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https://gitlab.com/asus-linux/asusctl.git
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First pass of Anime update for new matrix display
Co-authored with @I-Al-Istannen Part of #189
This commit is contained in:
@@ -1,8 +1,7 @@
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use std::time::Duration;
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use crate::data::{AnimeDataBuffer, ANIME_DATA_LEN};
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use crate::image::LED_IMAGE_POSITIONS;
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use crate::data::{AnimeDataBuffer, ANIME_GA401_DATA_LEN};
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use crate::{AnimeImage, AnimeType, ANIME_GA402_DATA_LEN};
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// TODO: Adjust these sizes as WIDTH_GA401 WIDTH_GA402
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const WIDTH: usize = 33;
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const HEIGHT: usize = 55;
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@@ -14,41 +13,40 @@ const HEIGHT: usize = 55;
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///
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/// **Note:** the columns in each odd row are offset by half a pixel left
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#[derive(Debug, Clone)]
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pub struct AnimeGrid([[u8; WIDTH]; HEIGHT], Option<Duration>);
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impl Default for AnimeGrid {
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#[inline]
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fn default() -> Self {
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Self::new(None)
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}
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pub struct AnimeGrid {
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anime_type: AnimeType,
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data: [[u8; WIDTH]; HEIGHT],
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}
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impl AnimeGrid {
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#[inline]
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pub fn new(duration: Option<Duration>) -> Self {
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AnimeGrid([[0u8; WIDTH]; HEIGHT], duration)
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pub fn new(anime_type: AnimeType) -> Self {
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Self {
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anime_type,
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data: [[0u8; WIDTH]; HEIGHT],
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}
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}
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/// Set a position in the grid with a brightness value
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#[inline]
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pub fn set(&mut self, x: usize, y: usize, b: u8) {
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self.0[y][x] = b;
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self.data[y][x] = b;
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}
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#[inline]
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pub fn get(&self) -> &[[u8; WIDTH]; HEIGHT] {
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&self.0
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&self.data
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}
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#[inline]
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pub fn get_mut(&mut self) -> &mut [[u8; WIDTH]; HEIGHT] {
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&mut self.0
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&mut self.data
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}
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/// Fill the grid with a value
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#[inline]
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pub fn fill_with(&mut self, fill: u8) {
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for row in self.0.iter_mut() {
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for row in self.data.iter_mut() {
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for x in row.iter_mut() {
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*x = fill;
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}
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@@ -94,16 +92,22 @@ impl From<AnimeGrid> for AnimeDataBuffer {
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/// packets suitable for sending over USB
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#[inline]
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fn from(anime: AnimeGrid) -> Self {
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let mut buf = vec![0u8; ANIME_DATA_LEN];
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let mut buf = match anime.anime_type {
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AnimeType::GA401 => vec![0u8; ANIME_GA401_DATA_LEN],
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AnimeType::GA402 => vec![0u8; ANIME_GA402_DATA_LEN],
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};
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for (idx, pos) in LED_IMAGE_POSITIONS.iter().enumerate() {
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for (idx, pos) in AnimeImage::generate_image_positioning(anime.anime_type)
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.iter()
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.enumerate()
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{
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if let Some(pos) = pos {
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let x = pos.x().ceil() as usize;
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let y = pos.y().ceil() as usize;
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buf[idx + 1] = anime.0[y][x];
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buf[idx + 1] = anime.data[y][x];
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}
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}
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AnimeDataBuffer::from_vec(buf)
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AnimeDataBuffer::from_vec(anime.anime_type, buf)
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}
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}
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@@ -113,7 +117,7 @@ mod tests {
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#[test]
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fn check_data_alignment() {
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let mut matrix = AnimeGrid::new(None);
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let mut matrix = AnimeGrid::new(AnimeType::GA401);
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{
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let tmp = matrix.get_mut();
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for row in tmp.iter_mut() {
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@@ -171,6 +175,6 @@ mod tests {
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0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0,
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0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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];
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assert_eq!(matrix.get(), &data_cmp);
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assert_eq!(matrix.data(), &data_cmp);
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}
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}
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