pub use asusd::{DBUS_IFACE, DBUS_NAME, DBUS_PATH}; pub mod zbus_anime; pub mod zbus_aura; pub mod zbus_fan_curves; pub mod zbus_platform; // use rog_anime::AnimePowerStates; // use rog_aura::{AuraEffect, LedPowerStates}; // use rog_profiles::Profile; // use std::sync::mpsc::{channel, Receiver}; use zbus::{blocking, Connection, Result}; pub const VERSION: &str = env!("CARGO_PKG_VERSION"); pub struct DbusProxiesBlocking<'a> { anime: zbus_anime::AnimeProxyBlocking<'a>, led: zbus_aura::AuraProxyBlocking<'a>, profile: zbus_fan_curves::FanCurvesProxyBlocking<'a>, rog_bios: zbus_platform::PlatformProxyBlocking<'a>, } impl<'a> DbusProxiesBlocking<'a> { #[inline] pub fn new() -> Result<(Self, blocking::Connection)> { let conn = blocking::Connection::system()?; Ok(( DbusProxiesBlocking { anime: zbus_anime::AnimeProxyBlocking::new(&conn)?, led: zbus_aura::AuraProxyBlocking::new(&conn)?, profile: zbus_fan_curves::FanCurvesProxyBlocking::new(&conn)?, rog_bios: zbus_platform::PlatformProxyBlocking::new(&conn)?, }, conn, )) } pub fn anime(&self) -> &zbus_anime::AnimeProxyBlocking<'a> { &self.anime } pub fn aura(&self) -> &zbus_aura::AuraProxyBlocking<'a> { &self.led } pub fn fan_curves(&self) -> &zbus_fan_curves::FanCurvesProxyBlocking<'a> { &self.profile } pub fn platform(&self) -> &zbus_platform::PlatformProxyBlocking<'a> { &self.rog_bios } } /// This is the main way to communicate with the DBUS interface pub struct RogDbusClientBlocking<'a> { proxies: DbusProxiesBlocking<'a>, } impl<'a> RogDbusClientBlocking<'a> { #[inline] pub fn new() -> Result<(Self, blocking::Connection)> { let (proxies, conn) = DbusProxiesBlocking::new()?; Ok((RogDbusClientBlocking { proxies }, conn)) } pub fn proxies(&self) -> &DbusProxiesBlocking<'_> { &self.proxies } } pub struct DbusProxies<'a> { anime: zbus_anime::AnimeProxy<'a>, led: zbus_aura::AuraProxy<'a>, profile: zbus_fan_curves::FanCurvesProxy<'a>, rog_bios: zbus_platform::PlatformProxy<'a>, } impl<'a> DbusProxies<'a> { #[inline] pub async fn new() -> Result<(DbusProxies<'a>, Connection)> { let conn = Connection::system().await?; Ok(( DbusProxies { anime: zbus_anime::AnimeProxy::new(&conn).await?, led: zbus_aura::AuraProxy::new(&conn).await?, profile: zbus_fan_curves::FanCurvesProxy::new(&conn).await?, rog_bios: zbus_platform::PlatformProxy::new(&conn).await?, }, conn, )) } pub fn anime(&self) -> &zbus_anime::AnimeProxy<'a> { &self.anime } pub fn led(&self) -> &zbus_aura::AuraProxy<'a> { &self.led } pub fn profile(&self) -> &zbus_fan_curves::FanCurvesProxy<'a> { &self.profile } pub fn rog_bios(&self) -> &zbus_platform::PlatformProxy<'a> { &self.rog_bios } } /// This is the main way to communicate with the DBUS interface pub struct RogDbusClient<'a> { proxies: DbusProxies<'a>, } impl<'a> RogDbusClient<'a> { #[inline] pub async fn new() -> Result<(RogDbusClient<'a>, Connection)> { let (proxies, conn) = DbusProxies::new().await?; Ok((RogDbusClient { proxies }, conn)) } pub fn proxies(&self) -> &DbusProxies<'_> { &self.proxies } }