anime: services for system sequences

This commit is contained in:
Luke D Jones
2021-04-12 20:06:47 +12:00
parent 8a6d364304
commit bd9bc8bcff
4 changed files with 314 additions and 127 deletions

View File

@@ -1,4 +1,5 @@
use log::{error, warn};
use crate::VERSION;
use log::{error, info, warn};
use rog_anime::{error::AnimeError, ActionData, AnimTime, AnimeAction, Vec2};
use serde_derive::{Deserialize, Serialize};
use std::fs::{File, OpenOptions};
@@ -8,28 +9,75 @@ use std::time::Duration;
pub static ANIME_CONFIG_PATH: &str = "/etc/asusd/anime.conf";
pub static ANIME_CACHE_PATH: &str = "/etc/asusd/anime-cache.conf";
#[derive(Deserialize, Serialize)]
pub struct AnimeConfigV341 {
pub system: Option<AnimeAction>,
pub boot: Option<AnimeAction>,
pub suspend: Option<AnimeAction>,
pub shutdown: Option<AnimeAction>,
}
impl AnimeConfigV341 {
pub(crate) fn into_current(self) -> AnimeConfig {
AnimeConfig {
system: if let Some(ani) = self.system {
vec![ani]
} else {
vec![]
},
boot: if let Some(ani) = self.boot {
vec![ani]
} else {
vec![]
},
wake: if let Some(ani) = self.suspend {
vec![ani]
} else {
vec![]
},
shutdown: if let Some(ani) = self.shutdown {
vec![ani]
} else {
vec![]
},
brightness: 1.0,
}
}
}
#[derive(Deserialize, Serialize, Default)]
pub struct AnimeConfigCached {
pub system: Option<ActionData>,
pub boot: Option<ActionData>,
pub suspend: Option<ActionData>,
pub shutdown: Option<ActionData>,
pub system: Vec<ActionData>,
pub boot: Vec<ActionData>,
pub wake: Vec<ActionData>,
pub shutdown: Vec<ActionData>,
}
impl AnimeConfigCached {
pub fn init_from_config(&mut self, config: &AnimeConfig) -> Result<(), AnimeError> {
if let Some(ref sys) = config.system {
self.system = Some(ActionData::from_anime_action(sys)?)
let mut sys = Vec::with_capacity(config.system.len());
for ani in config.system.iter() {
sys.push(ActionData::from_anime_action(ani)?);
}
if let Some(ref boot) = config.boot {
self.boot = Some(ActionData::from_anime_action(boot)?)
self.system = sys;
let mut boot = Vec::with_capacity(config.boot.len());
for ani in config.boot.iter() {
boot.push(ActionData::from_anime_action(ani)?);
}
if let Some(ref suspend) = config.boot {
self.suspend = Some(ActionData::from_anime_action(suspend)?)
self.boot = boot;
let mut wake = Vec::with_capacity(config.wake.len());
for ani in config.wake.iter() {
wake.push(ActionData::from_anime_action(ani)?);
}
if let Some(ref shutdown) = config.boot {
self.shutdown = Some(ActionData::from_anime_action(shutdown)?)
self.wake = wake;
let mut shutdown = Vec::with_capacity(config.shutdown.len());
for ani in config.shutdown.iter() {
shutdown.push(ActionData::from_anime_action(ani)?);
}
self.shutdown = shutdown;
Ok(())
}
}
@@ -37,19 +85,21 @@ impl AnimeConfigCached {
/// Config for base system actions for the anime display
#[derive(Deserialize, Serialize)]
pub struct AnimeConfig {
pub system: Option<AnimeAction>,
pub boot: Option<AnimeAction>,
pub suspend: Option<AnimeAction>,
pub shutdown: Option<AnimeAction>,
pub system: Vec<AnimeAction>,
pub boot: Vec<AnimeAction>,
pub wake: Vec<AnimeAction>,
pub shutdown: Vec<AnimeAction>,
pub brightness: f32,
}
impl Default for AnimeConfig {
fn default() -> Self {
AnimeConfig {
system: None,
boot: None,
suspend: None,
shutdown: None,
system: Vec::new(),
boot: Vec::new(),
wake: Vec::new(),
shutdown: Vec::new(),
brightness: 1.0,
}
}
}
@@ -75,6 +125,11 @@ impl AnimeConfig {
} else {
if let Ok(data) = serde_json::from_str(&buf) {
return data;
} else if let Ok(data) = serde_json::from_str::<AnimeConfigV341>(&buf) {
let config = data.into_current();
config.write();
info!("Updated config version to: {}", VERSION);
return config;
}
warn!("Could not deserialise {}", ANIME_CONFIG_PATH);
panic!("Please remove {} then restart asusd", ANIME_CONFIG_PATH);
@@ -86,20 +141,35 @@ impl AnimeConfig {
fn create_default(file: &mut File) -> Self {
// create a default config here
let config = AnimeConfig {
system: None,
boot: Some(AnimeAction::ImageAnimation {
system: vec![],
boot: vec![AnimeAction::ImageAnimation {
file: "/usr/share/asusd/anime/custom/sonic-run.gif".into(),
scale: 0.9,
angle: 0.65,
translation: Vec2::default(),
brightness: 0.5,
brightness: 1.0,
time: AnimTime::Time(Duration::from_secs(5)),
}),
suspend: None,
shutdown: None,
}],
wake: vec![AnimeAction::ImageAnimation {
file: "/usr/share/asusd/anime/custom/sonic-run.gif".into(),
scale: 0.9,
angle: 0.65,
translation: Vec2::default(),
brightness: 1.0,
time: AnimTime::Time(Duration::from_secs(5)),
}],
shutdown: vec![AnimeAction::ImageAnimation {
file: "/usr/share/asusd/anime/custom/sonic-wait.gif".into(),
scale: 0.9,
angle: 0.0,
translation: Vec2::new(3.0, 2.0),
brightness: 1.0,
time: AnimTime::Infinite,
}],
brightness: 1.0,
};
// Should be okay to unwrap this as is since it is a Default
let json = serde_json::to_string(&config).unwrap();
let json = serde_json::to_string_pretty(&config).unwrap();
file.write_all(json.as_bytes())
.unwrap_or_else(|_| panic!("Could not write {}", ANIME_CONFIG_PATH));
config