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Initial groundwork of animatrix
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55
aura/src/animatrix_dbus.rs
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55
aura/src/animatrix_dbus.rs
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use super::*;
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use dbus::channel::Sender;
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use dbus::{blocking::Connection, Message};
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use std::error::Error;
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use std::sync::{
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atomic::{AtomicBool, Ordering},
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Arc,
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};
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use std::{thread, time::Duration};
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/// Simplified way to write a effect block
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pub struct AnimatrixDbusWriter {
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connection: Box<Connection>,
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block_time: u64,
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stop: Arc<AtomicBool>,
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}
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impl AnimatrixDbusWriter {
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#[inline]
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pub fn new() -> Result<Self, Box<dyn Error>> {
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let connection = Connection::new_system()?;
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Ok(AnimatrixDbusWriter {
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connection: Box::new(connection),
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block_time: 100,
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stop: Arc::new(AtomicBool::new(false)),
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})
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}
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/// Write an Animatrix image
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///
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/// The expected input here is *two* Vectors, 640 bytes in length. The two vectors
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/// are each one half of the full image write.
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///
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/// After each write a flush is written, it is assumed that this tells the device to
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/// go ahead and display the written bytes
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///
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/// # Note:
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/// The vectors are expected to contain the full sequence of bytes as follows
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///
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/// - Write pane 1: 0x5e 0xc0 0x02 0x01 0x00 0x73 0x02 .. <led brightness>
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/// - Write pane 2: 0x5e 0xc0 0x02 0x74 0x02 0x73 0x02 .. <led brightness>
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///
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/// Where led brightness is 0..255, low to high
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#[inline]
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pub fn write_image(&mut self, image: &[Vec<u8>; 2]) -> Result<(), Box<dyn Error>> {
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let msg = Message::new_method_call(DBUS_NAME, DBUS_PATH, DBUS_IFACE, "AnimatrixWrite")?
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.append2(image[0].to_vec(), image[1].to_vec());
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self.connection.send(msg).unwrap();
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thread::sleep(Duration::from_millis(self.block_time));
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if self.stop.load(Ordering::Relaxed) {
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panic!("Got signal to stop!");
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}
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Ok(())
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}
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}
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