Make rog-anime more tolerent of faults

This commit is contained in:
Luke D. Jones
2022-07-20 11:10:41 +12:00
parent 42fc5a5392
commit a71a40b509
18 changed files with 153 additions and 91 deletions

View File

@@ -1,8 +1,9 @@
use glam::Vec2;
use serde_derive::{Deserialize, Serialize};
use std::convert::TryFrom;
use std::{fs::File, path::Path, time::Duration};
use crate::{error::AnimeError, AnimeDataBuffer, AnimeDiagonal, AnimeImage, AnimeType, Pixel};
use crate::{error::Result, AnimeDataBuffer, AnimeDiagonal, AnimeImage, AnimeType, Pixel};
#[derive(Debug, Clone, Deserialize, Serialize)]
pub struct AnimeFrame {
@@ -93,7 +94,7 @@ impl AnimeGif {
duration: AnimTime,
brightness: f32,
anime_type: AnimeType,
) -> Result<Self, AnimeError> {
) -> Result<Self> {
let mut matrix = AnimeDiagonal::new(anime_type, None);
let mut decoder = gif::DecodeOptions::new();
@@ -122,7 +123,7 @@ impl AnimeGif {
}
frames.push(AnimeFrame {
data: matrix.into_data_buffer(anime_type),
data: matrix.into_data_buffer(anime_type)?,
delay: Duration::from_millis(wait as u64),
});
}
@@ -136,7 +137,7 @@ impl AnimeGif {
anime_type: AnimeType,
duration: AnimTime,
brightness: f32,
) -> Result<Self, AnimeError> {
) -> Result<Self> {
let image = AnimeDiagonal::from_png(file_name, None, brightness, anime_type)?;
let mut total = Duration::from_millis(1000);
@@ -150,7 +151,7 @@ impl AnimeGif {
let frame_count = total.as_millis() / 30;
let single = AnimeFrame {
data: image.into_data_buffer(anime_type),
data: image.into_data_buffer(anime_type)?,
delay: Duration::from_millis(30),
};
let frames = vec![single; frame_count as usize];
@@ -169,7 +170,7 @@ impl AnimeGif {
duration: AnimTime,
brightness: f32,
anime_type: AnimeType,
) -> Result<Self, AnimeError> {
) -> Result<Self> {
let mut frames = Vec::new();
let mut decoder = gif::DecodeOptions::new();
@@ -225,7 +226,7 @@ impl AnimeGif {
image.update();
frames.push(AnimeFrame {
data: <AnimeDataBuffer>::from(&image),
data: <AnimeDataBuffer>::try_from(&image)?,
delay: Duration::from_millis(wait as u64),
});
}
@@ -244,7 +245,7 @@ impl AnimeGif {
duration: AnimTime,
brightness: f32,
anime_type: AnimeType,
) -> Result<Self, AnimeError> {
) -> Result<Self> {
let image =
AnimeImage::from_png(file_name, scale, angle, translation, brightness, anime_type)?;
@@ -259,7 +260,7 @@ impl AnimeGif {
let frame_count = total.as_millis() / 30;
let single = AnimeFrame {
data: <AnimeDataBuffer>::from(&image),
data: <AnimeDataBuffer>::try_from(&image)?,
delay: Duration::from_millis(30),
};
let frames = vec![single; frame_count as usize];