mirror of
https://gitlab.com/asus-linux/asusctl.git
synced 2026-02-06 00:15:04 +01:00
ROGCC: splatter log messages everywhere. Rename state control
This commit is contained in:
366
rog-control-center/src/system_state.rs
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366
rog-control-center/src/system_state.rs
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@@ -0,0 +1,366 @@
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use std::{
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collections::{BTreeMap, HashSet},
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sync::{Arc, Mutex},
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};
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use egui::Vec2;
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use rog_aura::{layouts::KeyLayout, usb::AuraPowerDev, AuraEffect, AuraModeNum};
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use rog_platform::{platform::GpuMode, supported::SupportedFunctions};
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use rog_profiles::{fan_curve_set::FanCurveSet, FanCurvePU, Profile};
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use supergfxctl::{
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pci_device::{GfxMode, GfxPower},
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zbus_proxy::DaemonProxyBlocking as GfxProxyBlocking,
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};
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use crate::{error::Result, notify::EnabledNotifications, RogDbusClientBlocking};
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#[derive(Clone, Debug)]
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pub struct BiosState {
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/// To be shared to a thread that checks notifications.
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/// It's a bit general in that it won't provide *what* was
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/// updated, so the full state needs refresh
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pub post_sound: bool,
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pub dedicated_gfx: GpuMode,
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pub panel_overdrive: bool,
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pub dgpu_disable: bool,
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pub egpu_enable: bool,
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}
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impl BiosState {
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pub fn new(supported: &SupportedFunctions, dbus: &RogDbusClientBlocking) -> Result<Self> {
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Ok(Self {
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post_sound: if supported.rog_bios_ctrl.post_sound {
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dbus.proxies().rog_bios().post_boot_sound()? != 0
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} else {
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false
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},
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dedicated_gfx: if supported.rog_bios_ctrl.gpu_mux {
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dbus.proxies().rog_bios().gpu_mux_mode()?
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} else {
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GpuMode::NotSupported
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},
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panel_overdrive: if supported.rog_bios_ctrl.panel_overdrive {
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dbus.proxies().rog_bios().panel_od()?
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} else {
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false
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},
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// TODO: needs supergfx
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dgpu_disable: supported.rog_bios_ctrl.dgpu_disable,
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egpu_enable: supported.rog_bios_ctrl.egpu_enable,
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})
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}
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}
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#[derive(Clone, Debug)]
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pub struct ProfilesState {
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pub list: Vec<Profile>,
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pub current: Profile,
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}
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impl ProfilesState {
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pub fn new(supported: &SupportedFunctions, dbus: &RogDbusClientBlocking) -> Result<Self> {
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Ok(Self {
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list: if supported.platform_profile.platform_profile {
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let mut list = dbus.proxies().profile().profiles()?;
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list.sort();
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list
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} else {
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vec![]
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},
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current: if supported.platform_profile.platform_profile {
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dbus.proxies().profile().active_profile()?
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} else {
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Profile::Balanced
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},
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})
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}
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}
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#[derive(Clone, Debug)]
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pub struct FanCurvesState {
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pub show_curve: Profile,
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pub show_graph: FanCurvePU,
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pub enabled: HashSet<Profile>,
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pub curves: BTreeMap<Profile, FanCurveSet>,
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pub drag_delta: Vec2,
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}
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impl FanCurvesState {
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pub fn new(supported: &SupportedFunctions, dbus: &RogDbusClientBlocking) -> Result<Self> {
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let profiles = if supported.platform_profile.platform_profile {
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dbus.proxies().profile().profiles()?
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} else {
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vec![Profile::Balanced, Profile::Quiet, Profile::Performance]
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};
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let enabled = if supported.platform_profile.fan_curves {
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HashSet::from_iter(
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dbus.proxies()
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.profile()
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.enabled_fan_profiles()?
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.iter()
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.cloned(),
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)
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} else {
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HashSet::from([Profile::Balanced, Profile::Quiet, Profile::Performance])
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};
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let mut curves: BTreeMap<Profile, FanCurveSet> = BTreeMap::new();
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profiles.iter().for_each(|p| {
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if supported.platform_profile.fan_curves {
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if let Ok(curve) = dbus.proxies().profile().fan_curve_data(*p) {
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curves.insert(*p, curve);
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}
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} else {
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let mut curve = FanCurveSet::default();
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curve.cpu.pwm = [30, 40, 60, 100, 140, 180, 200, 250];
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curve.cpu.temp = [20, 30, 40, 50, 70, 80, 90, 100];
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curve.gpu.pwm = [40, 80, 100, 140, 170, 200, 230, 250];
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curve.gpu.temp = [20, 30, 40, 50, 70, 80, 90, 100];
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curves.insert(*p, curve);
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}
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});
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let show_curve = if supported.platform_profile.fan_curves {
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dbus.proxies().profile().active_profile()?
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} else {
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Profile::Balanced
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};
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Ok(Self {
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show_curve,
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show_graph: FanCurvePU::CPU,
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enabled,
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curves,
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drag_delta: Vec2::default(),
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})
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}
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}
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#[derive(Clone, Debug)]
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pub struct AuraState {
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pub current_mode: AuraModeNum,
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pub modes: BTreeMap<AuraModeNum, AuraEffect>,
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pub enabled: AuraPowerDev,
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/// Brightness from 0-3
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pub bright: i16,
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pub wave_red: [u8; 22],
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pub wave_green: [u8; 22],
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pub wave_blue: [u8; 22],
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}
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impl AuraState {
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pub fn new(supported: &SupportedFunctions, dbus: &RogDbusClientBlocking) -> Result<Self> {
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Ok(Self {
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current_mode: if !supported.keyboard_led.stock_led_modes.is_empty() {
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dbus.proxies().led().led_mode().unwrap_or_default()
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} else {
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AuraModeNum::Static
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},
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modes: if !supported.keyboard_led.stock_led_modes.is_empty() {
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dbus.proxies().led().led_modes().unwrap_or_default()
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} else {
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BTreeMap::new()
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},
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enabled: dbus.proxies().led().leds_enabled().unwrap_or_default(),
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bright: if !supported.keyboard_led.brightness_set {
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dbus.proxies().led().led_brightness().unwrap_or_default()
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} else {
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2
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},
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wave_red: [0u8; 22],
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wave_green: [0u8; 22],
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wave_blue: [0u8; 22],
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})
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}
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/// Bump value in to the wave and surf all along.
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pub fn nudge_wave(&mut self, r: u8, g: u8, b: u8) {
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for i in (0..self.wave_red.len()).rev() {
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if i > 0 {
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self.wave_red[i] = self.wave_red[i - 1];
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self.wave_green[i] = self.wave_green[i - 1];
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self.wave_blue[i] = self.wave_blue[i - 1];
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}
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}
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self.wave_red[0] = r;
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self.wave_green[0] = g;
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self.wave_blue[0] = b;
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}
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}
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#[derive(Clone, Debug)]
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pub struct AnimeState {
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pub bright: u8,
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pub boot: bool,
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pub awake: bool,
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pub sleep: bool,
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}
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impl AnimeState {
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pub fn new(supported: &SupportedFunctions, dbus: &RogDbusClientBlocking) -> Result<Self> {
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Ok(Self {
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boot: if supported.anime_ctrl.0 {
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dbus.proxies().anime().boot_enabled()?
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} else {
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false
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},
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awake: if supported.anime_ctrl.0 {
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dbus.proxies().anime().awake_enabled()?
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} else {
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false
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},
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// TODO:
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sleep: false,
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bright: 200,
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})
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}
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}
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#[derive(Clone, Debug)]
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pub struct GfxState {
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pub mode: GfxMode,
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pub power_status: GfxPower,
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}
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impl GfxState {
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pub fn new(_supported: &SupportedFunctions, dbus: &GfxProxyBlocking) -> Result<Self> {
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Ok(Self {
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mode: dbus.mode()?,
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power_status: dbus.power()?,
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})
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}
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}
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#[derive(Clone, Debug)]
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pub struct PowerState {
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pub charge_limit: u8,
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pub ac_power: bool,
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}
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impl PowerState {
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pub fn new(_supported: &SupportedFunctions, dbus: &RogDbusClientBlocking) -> Result<Self> {
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Ok(Self {
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charge_limit: dbus.proxies().charge().charge_control_end_threshold()?,
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ac_power: dbus.proxies().charge().mains_online()?,
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})
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}
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}
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/// State stored from system daemons. This is shared with: tray, zbus notifications thread
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/// and the GUI app thread.
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pub struct SystemState {
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pub keyboard_layout: KeyLayout,
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pub enabled_notifications: Arc<Mutex<EnabledNotifications>>,
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/// Because much of the app state here is the same as `RogBiosSupportedFunctions`
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/// we can re-use that structure.
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pub bios: BiosState,
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pub aura: AuraState,
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pub anime: AnimeState,
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pub profiles: ProfilesState,
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pub fan_curves: FanCurvesState,
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pub gfx_state: GfxState,
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pub power_state: PowerState,
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pub error: Option<String>,
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/// Specific field for the tray only so that we can know when it does need update.
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/// The tray should set this to false when done.
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pub tray_should_update: bool,
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pub app_should_update: bool,
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pub asus_dbus: RogDbusClientBlocking<'static>,
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pub gfx_dbus: GfxProxyBlocking<'static>,
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}
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impl SystemState {
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/// Creates self, including the relevant dbus connections and proixies for internal use
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pub fn new(
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keyboard_layout: KeyLayout,
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enabled_notifications: Arc<Mutex<EnabledNotifications>>,
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supported: &SupportedFunctions,
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) -> Result<Self> {
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let (asus_dbus, conn) = RogDbusClientBlocking::new().unwrap();
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let gfx_dbus = GfxProxyBlocking::new(&conn).unwrap();
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Ok(Self {
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keyboard_layout,
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enabled_notifications,
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power_state: PowerState::new(supported, &asus_dbus)?,
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bios: BiosState::new(supported, &asus_dbus)?,
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aura: AuraState::new(supported, &asus_dbus)?,
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anime: AnimeState::new(supported, &asus_dbus)?,
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profiles: ProfilesState::new(supported, &asus_dbus)?,
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fan_curves: FanCurvesState::new(supported, &asus_dbus)?,
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gfx_state: GfxState::new(supported, &gfx_dbus)?,
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error: None,
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tray_should_update: true,
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app_should_update: true,
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asus_dbus,
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gfx_dbus,
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})
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}
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pub fn set_notified(&mut self) {
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self.tray_should_update = true;
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self.app_should_update = true;
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}
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}
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impl Default for SystemState {
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fn default() -> Self {
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let (asus_dbus, conn) = RogDbusClientBlocking::new().unwrap();
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let gfx_dbus = GfxProxyBlocking::new(&conn).unwrap();
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Self {
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keyboard_layout: KeyLayout::ga401_layout(),
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enabled_notifications: Default::default(),
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bios: BiosState {
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post_sound: Default::default(),
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dedicated_gfx: GpuMode::NotSupported,
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panel_overdrive: Default::default(),
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dgpu_disable: Default::default(),
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egpu_enable: Default::default(),
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},
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aura: AuraState {
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current_mode: AuraModeNum::Static,
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modes: Default::default(),
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enabled: AuraPowerDev {
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tuf: vec![],
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x1866: vec![],
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x19b6: vec![],
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},
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bright: Default::default(),
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wave_red: Default::default(),
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wave_green: Default::default(),
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wave_blue: Default::default(),
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},
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anime: AnimeState {
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bright: Default::default(),
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boot: Default::default(),
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awake: Default::default(),
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sleep: Default::default(),
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},
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profiles: ProfilesState {
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list: Default::default(),
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current: Default::default(),
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},
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fan_curves: FanCurvesState {
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show_curve: Default::default(),
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show_graph: Default::default(),
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enabled: Default::default(),
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curves: Default::default(),
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drag_delta: Default::default(),
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},
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gfx_state: GfxState {
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mode: GfxMode::None,
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power_status: GfxPower::Unknown,
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},
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power_state: PowerState {
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charge_limit: 99,
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ac_power: false,
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},
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error: Default::default(),
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tray_should_update: true,
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app_should_update: true,
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asus_dbus,
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gfx_dbus,
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}
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}
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}
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