mirror of
https://gitlab.com/asus-linux/asusctl.git
synced 2026-02-06 00:15:04 +01:00
Prepare for user saving of anime sequences
This commit is contained in:
@@ -1,7 +1,5 @@
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use std::path::Path;
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use glam::Vec2;
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use crate::{
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anime_data::{AniMeDataBuffer, ANIME_DATA_LEN},
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error::AnimeError,
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@@ -28,11 +26,6 @@ impl AniMeDiagonal {
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&mut self.0
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}
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// use with height - y
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const fn dy(x: usize, y: usize) -> usize {
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x / 2 + x % 2 + y
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}
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fn get_row(&self, x: usize, y: usize, len: usize) -> Vec<u8> {
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let mut buf = Vec::with_capacity(len);
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for i in 0..len {
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@@ -46,8 +39,6 @@ impl AniMeDiagonal {
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/// updated via scale, position, or angle then displayed again after `update()`.
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pub fn from_png(
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path: &Path,
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scale: Vec2,
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offset: Vec2,
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bright: f32,
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) -> Result<Self, AnimeError> {
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use pix::el::Pixel;
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61
rog-anime/src/anime_gif.rs
Normal file
61
rog-anime/src/anime_gif.rs
Normal file
@@ -0,0 +1,61 @@
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use serde_derive::{Deserialize, Serialize};
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use std::{fs::File, path::{Path}, time::Duration};
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use crate::{error::AnimeError, AniMeDataBuffer, AniMeDiagonal};
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#[derive(Debug, Clone, Deserialize, Serialize)]
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pub struct AniMeFrame {
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data: AniMeDataBuffer,
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delay: Duration,
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}
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impl AniMeFrame {
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pub fn frame(&self) -> &AniMeDataBuffer {
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&self.data
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}
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pub fn delay(&self) -> Duration {
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self.delay
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}
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}
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#[derive(Debug, Clone, Deserialize, Serialize)]
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pub struct AniMeGif(Vec<AniMeFrame>);
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impl AniMeGif {
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pub fn new(file_name: &Path, brightness: f32) -> Result<Self, AnimeError> {
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let mut frames = Vec::new();
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let mut matrix = AniMeDiagonal::new();
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let mut decoder = gif::DecodeOptions::new();
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// Configure the decoder such that it will expand the image to RGBA.
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decoder.set_color_output(gif::ColorOutput::RGBA);
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// Read the file header
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let file = File::open(file_name)?;
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let mut decoder = decoder.read_info(file)?;
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while let Some(frame) = decoder.read_next_frame()? {
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let wait = frame.delay * 10;
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for (y, row) in frame.buffer.chunks(frame.width as usize * 4).enumerate() {
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for (x, px) in row.chunks(4).enumerate() {
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if px[3] != 255 {
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// should be t but not in some gifs? What, ASUS, what?
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continue;
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}
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matrix.get_mut()[y + frame.top as usize][x + frame.left as usize] =
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(px[0] as f32 * brightness) as u8;
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}
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}
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frames.push(AniMeFrame {
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data: <AniMeDataBuffer>::from(&matrix),
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delay: Duration::from_millis(wait as u64),
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});
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}
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Ok(Self(frames))
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}
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pub fn frames(&self) -> &[AniMeFrame] {
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&self.0
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}
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}
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@@ -49,7 +49,7 @@ impl Led {
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/// Container of `Led`, each of which specifies a position within the image
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/// The main use of this is to position and sample colours for the final image
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/// to show on AniMe
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pub struct AnimeImage {
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pub struct AniMeImage {
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pub scale: Vec2,
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/// Angle in radians
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pub angle: f32,
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@@ -63,7 +63,7 @@ pub struct AnimeImage {
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width: u32,
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}
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impl AnimeImage {
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impl AniMeImage {
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const fn new(
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scale: Vec2,
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angle: f32,
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@@ -133,11 +133,11 @@ impl AnimeImage {
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/// Really only used to generate the output for including as a full const in `LED_IMAGE_POSITIONS`
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pub fn generate() -> Vec<Option<Led>> {
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(0..AnimeImage::height())
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(0..AniMeImage::height())
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.flat_map(|y| {
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(0..AnimeImage::pitch(y)).map(move |l| {
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if l < AnimeImage::width(y) {
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let x = AnimeImage::first_x(y) + l;
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(0..AniMeImage::pitch(y)).map(move |l| {
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if l < AniMeImage::width(y) {
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let x = AniMeImage::first_x(y) + l;
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Some(Led::new(x as f32 - 0.5 * (y % 2) as f32, y as f32))
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} else {
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None
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@@ -203,8 +203,8 @@ impl AnimeImage {
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// Center of image
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let center = Mat3::from_translation(Vec2::new(-0.5 * bmp_w, -0.5 * bmp_h));
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// Find the scale required for cleanly showing the image
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let h = AnimeImage::phys_height() / bmp_h;
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let mut base_scale = AnimeImage::phys_width() / bmp_w;
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let h = AniMeImage::phys_height() / bmp_h;
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let mut base_scale = AniMeImage::phys_width() / bmp_w;
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if base_scale > h {
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base_scale = h;
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}
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@@ -212,8 +212,8 @@ impl AnimeImage {
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let cm_from_px = Mat3::from_scale(Vec2::new(base_scale, base_scale));
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let led_from_cm = Mat3::from_scale(Vec2::new(
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1.0 / AnimeImage::scale_x(),
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1.0 / AnimeImage::scale_y(),
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1.0 / AniMeImage::scale_x(),
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1.0 / AniMeImage::scale_y(),
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));
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let transform =
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@@ -258,18 +258,18 @@ impl AnimeImage {
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_ => return Err(AnimeError::Format),
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};
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let mut matrix = AnimeImage::new(scale, angle, translation, bright, pixels, width);
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let mut matrix = AniMeImage::new(scale, angle, translation, bright, pixels, width);
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matrix.update();
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Ok(matrix)
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}
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}
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impl From<&AnimeImage> for AniMeDataBuffer {
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impl From<&AniMeImage> for AniMeDataBuffer {
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/// Do conversion from the nested Vec in AniMeMatrix to the two required
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/// packets suitable for sending over USB
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#[inline]
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fn from(leds: &AnimeImage) -> Self {
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fn from(leds: &AniMeImage) -> Self {
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let mut l: Vec<u8> = leds
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.led_pos
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.iter()
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@@ -1540,7 +1540,7 @@ mod tests {
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#[test]
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fn led_positions() {
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let leds = AnimeImage::generate();
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let leds = AniMeImage::generate();
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assert_eq!(leds[0], Some(Led(0.0, 0.0, 0)));
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assert_eq!(leds[1], Some(Led(1.0, 0.0, 0)));
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assert_eq!(leds[2], Some(Led(2.0, 0.0, 0)));
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@@ -1569,7 +1569,7 @@ mod tests {
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#[test]
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fn led_positions_const() {
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let leds = AnimeImage::generate();
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let leds = AniMeImage::generate();
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assert_eq!(leds[1], LED_IMAGE_POSITIONS[1]);
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assert_eq!(leds[34], LED_IMAGE_POSITIONS[34]);
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assert_eq!(leds[69], LED_IMAGE_POSITIONS[69]);
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@@ -1583,44 +1583,44 @@ mod tests {
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#[test]
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fn row_starts() {
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assert_eq!(AnimeImage::first_x(5), 0);
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assert_eq!(AnimeImage::first_x(6), 0);
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assert_eq!(AnimeImage::first_x(7), 1);
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assert_eq!(AnimeImage::first_x(8), 1);
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assert_eq!(AnimeImage::first_x(9), 2);
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assert_eq!(AnimeImage::first_x(10), 2);
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assert_eq!(AnimeImage::first_x(11), 3);
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assert_eq!(AniMeImage::first_x(5), 0);
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assert_eq!(AniMeImage::first_x(6), 0);
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assert_eq!(AniMeImage::first_x(7), 1);
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assert_eq!(AniMeImage::first_x(8), 1);
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assert_eq!(AniMeImage::first_x(9), 2);
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assert_eq!(AniMeImage::first_x(10), 2);
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assert_eq!(AniMeImage::first_x(11), 3);
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}
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#[test]
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fn row_widths() {
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assert_eq!(AnimeImage::width(5), 33);
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assert_eq!(AnimeImage::width(6), 33);
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assert_eq!(AnimeImage::width(7), 32);
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assert_eq!(AnimeImage::width(8), 32);
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assert_eq!(AnimeImage::width(9), 31);
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assert_eq!(AnimeImage::width(10), 31);
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assert_eq!(AnimeImage::width(11), 30);
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assert_eq!(AnimeImage::width(12), 30);
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assert_eq!(AnimeImage::width(13), 29);
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assert_eq!(AnimeImage::width(14), 29);
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assert_eq!(AnimeImage::width(15), 28);
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assert_eq!(AnimeImage::width(16), 28);
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assert_eq!(AnimeImage::width(17), 27);
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assert_eq!(AnimeImage::width(18), 27);
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assert_eq!(AniMeImage::width(5), 33);
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assert_eq!(AniMeImage::width(6), 33);
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assert_eq!(AniMeImage::width(7), 32);
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assert_eq!(AniMeImage::width(8), 32);
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assert_eq!(AniMeImage::width(9), 31);
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assert_eq!(AniMeImage::width(10), 31);
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assert_eq!(AniMeImage::width(11), 30);
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assert_eq!(AniMeImage::width(12), 30);
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assert_eq!(AniMeImage::width(13), 29);
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assert_eq!(AniMeImage::width(14), 29);
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assert_eq!(AniMeImage::width(15), 28);
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assert_eq!(AniMeImage::width(16), 28);
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assert_eq!(AniMeImage::width(17), 27);
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assert_eq!(AniMeImage::width(18), 27);
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}
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#[test]
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fn row_pitch() {
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assert_eq!(AnimeImage::pitch(5), 34);
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assert_eq!(AnimeImage::pitch(6), 33);
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assert_eq!(AnimeImage::pitch(7), 33);
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assert_eq!(AnimeImage::pitch(8), 32);
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assert_eq!(AnimeImage::pitch(9), 32);
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assert_eq!(AnimeImage::pitch(10), 31);
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assert_eq!(AnimeImage::pitch(11), 31);
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assert_eq!(AnimeImage::pitch(12), 30);
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assert_eq!(AnimeImage::pitch(13), 30);
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assert_eq!(AnimeImage::pitch(14), 29);
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assert_eq!(AniMeImage::pitch(5), 34);
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assert_eq!(AniMeImage::pitch(6), 33);
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assert_eq!(AniMeImage::pitch(7), 33);
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assert_eq!(AniMeImage::pitch(8), 32);
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assert_eq!(AniMeImage::pitch(9), 32);
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assert_eq!(AniMeImage::pitch(10), 31);
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assert_eq!(AniMeImage::pitch(11), 31);
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assert_eq!(AniMeImage::pitch(12), 30);
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assert_eq!(AniMeImage::pitch(13), 30);
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assert_eq!(AniMeImage::pitch(14), 29);
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}
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}
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@@ -1,5 +1,6 @@
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use std::error::Error;
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use std::fmt;
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use gif::DecodingError;
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use png_pong::decode::Error as PngError;
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#[derive(Debug)]
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@@ -7,6 +8,7 @@ pub enum AnimeError {
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NoFrames,
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Io(std::io::Error),
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Png(PngError),
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Gif(DecodingError),
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Format
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}
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@@ -17,6 +19,7 @@ impl fmt::Display for AnimeError {
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AnimeError::NoFrames => write!(f, "No frames in PNG"),
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AnimeError::Io(e) => write!(f, "Could not open: {}", e),
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AnimeError::Png(e) => write!(f, "PNG error: {}", e),
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AnimeError::Gif(e) => write!(f, "GIF error: {}", e),
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AnimeError::Format => write!(f, "PNG file is not 8bit greyscale"),
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}
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}
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@@ -34,4 +37,10 @@ impl From<PngError> for AnimeError {
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fn from(err: PngError) -> Self {
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AnimeError::Png(err)
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}
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}
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impl From<DecodingError> for AnimeError {
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fn from(err: DecodingError) -> Self {
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AnimeError::Gif(err)
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}
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}
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@@ -1,6 +1,9 @@
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use serde_derive::{Deserialize, Serialize};
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/// The main data conversion for transfering in shortform over dbus or other,
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/// or writing directly to the USB device
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mod anime_data;
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use std::{path::Path, time::Duration};
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pub use anime_data::*;
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/// Useful for specialised effects that required a grid of data
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@@ -14,5 +17,55 @@ pub use anime_image::*;
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mod anime_diagonal;
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pub use anime_diagonal::*;
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mod anime_gif;
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pub use anime_gif::*;
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use error::AnimeError;
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/// Base errors that are possible
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pub mod error;
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pub mod error;
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// TODO: make schema to rebuild the full sequence without requiring saving the actual
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// packet data
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#[derive(Debug, Clone, Deserialize, Serialize)]
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pub enum AniMeSequence {
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/// Full gif sequence. Immutable.
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Animation(AniMeGif),
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/// Basic image, can have properties changed
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Image(Box<AniMeDataBuffer>),
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/// A pause to be used between sequences
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Pause(Duration),
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}
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impl AniMeSequence {
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pub fn gif(file: &Path, brightness: f32) -> Result<Self, AnimeError> {
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let frames = AniMeGif::new(file, brightness)?;
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Ok(Self::Animation(frames))
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}
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pub fn png(
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file: &Path,
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scale: Vec2,
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angle: f32,
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translation: Vec2,
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brightness: f32,
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) -> Result<Self, AnimeError> {
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let image = AniMeImage::from_png(file, scale, angle, translation, brightness)?;
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let data = <AniMeDataBuffer>::from(&image);
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Ok(Self::Image(Box::new(data)))
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}
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pub fn get_animation(&self) -> Option<&AniMeGif> {
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match self {
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AniMeSequence::Animation(anim) => Some(anim),
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_ => None,
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}
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}
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pub fn get_image(&self) -> Option<&AniMeDataBuffer> {
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match self {
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AniMeSequence::Image(image) => Some(image),
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_ => None,
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}
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}
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}
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