mirror of
https://gitlab.com/asus-linux/asusctl.git
synced 2026-02-06 00:15:04 +01:00
Basic fade in/out of gifs
This commit is contained in:
@@ -1,6 +1,7 @@
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use crate::VERSION;
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use log::{error, info, warn};
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use rog_anime::{error::AnimeError, ActionData, AnimTime, AnimeAction, Vec2};
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use rog_anime::Fade;
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use rog_anime::{error::AnimeError, ActionData, ActionLoader, AnimTime, Vec2};
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use serde_derive::{Deserialize, Serialize};
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use std::fs::{File, OpenOptions};
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use std::io::{Read, Write};
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@@ -11,10 +12,10 @@ pub static ANIME_CACHE_PATH: &str = "/etc/asusd/anime-cache.conf";
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#[derive(Deserialize, Serialize)]
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pub struct AnimeConfigV341 {
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pub system: Option<AnimeAction>,
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pub boot: Option<AnimeAction>,
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pub suspend: Option<AnimeAction>,
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pub shutdown: Option<AnimeAction>,
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pub system: Option<ActionLoader>,
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pub boot: Option<ActionLoader>,
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pub suspend: Option<ActionLoader>,
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pub shutdown: Option<ActionLoader>,
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}
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impl AnimeConfigV341 {
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@@ -49,10 +50,10 @@ impl AnimeConfigV341 {
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#[derive(Deserialize, Serialize)]
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pub struct AnimeConfigV352 {
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pub system: Vec<AnimeAction>,
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pub boot: Vec<AnimeAction>,
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pub wake: Vec<AnimeAction>,
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pub shutdown: Vec<AnimeAction>,
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pub system: Vec<ActionLoader>,
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pub boot: Vec<ActionLoader>,
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pub wake: Vec<ActionLoader>,
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pub shutdown: Vec<ActionLoader>,
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pub brightness: f32,
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}
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@@ -110,10 +111,10 @@ impl AnimeConfigCached {
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/// Config for base system actions for the anime display
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#[derive(Deserialize, Serialize)]
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pub struct AnimeConfig {
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pub system: Vec<AnimeAction>,
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pub boot: Vec<AnimeAction>,
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pub wake: Vec<AnimeAction>,
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pub shutdown: Vec<AnimeAction>,
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pub system: Vec<ActionLoader>,
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pub boot: Vec<ActionLoader>,
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pub wake: Vec<ActionLoader>,
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pub shutdown: Vec<ActionLoader>,
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pub brightness: f32,
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pub awake_enabled: bool,
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pub boot_anim_enabled: bool,
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@@ -165,8 +166,11 @@ impl AnimeConfig {
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info!("Updated config version to: {}", VERSION);
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return config;
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}
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warn!("Could not deserialise {}", ANIME_CONFIG_PATH);
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panic!("Please remove {} then restart asusd", ANIME_CONFIG_PATH);
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AnimeConfig::write_backup(buf);
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warn!(
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"Could not deserialise {}. Backed up as *-old",
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ANIME_CONFIG_PATH
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);
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}
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}
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AnimeConfig::create_default(&mut file)
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@@ -176,23 +180,31 @@ impl AnimeConfig {
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// create a default config here
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let config = AnimeConfig {
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system: vec![],
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boot: vec![AnimeAction::ImageAnimation {
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boot: vec![ActionLoader::ImageAnimation {
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file: "/usr/share/asusd/anime/custom/sonic-run.gif".into(),
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scale: 0.9,
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angle: 0.65,
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translation: Vec2::default(),
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brightness: 1.0,
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time: AnimTime::Time(Duration::from_secs(5)),
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time: AnimTime::Fade(Fade::new(
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Duration::from_secs(2),
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Some(Duration::from_secs(2)),
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Duration::from_secs(2),
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)),
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}],
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wake: vec![AnimeAction::ImageAnimation {
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wake: vec![ActionLoader::ImageAnimation {
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file: "/usr/share/asusd/anime/custom/sonic-run.gif".into(),
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scale: 0.9,
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angle: 0.65,
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translation: Vec2::default(),
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brightness: 1.0,
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time: AnimTime::Time(Duration::from_secs(5)),
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time: AnimTime::Fade(Fade::new(
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Duration::from_secs(2),
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Some(Duration::from_secs(2)),
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Duration::from_secs(2),
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)),
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}],
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shutdown: vec![AnimeAction::ImageAnimation {
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shutdown: vec![ActionLoader::ImageAnimation {
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file: "/usr/share/asusd/anime/custom/sonic-wait.gif".into(),
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scale: 0.9,
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angle: 0.0,
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@@ -234,4 +246,12 @@ impl AnimeConfig {
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file.write_all(json.as_bytes())
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.unwrap_or_else(|err| error!("Could not write config: {}", err));
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}
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fn write_backup(buf: String) {
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let mut path = ANIME_CONFIG_PATH.to_string();
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path.push_str("-old");
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let mut file = File::create(&path).expect("Couldn't overwrite config");
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file.write_all(buf.as_bytes())
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.unwrap_or_else(|err| error!("Could not write config: {}", err));
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}
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}
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@@ -7,6 +7,7 @@ use std::collections::BTreeMap;
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use crate::config::Config;
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/// for parsing old v3.1.7 config
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#[allow(dead_code)]
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#[derive(Deserialize)]
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pub(crate) struct ConfigV317 {
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pub gfx_mode: GfxVendors,
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@@ -26,7 +27,7 @@ pub(crate) struct ConfigV317 {
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impl ConfigV317 {
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pub(crate) fn into_current(self) -> Config {
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Config {
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gfx_mode: GfxVendors::Hybrid,
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gfx_mode: self.gfx_mode,
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gfx_tmp_mode: None,
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gfx_managed: self.gfx_managed,
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gfx_vfio_enable: false,
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@@ -5,7 +5,7 @@ use rog_anime::{
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pkt_for_apply, pkt_for_flush, pkt_for_set_boot, pkt_for_set_on, pkts_for_init, PROD_ID,
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VENDOR_ID,
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},
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ActionData, AnimTime, AnimeDataBuffer, AnimePacketType, AnimePowerStates, ANIME_DATA_LEN,
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ActionData, AnimeDataBuffer, AnimePacketType, AnimePowerStates, ANIME_DATA_LEN,
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};
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use rog_types::supported::AnimeSupportedFunctions;
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use rusb::{Device, DeviceHandle};
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@@ -13,7 +13,6 @@ use std::{
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error::Error,
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sync::{Arc, Mutex},
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thread::sleep,
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time::Instant,
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};
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use std::{
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sync::atomic::{AtomicBool, Ordering},
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@@ -144,31 +143,15 @@ impl CtrlAnime {
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for action in actions.iter() {
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match action {
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ActionData::Animation(frames) => {
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let mut count = 0;
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let start = Instant::now();
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'animation: loop {
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for frame in frames.frames() {
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if let Ok(lock) = inner.try_lock() {
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lock.write_data_buffer(frame.frame().clone());
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}
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if let AnimTime::Time(time) = frames.duration() {
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if Instant::now().duration_since(start) > time {
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break 'animation;
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}
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}
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sleep(frame.delay());
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// Need to check for early exit condition here or it might run
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// until end of gif or time
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if thread_exit.load(Ordering::SeqCst) {
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break 'main;
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}
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}
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if let AnimTime::Cycles(times) = frames.duration() {
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count += 1;
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if count >= times {
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break 'animation;
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}
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rog_anime::run_animation(frames, thread_exit.clone(), &|frame| {
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if let Ok(lock) = inner.try_lock() {
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lock.write_data_buffer(frame);
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}
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})
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.unwrap();
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if thread_exit.load(Ordering::SeqCst) {
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break 'main;
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}
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}
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ActionData::Image(image) => {
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@@ -1,4 +1,3 @@
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use sysfs_class::RuntimePM;
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use ::zbus::Connection;
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use ctrl_gfx::error::GfxError;
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use ctrl_gfx::*;
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@@ -14,6 +13,7 @@ use std::{iter::FromIterator, thread::JoinHandle};
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use std::{process::Command, thread::sleep, time::Duration};
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use std::{str::FromStr, sync::mpsc};
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use std::{sync::Arc, sync::Mutex};
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use sysfs_class::RuntimePM;
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use sysfs_class::{PciDevice, SysClass};
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use system::{GraphicsDevice, PciBus};
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@@ -67,8 +67,12 @@ impl CtrlGraphics {
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let mut nvidia = Vec::new();
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let mut other = Vec::new();
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for dev in devs.iter() {
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let c = dev.class().map_err(|err|{
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error!("GFX: device error: {}, {}", dev.path().to_string_lossy(), err);
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let c = dev.class().map_err(|err| {
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error!(
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"GFX: device error: {}, {}",
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dev.path().to_string_lossy(),
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err
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);
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err
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})?;
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if 0x03 == (c >> 16) & 0xFF {
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@@ -408,8 +412,12 @@ impl CtrlGraphics {
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// Make sure the power management is set to auto for nvidia devices
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let devs = PciDevice::all()?;
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for dev in devs.iter() {
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let c = dev.class().map_err(|err|{
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error!("GFX: device error: {}, {}", dev.path().to_string_lossy(), err);
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let c = dev.class().map_err(|err| {
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error!(
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"GFX: device error: {}, {}",
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dev.path().to_string_lossy(),
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err
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);
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err
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})?;
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if 0x03 == (c >> 16) & 0xFF && dev.vendor()? == 0x10DE {
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@@ -89,11 +89,12 @@ impl CtrlFanAndCpu {
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*existing = profile.clone();
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existing.set_system_all()?;
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} else {
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config.power_profiles
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config
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.power_profiles
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.insert(profile.name.clone(), profile.clone());
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profile.set_system_all()?;
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}
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config.active_profile = profile.name.clone();
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config.write();
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}
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