Basic fade in/out of gifs

This commit is contained in:
Luke D. Jones
2021-05-30 19:20:02 +12:00
parent b9c4ff9ca7
commit bb910344b8
22 changed files with 426 additions and 252 deletions

View File

@@ -1,6 +1,6 @@
use std::{env, path::Path, thread::sleep};
use rog_anime::{ActionData, AnimeAction, Sequences};
use rog_anime::{ActionData, ActionLoader, Sequences};
use rog_dbus::RogDbusClient;
fn main() {
@@ -17,7 +17,7 @@ fn main() {
let mut seq = Sequences::new();
seq.insert(
0,
&AnimeAction::AsusAnimation {
&ActionLoader::AsusAnimation {
file: path.into(),
time: rog_anime::AnimTime::Infinite,
brightness,

View File

@@ -161,7 +161,9 @@ fn main() -> Result<(), Box<dyn std::error::Error>> {
dbus.proxies().anime().set_led_power(anime_turn.into())?
}
if let Some(anime_boot) = cmd.boot {
dbus.proxies().anime().set_system_animations(anime_boot.into())?
dbus.proxies()
.anime()
.set_system_animations(anime_boot.into())?
}
if let Some(action) = cmd.command {
match action {