert to the actual number required by a USB HID packet */ export enum AuraModeNum { Static = "Static", Breathe = "Breathe", Strobe = "Strobe", Rainbow = "Rainbow", Star = "Star", Rain = "Rain", Highlight = "Highlight", Laser = "Laser", Ripple = "Ripple", Pulse = "Pulse", Comet = "Comet", Flash = "Flash", } /** Base effects have no zoning, while multizone is 1-4 */ export enum AuraZone { /** Used if keyboard has no zones, or if setting all */ None = "None", /** Leftmost zone */ Key1 = "Key1", /** Zone after leftmost */ Key2 = "Key2", /** Zone second from right */ Key3 = "Key3", /** Rightmost zone */ Key4 = "Key4", /** Logo on the lid (or elsewhere?) */ Logo = "Logo", /** The left part of a lightbar (typically on the front of laptop) */ BarLeft = "BarLeft", /** The right part of a lightbar */ BarRight = "BarRight", } export enum Speed { Low = "Low", Med = "Med", High = "High", } /** * Used for Rainbow mode. * * Enum corresponds to the required integer value */ export enum Direction { Right = "Right", Left = "Left", Up = "Up", Down = "Down", } /** * Default factory modes structure. This easily converts to an USB HID packet * with: * ```rust * // let bytes: [u8; LED_MSG_LEN] = mode.into(); * ``` */ export interface AuraEffect { /** The effect type */ mode: AuraModeNum; /** `AuraZone::None` for no zone or zoneless keyboards */ zone: AuraZone; /** Primary colour for all modes */ colour1: Colour; /** Secondary colour in some modes like Breathing or Stars */ colour2: Colour; /** One of three speeds for modes that support speed (most that animate) */ speed: Speed; /** Up, down, left, right. Only Rainbow mode seems to use this */ direction: Direction; } export enum AuraDevTuf { Boot = "Boot", Awake = "Awake", Sleep = "Sleep", Keyboard = "Keyboard", } /** * # Bits for older 0x1866, 0x1869, 0x1854 keyboard models * * Keybord and Lightbar require Awake, Boot and Sleep apply to both * Keybord and Lightbar regardless of if either are enabled (or Awake is * enabled) * * | Byte 1 | Byte 2 | Byte 3 | Byte 4 | function | hex * | * |------------|------------|------------|------------|-----------|-------------| * | 0000, 0000 | 0000, 0000 | 0000, 0010 | 0000, 0000 | Awake | * 00,00,02,00 | | 0000, 1000 | 0000, 0000 | 0000, 0000 | 0000, 0000 | Keyboard * | 08,00,00,00 | | 0000, 0100 | 0000, 0101 | 0000, 0000 | 0000, 0000 | * Lightbar | 04,05,00,00 | | 1100, 0011 | 0001, 0010 | 0000, 1001 | 0000, * 0000 | Boot/Sht | c3,12,09,00 | | 0011, 0000 | 0000, 1000 | 0000, 0100 | * 0000, 0000 | Sleep | 30,08,04,00 | | 1111, 1111 | 0001, 1111 | 0000, * 1111 | 0000, 0000 | all on | | | 0000, 0000 | 0000, 0000 | * 0000, 0000 | 0000, 0010 | Rear Glow | 00,00,00,02 | */ export enum AuraDevRog1 { Awake = "Awake", Keyboard = "Keyboard", Lightbar = "Lightbar", Boot = "Boot", Sleep = "Sleep", } /** * # Bits for newer 0x18c6, 0x19B6, 0x1a30, keyboard models * * byte 4 in the USB packet is for keyboard + logo power states * default is on, `ff` * Keyboard and logo use the full range of bits (almost) * * | n1 | n2 | hex | action | bit | * |------|------|-----|-----------------------|-------| * | 0000 | 0000 | 00 | all off | | * | 0000 | 0001 | 01 | logo boot | bit 1 | * | 0000 | 0010 | 02 | keyboard boot | bit 2 | * | 0000 | 0100 | 04 | logo awake | bit 3 | * | 0000 | 1000 | 08 | keyboard awake | bit 4 | * | 0001 | 0000 | 10 | logo sleep off | bit 5 | * | 0010 | 0000 | 20 | keyboard sleep | bit 6 | * | 0100 | 0000 | 40 | logo shutdown off | bit 7 | * | 1000 | 0000 | 80 | keyboard shutdown off | bit 8 | * * byte 5 = lightbar * * | 1 | 2 | hex | action | bit | * |------|------|-----|----------------------|-------| * | 0000 | 0010 | 02 | lightbar off boot | bit 2 | * | 0000 | 0100 | 04 | lightbar on | bit 3 | * | 0000 | 1000 | 08 | lightbar off sleep | bit 4 | * | 0001 | 0000 | 10 | lightbar shtdn off | bit 5 | */ export enum AuraDevRog2 { BootLogo = "BootLogo", BootKeyb = "BootKeyb", AwakeLogo = "AwakeLogo", AwakeKeyb = "AwakeKeyb", SleepLogo = "SleepLogo", SleepKeyb = "SleepKeyb", ShutdownLogo = "ShutdownLogo", ShutdownKeyb = "ShutdownKeyb", BootBar = "BootBar", AwakeBar = "AwakeBar", SleepBar = "SleepBar", ShutdownBar = "ShutdownBar", BootLid = "BootLid", AwakeLid = "AwakeLid", SleepLid = "SleepLid", ShutdownLid = "ShutdownLid", BootRearGlow = "BootRearGlow", AwakeRearGlow = "AwakeRearGlow", SleepRearGlow = "SleepRearGlow", ShutdownRearGlow = "ShutdownRearGlow", } /** This struct is intended as a helper to pass args to generic dbus interface */ export interface AuraPowerDev { tuf: AuraDevTuf[]; x1866: AuraDevRog1[]; x19b6: AuraDevRog2[]; } export enum LedBrightness { Off = "Off", Low = "Low", Med = "Med", High = "High", } export enum AuraDevice { Tuf = "Tuf", X1854 = "X1854", X1869 = "X1869", X1866 = "X1866", X18c6 = "X18c6", X19b6 = "X19b6", X1a30 = "X1a30", Unknown = "Unknown", }