Fix: ROGCC: fix anime matrix settings

This commit is contained in:
Luke D. Jones
2025-01-18 21:27:57 +13:00
parent 9e84997cbf
commit ee9e0a1e31
8 changed files with 201 additions and 136 deletions

View File

@@ -1,7 +1,8 @@
use std::sync::{Arc, Mutex};
use log::{error, info, warn};
use log::{error, info};
use rog_anime::Animations;
use rog_dbus::find_iface_async;
use rog_dbus::zbus_anime::AnimeProxy;
use slint::ComponentHandle;
@@ -12,124 +13,123 @@ use crate::{set_ui_callbacks, set_ui_props_async, AnimePageData, MainWindow};
pub fn setup_anime_page(ui: &MainWindow, _states: Arc<Mutex<Config>>) {
let handle = ui.as_weak();
tokio::spawn(async move {
let Ok(conn) = zbus::Connection::system().await.map_err(|e| warn!("{e:}")) else {
return;
};
let Ok(anime) = AnimeProxy::new(&conn).await.map_err(|e| warn!("{e:}")) else {
info!("This device may not have an AniMe. If not then the error can be ignored");
let Ok(animes) = find_iface_async::<AnimeProxy>("xyz.ljones.Anime").await else {
info!("This device appears to have no aura interfaces");
return;
};
set_ui_props_async!(handle, anime, AnimePageData, brightness);
set_ui_props_async!(handle, anime, AnimePageData, builtins_enabled);
set_ui_props_async!(handle, anime, AnimePageData, enable_display);
set_ui_props_async!(handle, anime, AnimePageData, off_when_lid_closed);
set_ui_props_async!(handle, anime, AnimePageData, off_when_suspended);
set_ui_props_async!(handle, anime, AnimePageData, off_when_unplugged);
for anime in animes {
set_ui_props_async!(handle, anime, AnimePageData, brightness);
set_ui_props_async!(handle, anime, AnimePageData, builtins_enabled);
set_ui_props_async!(handle, anime, AnimePageData, enable_display);
set_ui_props_async!(handle, anime, AnimePageData, off_when_lid_closed);
set_ui_props_async!(handle, anime, AnimePageData, off_when_suspended);
set_ui_props_async!(handle, anime, AnimePageData, off_when_unplugged);
let builtins = anime.builtin_animations().await.unwrap_or_default();
handle
.upgrade_in_event_loop(move |handle| {
{
let global = handle.global::<AnimePageData>();
global.set_boot_anim(builtins.boot as i32);
global.set_awake_anim(builtins.awake as i32);
global.set_sleep_anim(builtins.sleep as i32);
global.set_shutdown_anim(builtins.shutdown as i32);
let builtins = anime.builtin_animations().await.unwrap_or_default();
handle
.upgrade_in_event_loop(move |handle| {
{
let global = handle.global::<AnimePageData>();
global.set_boot_anim(builtins.boot as i32);
global.set_awake_anim(builtins.awake as i32);
global.set_sleep_anim(builtins.sleep as i32);
global.set_shutdown_anim(builtins.shutdown as i32);
let handle_copy = handle.as_weak();
let anime_copy = anime.clone();
global.on_cb_builtin_animations(move |boot, awake, sleep, shutdown| {
let handle_copy = handle_copy.clone();
let anime_copy = anime_copy.clone();
tokio::spawn(async move {
show_toast(
"Anime builtin animations changed".into(),
"Failed to set Anime builtin animations".into(),
handle_copy,
anime_copy
.set_builtin_animations(Animations {
boot: boot.into(),
awake: awake.into(),
sleep: sleep.into(),
shutdown: shutdown.into()
})
.await
);
let handle_copy = handle.as_weak();
let anime_copy = anime.clone();
global.on_cb_builtin_animations(move |boot, awake, sleep, shutdown| {
let handle_copy = handle_copy.clone();
let anime_copy = anime_copy.clone();
tokio::spawn(async move {
show_toast(
"Anime builtin animations changed".into(),
"Failed to set Anime builtin animations".into(),
handle_copy,
anime_copy
.set_builtin_animations(Animations {
boot: boot.into(),
awake: awake.into(),
sleep: sleep.into(),
shutdown: shutdown.into()
})
.await
);
});
});
});
let handle_copy = handle.as_weak();
let anime_copy = anime.clone();
tokio::spawn(async move {
let mut x = anime_copy.receive_builtin_animations_changed().await;
use zbus::export::futures_util::StreamExt;
while let Some(e) = x.next().await {
if let Ok(out) = e.get().await {
handle_copy
.upgrade_in_event_loop(move |handle| {
handle
.global::<AnimePageData>()
.set_boot_anim(out.boot.into());
handle
.global::<AnimePageData>()
.set_awake_anim(out.awake.into());
handle
.global::<AnimePageData>()
.set_sleep_anim(out.sleep.into());
handle
.global::<AnimePageData>()
.set_shutdown_anim(out.shutdown.into());
})
.ok();
let handle_copy = handle.as_weak();
let anime_copy = anime.clone();
tokio::spawn(async move {
let mut x = anime_copy.receive_builtin_animations_changed().await;
use zbus::export::futures_util::StreamExt;
while let Some(e) = x.next().await {
if let Ok(out) = e.get().await {
handle_copy
.upgrade_in_event_loop(move |handle| {
handle
.global::<AnimePageData>()
.set_boot_anim(out.boot.into());
handle
.global::<AnimePageData>()
.set_awake_anim(out.awake.into());
handle
.global::<AnimePageData>()
.set_sleep_anim(out.sleep.into());
handle
.global::<AnimePageData>()
.set_shutdown_anim(out.shutdown.into());
})
.ok();
}
}
}
});
}
});
}
set_ui_callbacks!(handle,
AnimePageData(.into()),
anime.brightness(.into()),
"Anime LED brightness successfully set to {}",
"Setting Anime LED brightness failed"
);
set_ui_callbacks!(
handle,
AnimePageData(),
anime.builtins_enabled(),
"Keyboard LED mode successfully set to {}",
"Setting keyboard LEDmode failed"
);
set_ui_callbacks!(
handle,
AnimePageData(),
anime.enable_display(),
"Anime display successfully set to {}",
"Setting Anime display failed"
);
set_ui_callbacks!(
handle,
AnimePageData(),
anime.off_when_lid_closed(),
"Anime off_when_lid_closed successfully set to {}",
"Setting Anime off_when_lid_closed failed"
);
set_ui_callbacks!(
handle,
AnimePageData(),
anime.off_when_suspended(),
"Anime off_when_suspended successfully set to {}",
"Setting Anime off_when_suspended failed"
);
set_ui_callbacks!(
handle,
AnimePageData(),
anime.off_when_unplugged(),
"Anime off_when_unplugged successfully set to {}",
"Setting Anime off_when_unplugged failed"
);
})
.map_err(|e| error!("setup_anime_page: upgrade_in_event_loop: {e:?}"))
.ok();
set_ui_callbacks!(handle,
AnimePageData(.into()),
anime.brightness(.into()),
"Anime LED brightness successfully set to {}",
"Setting Anime LED brightness failed"
);
set_ui_callbacks!(
handle,
AnimePageData(),
anime.builtins_enabled(),
"Keyboard LED mode successfully set to {}",
"Setting keyboard LEDmode failed"
);
set_ui_callbacks!(
handle,
AnimePageData(),
anime.enable_display(),
"Anime display successfully set to {}",
"Setting Anime display failed"
);
set_ui_callbacks!(
handle,
AnimePageData(),
anime.off_when_lid_closed(),
"Anime off_when_lid_closed successfully set to {}",
"Setting Anime off_when_lid_closed failed"
);
set_ui_callbacks!(
handle,
AnimePageData(),
anime.off_when_suspended(),
"Anime off_when_suspended successfully set to {}",
"Setting Anime off_when_suspended failed"
);
set_ui_callbacks!(
handle,
AnimePageData(),
anime.off_when_unplugged(),
"Anime off_when_unplugged successfully set to {}",
"Setting Anime off_when_unplugged failed"
);
})
.map_err(|e| error!("setup_anime_page: upgrade_in_event_loop: {e:?}"))
.ok();
}
});
}