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https://gitlab.com/asus-linux/asusctl.git
synced 2026-02-06 00:15:04 +01:00
Check in the fan curve work
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@@ -3,98 +3,111 @@ import { Palette } from "std-widgets.slint";
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export struct Node { x: length, y: length}
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export component Graph inherits Rectangle {
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preferred-height: 100%;
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preferred-width: 100%;
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pure callback verify_positions([Node], length, length) -> [Node];
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in-out property <[Node]> nodes;
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in property <Node> node_min: { x: 0px, y: 0px };
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in property <Node> node_max: { x: 100px, y: 100px };
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property <length> graph_padding: 20px;
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graph := Rectangle {
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width: root.width - root.graph_padding * 2;
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height: root.height - root.graph_padding * 2;
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x: root.graph_padding;
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y: root.graph_padding;
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function scale_x_to_graph(x: length) -> length {
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((x - node_min.x) / (node_max.x - node_min.x)) * graph.width
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}function scale_y_to_graph(y: length) -> length {
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((y - node_min.y) / (node_max.y - node_min.y)) * graph.height
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}function scale_x_to_node(x: length) -> length {
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(x / graph.width) * (node_max.x - node_min.x)
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}function scale_y_to_node(y: length) -> length {
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(y / graph.height) * (node_max.y - node_min.y)
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}for l[idx] in nodes: path := Rectangle {
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if idx + 1 != nodes.length: Path {
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viewbox-width: self.width / 1px;
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viewbox-height: self.height / 1px;
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stroke: Palette.control-foreground;
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stroke-width: 2px;
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MoveTo {
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x: scale_x_to_graph(nodes[idx].x) / 1px;
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y: graph.height / 1px - scale_y_to_graph(nodes[idx].y) / 1px;
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}
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for l[idx] in nodes: path := Rectangle {
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if idx + 1 != nodes.length: Path {
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viewbox-width: self.width / 1px;
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viewbox-height: self.height / 1px;
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stroke: Palette.control-foreground;
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stroke-width: 2px;
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MoveTo {
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x: nodes[idx].x / 1px;
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y: root.height / 1px - nodes[idx].y / 1px;
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}
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LineTo {
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x: nodes[idx + 1].x / 1px;
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y: root.height / 1px - nodes[idx + 1].y / 1px;
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LineTo {
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x: scale_x_to_graph(nodes[idx + 1].x) / 1px;
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y: graph.height / 1px - scale_y_to_graph(nodes[idx + 1].y) / 1px;
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}
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}
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}
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}
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for n[idx] in nodes: Rectangle {
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states [
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for n[idx] in nodes: Rectangle {
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states [
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pressed when touch.pressed: {
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state.background: Palette.selection-background;
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}
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hover when touch.has-hover: {
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state.background: Palette.accent-background;
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}
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]state := Rectangle {
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background: Palette.control-foreground;
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x: n.x - self.width / 2;
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y: root.height - n.y - self.height / 2;
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width: 18px;
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height: self.width;
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border-radius: self.width / 2;
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property <length> pad: self.border-radius / 2;
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state.background: Palette.selection-background;
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}
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hover when touch.has-hover: {
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state.background: Palette.accent-background;
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}
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]state := Rectangle {
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background: Palette.control-foreground;
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x: scale_x_to_graph(n.x) - self.width / 2;
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y: graph.height - scale_y_to_graph(n.y) - self.height / 2;
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width: 18px;
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height: self.width;
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border-radius: self.width / 2;
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property <length> pad: 1px;
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touch := TouchArea {
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function check() {
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if idx + 1 < nodes.length && idx > 0 {
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if n.x + self.mouse-x - self.pressed-x > nodes[idx + 1].x {
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n.x = nodes[idx + 1].x - pad;
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} else if n.x + self.mouse-x - self.pressed-x < nodes[idx - 1].x {
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n.x = nodes[idx - 1].x + pad;
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}
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touch := TouchArea {
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function check() {
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if idx + 1 < nodes.length && idx > 0 {
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if n.x + scale_x_to_node(self.mouse-x - self.pressed-x) > nodes[idx + 1].x {
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n.x = nodes[idx + 1].x - pad;
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} else if n.x + scale_x_to_node(self.mouse-x - self.pressed-x) < nodes[idx - 1].x {
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n.x = nodes[idx - 1].x + pad;
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}
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if n.y + self.height - self.mouse-y - self.pressed-y > nodes[idx + 1].y {
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n.y = nodes[idx + 1].y - pad;
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} else if n.y + self.height - self.mouse-y - self.pressed-y < nodes[idx - 1].y {
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n.y = nodes[idx - 1].y + pad;
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}
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} else if idx == 0 {
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if n.x + self.mouse-x - self.pressed-x < 0.0 {
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n.x = 1px;
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} else if n.x + self.mouse-x - self.pressed-x > nodes[idx + 1].x {
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n.x = nodes[idx + 1].x - pad;
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}
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if n.y + scale_y_to_node(self.height - self.mouse-y - self.pressed-y) > nodes[idx + 1].y {
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n.y = nodes[idx + 1].y - pad;
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} else if n.y + scale_y_to_node(self.height - self.mouse-y - self.pressed-y) < nodes[idx - 1].y {
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n.y = nodes[idx - 1].y + pad;
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}
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} else if idx == 0 {
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if n.x + scale_x_to_node(self.mouse-x - self.pressed-x) < 0.0 {
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n.x = 1px;
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} else if n.x + scale_x_to_node(self.mouse-x - self.pressed-x) > nodes[idx + 1].x {
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n.x = nodes[idx + 1].x - pad;
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}
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if n.y - self.mouse-y - self.pressed-y < 0.0 {
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n.y = 1px;
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} else if n.y + self.height - self.mouse-y - self.pressed-y > nodes[idx + 1].y {
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n.y = nodes[idx + 1].y - pad;
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}
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} else if idx == nodes.length - 1 {
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if n.x + self.mouse-x - self.pressed-x > root.width {
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n.x = root.width - 1px;
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} else if n.x + self.mouse-x - self.pressed-x < nodes[idx - 1].x {
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n.x = nodes[idx - 1].x + pad;
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}
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if n.y - scale_y_to_node(self.mouse-y - self.pressed-y) < 0.0 {
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n.y = 1px;
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} else if n.y + scale_y_to_node(self.height - self.mouse-y - self.pressed-y) > nodes[idx + 1].y {
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n.y = nodes[idx + 1].y - pad;
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}
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} else if idx == nodes.length - 1 {
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if n.x + scale_x_to_node(self.mouse-x - self.pressed-x) > scale_x_to_node(graph.width) {
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n.x = scale_x_to_node(graph.width - 1px);
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} else if n.x + scale_x_to_node(self.mouse-x - self.pressed-x) < nodes[idx - 1].x {
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n.x = nodes[idx - 1].x + pad;
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}
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if n.y - self.mouse-y - self.pressed-y > root.height {
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n.y = root.height - 1px;
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} else if n.y + self.height - self.mouse-y - self.pressed-y < nodes[idx - 1].y {
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n.y = nodes[idx - 1].y + pad;
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if n.y - scale_y_to_node(self.mouse-y - self.pressed-y) > scale_y_to_node(graph.height) {
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n.y = scale_y_to_node(graph.height - 1px);
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} else if n.y + scale_y_to_node(self.height - self.mouse-y - self.pressed-y) < nodes[idx - 1].y {
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n.y = nodes[idx - 1].y + pad;
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}
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}
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}moved => {
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if (self.pressed) {
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n.x += scale_x_to_node(self.mouse-x - self.pressed-x);
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n.y -= scale_y_to_node(self.mouse-y - self.pressed-y);
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self.check();
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// nodes[idx] = n;
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}
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}moved => {
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if (self.pressed) {
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n.x += self.mouse-x - self.pressed-x;
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n.y -= self.mouse-y - self.pressed-y;
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}
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clicked => {
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self.check();
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// nodes[idx] = n;
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}
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mouse-cursor: move;
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}
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clicked => {
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self.check();
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}
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mouse-cursor: move;
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}
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}
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}
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