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Add commenting to AnimeImage to help with GA402
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@@ -201,10 +201,8 @@ impl CtrlAnime {
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}
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// Clear the display on exit
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if let Ok(lock) = inner.try_lock() {
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let data = AnimeDataBuffer::from_vec(
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anime_type,
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vec![0u8; anime_type.data_length()],
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);
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let data =
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AnimeDataBuffer::from_vec(anime_type, vec![0u8; anime_type.data_length()]);
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lock.write_data_buffer(data);
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}
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// Loop ended, set the atmonics
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