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https://gitlab.com/asus-linux/asusctl.git
synced 2026-02-06 00:15:04 +01:00
Adjust anime init sequence
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@@ -241,13 +241,13 @@ impl From<AnimShutdown> for i32 {
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}
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}
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/// `get_anime_type` is very broad, matching on part of the laptop board name
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/// only. For this reason `find_node()` must be used also to verify if the USB
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/// device is available.
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/// `get_maybe_anime_type` is very broad, matching on part of the laptop board
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/// name only. For this reason `find_node()` must be used also to verify if the
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/// USB device is available.
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///
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/// The currently known USB device is `19b6`.
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#[inline]
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pub fn get_anime_type() -> Result<AnimeType, AnimeError> {
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pub fn get_maybe_anime_type() -> Result<AnimeType, AnimeError> {
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let dmi = DMIID::new().map_err(|_| AnimeError::NoDevice)?; // TODO: better error
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let board_name = dmi.board_name;
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@@ -258,8 +258,8 @@ pub fn get_anime_type() -> Result<AnimeType, AnimeError> {
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} else if board_name.contains("GU604V") {
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return Ok(AnimeType::GU604);
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}
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log::warn!("AniMe Matrix device found but not yet supported, will default to a GA402 layout");
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Ok(AnimeType::Unknown)
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log::warn!("AniMe Matrix device found but could be a slash");
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Ok(AnimeType::Unsupported)
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}
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/// Get the two device initialization packets. These are required for device
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