Combination for power state leds boot/sleep/all/keys/side LEDS

This commit is contained in:
mpiffault
2022-06-19 22:03:23 +00:00
committed by Luke Jones
parent 9a50278b98
commit a0a0efabbb
8 changed files with 308 additions and 94 deletions

View File

@@ -27,22 +27,26 @@ impl CtrlKbdLedZbus {
}
/// Set the keyboard LED to enabled while the device is awake
async fn set_awake_enabled(
async fn set_boot_enabled(
&mut self,
#[zbus(signal_context)] ctxt: SignalContext<'_>,
enabled: bool,
) {
let mut states = None;
if let Ok(mut ctrl) = self.0.try_lock() {
ctrl.set_states_enabled(enabled, ctrl.config.sleep_anim_enabled)
.map_err(|err| warn!("{}", err))
.ok();
ctrl.config.awake_enabled = enabled;
ctrl.config.boot_anim_enabled = enabled;
ctrl.config.write();
ctrl.set_power_states(&ctrl.config)
.map_err(|err| warn!("{}", err))
.ok();
states = Some(LedPowerStates {
enabled: ctrl.config.awake_enabled,
sleep_anim_enabled: ctrl.config.sleep_anim_enabled,
boot_anim: ctrl.config.boot_anim_enabled,
sleep_anim: ctrl.config.sleep_anim_enabled,
all_leds: ctrl.config.all_leds_enabled,
keys_leds: ctrl.config.keys_leds_enabled,
side_leds: ctrl.config.side_leds_enabled
});
}
// Need to pull state out like this due to MutexGuard
@@ -61,14 +65,19 @@ impl CtrlKbdLedZbus {
) {
let mut states = None;
if let Ok(mut ctrl) = self.0.try_lock() {
ctrl.set_states_enabled(ctrl.config.awake_enabled, enabled)
.map_err(|err| warn!("{}", err))
.ok();
ctrl.config.sleep_anim_enabled = enabled;
ctrl.config.write();
ctrl.set_power_states(&ctrl.config)
.map_err(|err| warn!("{}", err))
.ok();
states = Some(LedPowerStates {
enabled: ctrl.config.awake_enabled,
sleep_anim_enabled: ctrl.config.sleep_anim_enabled,
boot_anim: ctrl.config.boot_anim_enabled,
sleep_anim: ctrl.config.sleep_anim_enabled,
all_leds: ctrl.config.all_leds_enabled,
keys_leds: ctrl.config.keys_leds_enabled,
side_leds: ctrl.config.side_leds_enabled
});
}
if let Some(states) = states {
@@ -78,23 +87,96 @@ impl CtrlKbdLedZbus {
}
}
/// Set all the keyboard LEDs (keys and side) to enabled
async fn set_all_leds_enabled(
&mut self,
#[zbus(signal_context)] ctxt: SignalContext<'_>,
enabled: bool,
) {
let mut states = None;
if let Ok(mut ctrl) = self.0.try_lock() {
ctrl.config.all_leds_enabled = enabled;
ctrl.config.keys_leds_enabled = enabled;
ctrl.config.side_leds_enabled = enabled;
ctrl.config.write();
ctrl.set_power_states(&ctrl.config)
.map_err(|err| warn!("{}", err))
.ok();
states = Some(LedPowerStates {
boot_anim: ctrl.config.boot_anim_enabled,
sleep_anim: ctrl.config.sleep_anim_enabled,
all_leds: ctrl.config.all_leds_enabled,
keys_leds: ctrl.config.keys_leds_enabled,
side_leds: ctrl.config.side_leds_enabled
});
}
// Need to pull state out like this due to MutexGuard
if let Some(states) = states {
Self::notify_power_states(&ctxt, &states)
.await
.unwrap_or_else(|err| warn!("{}", err));
}
}
/// Set the keyboard keys LEDs to enabled
async fn set_keys_leds_enabled(
&mut self,
#[zbus(signal_context)] ctxt: SignalContext<'_>,
enabled: bool,
) {
let mut states = None;
if let Ok(mut ctrl) = self.0.try_lock() {
ctrl.config.keys_leds_enabled = enabled;
ctrl.config.write();
ctrl.set_power_states(&ctrl.config)
.map_err(|err| warn!("{}", err))
.ok();
states = Some(LedPowerStates {
boot_anim: ctrl.config.boot_anim_enabled,
sleep_anim: ctrl.config.sleep_anim_enabled,
all_leds: ctrl.config.all_leds_enabled,
keys_leds: ctrl.config.keys_leds_enabled,
side_leds: ctrl.config.side_leds_enabled
});
}
// Need to pull state out like this due to MutexGuard
if let Some(states) = states {
Self::notify_power_states(&ctxt, &states)
.await
.unwrap_or_else(|err| warn!("{}", err));
}
}
/// Set the keyboard side LEDs to enabled
async fn set_side_leds_enabled(
&mut self,
#[zbus(signal_context)] ctxt: SignalContext<'_>,
enabled: bool,
) {
let mut led = None;
let mut states = None;
if let Ok(mut ctrl) = self.0.try_lock() {
ctrl.set_side_leds_states(enabled)
.map_err(|err| warn!("{}", err))
.ok();
ctrl.config.side_leds_enabled = enabled;
ctrl.config.write();
led = Some(enabled);
ctrl.set_power_states(&ctrl.config)
.map_err(|err| warn!("{}", err))
.ok();
states = Some(LedPowerStates {
boot_anim: ctrl.config.boot_anim_enabled,
sleep_anim: ctrl.config.sleep_anim_enabled,
all_leds: ctrl.config.all_leds_enabled,
keys_leds: ctrl.config.keys_leds_enabled,
side_leds: ctrl.config.side_leds_enabled
});
}
if let Some(led) = led {
Self::notify_side_leds(&ctxt, led)
// Need to pull state out like this due to MutexGuard
if let Some(states) = states {
Self::notify_power_states(&ctxt, &states)
.await
.unwrap_or_else(|err| warn!("{}", err));
}
@@ -174,9 +256,9 @@ impl CtrlKbdLedZbus {
}
#[dbus_interface(property)]
async fn awake_enabled(&self) -> bool {
async fn boot_enabled(&self) -> bool {
if let Ok(ctrl) = self.0.try_lock() {
return ctrl.config.awake_enabled;
return ctrl.config.boot_anim_enabled;
}
true
}
@@ -189,6 +271,22 @@ impl CtrlKbdLedZbus {
true
}
#[dbus_interface(property)]
async fn all_leds_enabled(&self) -> bool {
if let Ok(ctrl) = self.0.try_lock() {
return ctrl.config.all_leds_enabled;
}
true
}
#[dbus_interface(property)]
async fn keys_leds_enabled(&self) -> bool {
if let Ok(ctrl) = self.0.try_lock() {
return ctrl.config.keys_leds_enabled;
}
true
}
#[dbus_interface(property)]
fn side_leds_enabled(&self) -> bool {
if let Ok(ctrl) = self.0.try_lock() {
@@ -236,9 +334,6 @@ impl CtrlKbdLedZbus {
#[dbus_interface(signal)]
async fn notify_led(signal_ctxt: &SignalContext<'_>, data: AuraEffect) -> zbus::Result<()>;
#[dbus_interface(signal)]
async fn notify_side_leds(signal_ctxt: &SignalContext<'_>, data: bool) -> zbus::Result<()>;
#[dbus_interface(signal)]
async fn notify_power_states(
signal_ctxt: &SignalContext<'_>,