mirror of
https://gitlab.com/asus-linux/asusctl.git
synced 2026-02-06 00:15:04 +01:00
Fix: ROGCC: fix anime matrix settings
This commit is contained in:
@@ -1,7 +1,8 @@
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use std::sync::{Arc, Mutex};
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use log::{error, info, warn};
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use log::{error, info};
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use rog_anime::Animations;
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use rog_dbus::find_iface_async;
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use rog_dbus::zbus_anime::AnimeProxy;
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use slint::ComponentHandle;
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@@ -12,124 +13,123 @@ use crate::{set_ui_callbacks, set_ui_props_async, AnimePageData, MainWindow};
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pub fn setup_anime_page(ui: &MainWindow, _states: Arc<Mutex<Config>>) {
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let handle = ui.as_weak();
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tokio::spawn(async move {
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let Ok(conn) = zbus::Connection::system().await.map_err(|e| warn!("{e:}")) else {
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return;
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};
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let Ok(anime) = AnimeProxy::new(&conn).await.map_err(|e| warn!("{e:}")) else {
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info!("This device may not have an AniMe. If not then the error can be ignored");
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let Ok(animes) = find_iface_async::<AnimeProxy>("xyz.ljones.Anime").await else {
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info!("This device appears to have no aura interfaces");
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return;
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};
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set_ui_props_async!(handle, anime, AnimePageData, brightness);
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set_ui_props_async!(handle, anime, AnimePageData, builtins_enabled);
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set_ui_props_async!(handle, anime, AnimePageData, enable_display);
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set_ui_props_async!(handle, anime, AnimePageData, off_when_lid_closed);
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set_ui_props_async!(handle, anime, AnimePageData, off_when_suspended);
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set_ui_props_async!(handle, anime, AnimePageData, off_when_unplugged);
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for anime in animes {
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set_ui_props_async!(handle, anime, AnimePageData, brightness);
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set_ui_props_async!(handle, anime, AnimePageData, builtins_enabled);
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set_ui_props_async!(handle, anime, AnimePageData, enable_display);
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set_ui_props_async!(handle, anime, AnimePageData, off_when_lid_closed);
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set_ui_props_async!(handle, anime, AnimePageData, off_when_suspended);
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set_ui_props_async!(handle, anime, AnimePageData, off_when_unplugged);
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let builtins = anime.builtin_animations().await.unwrap_or_default();
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handle
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.upgrade_in_event_loop(move |handle| {
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{
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let global = handle.global::<AnimePageData>();
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global.set_boot_anim(builtins.boot as i32);
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global.set_awake_anim(builtins.awake as i32);
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global.set_sleep_anim(builtins.sleep as i32);
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global.set_shutdown_anim(builtins.shutdown as i32);
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let builtins = anime.builtin_animations().await.unwrap_or_default();
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handle
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.upgrade_in_event_loop(move |handle| {
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{
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let global = handle.global::<AnimePageData>();
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global.set_boot_anim(builtins.boot as i32);
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global.set_awake_anim(builtins.awake as i32);
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global.set_sleep_anim(builtins.sleep as i32);
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global.set_shutdown_anim(builtins.shutdown as i32);
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let handle_copy = handle.as_weak();
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let anime_copy = anime.clone();
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global.on_cb_builtin_animations(move |boot, awake, sleep, shutdown| {
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let handle_copy = handle_copy.clone();
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let anime_copy = anime_copy.clone();
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tokio::spawn(async move {
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show_toast(
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"Anime builtin animations changed".into(),
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"Failed to set Anime builtin animations".into(),
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handle_copy,
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anime_copy
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.set_builtin_animations(Animations {
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boot: boot.into(),
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awake: awake.into(),
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sleep: sleep.into(),
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shutdown: shutdown.into()
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})
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.await
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);
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let handle_copy = handle.as_weak();
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let anime_copy = anime.clone();
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global.on_cb_builtin_animations(move |boot, awake, sleep, shutdown| {
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let handle_copy = handle_copy.clone();
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let anime_copy = anime_copy.clone();
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tokio::spawn(async move {
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show_toast(
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"Anime builtin animations changed".into(),
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"Failed to set Anime builtin animations".into(),
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handle_copy,
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anime_copy
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.set_builtin_animations(Animations {
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boot: boot.into(),
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awake: awake.into(),
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sleep: sleep.into(),
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shutdown: shutdown.into()
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})
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.await
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);
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});
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});
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});
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let handle_copy = handle.as_weak();
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let anime_copy = anime.clone();
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tokio::spawn(async move {
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let mut x = anime_copy.receive_builtin_animations_changed().await;
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use zbus::export::futures_util::StreamExt;
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while let Some(e) = x.next().await {
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if let Ok(out) = e.get().await {
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handle_copy
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.upgrade_in_event_loop(move |handle| {
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handle
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.global::<AnimePageData>()
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.set_boot_anim(out.boot.into());
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handle
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.global::<AnimePageData>()
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.set_awake_anim(out.awake.into());
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handle
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.global::<AnimePageData>()
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.set_sleep_anim(out.sleep.into());
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handle
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.global::<AnimePageData>()
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.set_shutdown_anim(out.shutdown.into());
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})
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.ok();
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let handle_copy = handle.as_weak();
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let anime_copy = anime.clone();
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tokio::spawn(async move {
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let mut x = anime_copy.receive_builtin_animations_changed().await;
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use zbus::export::futures_util::StreamExt;
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while let Some(e) = x.next().await {
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if let Ok(out) = e.get().await {
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handle_copy
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.upgrade_in_event_loop(move |handle| {
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handle
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.global::<AnimePageData>()
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.set_boot_anim(out.boot.into());
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handle
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.global::<AnimePageData>()
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.set_awake_anim(out.awake.into());
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handle
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.global::<AnimePageData>()
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.set_sleep_anim(out.sleep.into());
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handle
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.global::<AnimePageData>()
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.set_shutdown_anim(out.shutdown.into());
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})
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.ok();
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}
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}
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}
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});
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}
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});
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}
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set_ui_callbacks!(handle,
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AnimePageData(.into()),
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anime.brightness(.into()),
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"Anime LED brightness successfully set to {}",
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"Setting Anime LED brightness failed"
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);
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set_ui_callbacks!(
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handle,
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AnimePageData(),
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anime.builtins_enabled(),
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"Keyboard LED mode successfully set to {}",
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"Setting keyboard LEDmode failed"
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);
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set_ui_callbacks!(
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handle,
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AnimePageData(),
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anime.enable_display(),
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"Anime display successfully set to {}",
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"Setting Anime display failed"
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);
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set_ui_callbacks!(
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handle,
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AnimePageData(),
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anime.off_when_lid_closed(),
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"Anime off_when_lid_closed successfully set to {}",
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"Setting Anime off_when_lid_closed failed"
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);
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set_ui_callbacks!(
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handle,
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AnimePageData(),
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anime.off_when_suspended(),
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"Anime off_when_suspended successfully set to {}",
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"Setting Anime off_when_suspended failed"
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);
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set_ui_callbacks!(
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handle,
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AnimePageData(),
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anime.off_when_unplugged(),
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"Anime off_when_unplugged successfully set to {}",
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"Setting Anime off_when_unplugged failed"
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);
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})
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.map_err(|e| error!("setup_anime_page: upgrade_in_event_loop: {e:?}"))
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.ok();
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set_ui_callbacks!(handle,
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AnimePageData(.into()),
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anime.brightness(.into()),
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"Anime LED brightness successfully set to {}",
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"Setting Anime LED brightness failed"
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);
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set_ui_callbacks!(
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handle,
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AnimePageData(),
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anime.builtins_enabled(),
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"Keyboard LED mode successfully set to {}",
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"Setting keyboard LEDmode failed"
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);
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set_ui_callbacks!(
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handle,
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AnimePageData(),
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anime.enable_display(),
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"Anime display successfully set to {}",
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"Setting Anime display failed"
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);
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set_ui_callbacks!(
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handle,
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AnimePageData(),
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anime.off_when_lid_closed(),
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"Anime off_when_lid_closed successfully set to {}",
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"Setting Anime off_when_lid_closed failed"
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);
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set_ui_callbacks!(
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handle,
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AnimePageData(),
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anime.off_when_suspended(),
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"Anime off_when_suspended successfully set to {}",
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"Setting Anime off_when_suspended failed"
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);
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set_ui_callbacks!(
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handle,
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AnimePageData(),
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anime.off_when_unplugged(),
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"Anime off_when_unplugged successfully set to {}",
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"Setting Anime off_when_unplugged failed"
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);
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})
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.map_err(|e| error!("setup_anime_page: upgrade_in_event_loop: {e:?}"))
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.ok();
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}
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});
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}
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