//! # DBus interface proxy for: `org.asuslinux.Daemon` //! //! This code was generated by `zbus-xmlgen` `1.0.0` from DBus introspection data. //! Source: `Interface '/org/asuslinux/Led' from service 'org.asuslinux.Daemon' on system bus`. //! //! You may prefer to adapt it, instead of using it verbatim. //! //! More information can be found in the //! [Writing a client proxy](https://zeenix.pages.freedesktop.org/zbus/client.html) //! section of the zbus documentation. //! //! This DBus object implements //! [standard DBus interfaces](https://dbus.freedesktop.org/doc/dbus-specification.html), //! (`org.freedesktop.DBus.*`) for which the following zbus proxies can be used: //! //! * [`zbus::fdo::PeerProxy`] //! * [`zbus::fdo::IntrospectableProxy`] //! * [`zbus::fdo::PropertiesProxy`] //! //! …consequently `zbus-xmlgen` did not generate code for the above interfaces. use zbus::{blocking::Connection, Result}; use zbus_macros::dbus_proxy; use rog_aura::{usb::AuraControl, AuraEffect, KeyColourArray, LedBrightness}; const BLOCKING_TIME: u64 = 40; // 100ms = 10 FPS, max 50ms = 20 FPS, 40ms = 25 FPS #[dbus_proxy( interface = "org.asuslinux.Daemon", default_path = "/org/asuslinux/Led" )] trait Led { /// NextLedMode method fn next_led_mode(&self) -> zbus::Result<()>; /// PrevLedMode method fn prev_led_mode(&self) -> zbus::Result<()>; /// Toggle to next led brightness fn next_led_brightness(&self) -> zbus::Result<()>; /// Toggle to previous led brightness fn prev_led_brightness(&self) -> zbus::Result<()>; /// SetBrightness method fn set_brightness(&self, brightness: LedBrightness) -> zbus::Result<()>; /// SetLedMode method fn set_led_mode(&self, effect: &AuraEffect) -> zbus::Result<()>; fn set_leds_enabled(&self, enabled: Vec) -> zbus::Result<()>; fn set_leds_disabled(&self, disabled: Vec) -> zbus::Result<()>; /// NotifyLed signal #[dbus_proxy(signal)] fn notify_led(&self, data: AuraEffect) -> zbus::Result<()>; #[dbus_proxy(signal)] fn notify_power_states(&self, data: Vec) -> zbus::Result<()>; /// LedBrightness property #[dbus_proxy(property)] fn led_brightness(&self) -> zbus::Result; /// LedMode property #[dbus_proxy(property)] fn led_mode(&self) -> zbus::Result; /// LedModes property #[dbus_proxy(property)] fn led_modes(&self) -> zbus::Result; #[dbus_proxy(property)] fn leds_enabled(&self) -> zbus::Result>; } pub struct LedProxyPerkey<'a>(LedProxyBlocking<'a>); impl<'a> LedProxyPerkey<'a> { #[inline] pub fn new(conn: &Connection) -> Result { Ok(LedProxyPerkey(LedProxyBlocking::new(conn)?)) } #[inline] pub fn proxy(&self) -> &LedProxyBlocking<'a> { &self.0 } /// Write a single colour block. /// /// Intentionally blocks for 10ms after sending to allow the block to /// be written to the keyboard EC. This should not be async. #[inline] pub fn set_per_key(&self, key_colour_array: &KeyColourArray) -> Result<()> { let group = key_colour_array.get(); let mut vecs = Vec::with_capacity(group.len()); for v in group { vecs.push(v.to_vec()); } // TODO: let mode = AuraModes::PerKey(vecs); // self.set_led_mode(&mode)?; std::thread::sleep(std::time::Duration::from_millis(BLOCKING_TIME)); // if self.stop.load(Ordering::Relaxed) { // println!("Keyboard backlight was changed, exiting"); // std::process::exit(1) // } Ok(()) } /// This method must always be called before the very first write to initialise /// the keyboard LED EC in the correct mode #[inline] pub fn init_effect(&self) -> Result<()> { // TODO: let mode = AuraModes::PerKey(vec![vec![]]); // self.0.set_led_mode(&serde_json::to_string(&mode).unwrap()) Ok(()) } }