rog-aura: add per-zone effects

This commit is contained in:
Luke D. Jones
2022-08-26 18:29:17 +12:00
parent 4f39c01139
commit 97481cd45e
12 changed files with 281 additions and 57 deletions

View File

@@ -251,9 +251,10 @@ impl From<u8> for AuraModeNum {
/// Base effects have no zoning, while multizone is 1-4
#[cfg_attr(feature = "dbus", derive(Type))]
#[derive(Debug, Copy, Clone, PartialEq, Deserialize, Serialize)]
#[derive(Debug, Default, Copy, Clone, PartialEq, Deserialize, Serialize)]
pub enum AuraZone {
/// Used if keyboard has no zones, or if setting all
#[default]
None,
/// Leftmost zone
Key1,
@@ -271,12 +272,6 @@ pub enum AuraZone {
BarRight,
}
impl Default for AuraZone {
fn default() -> Self {
AuraZone::None
}
}
impl FromStr for AuraZone {
type Err = Error;

View File

@@ -8,6 +8,10 @@ pub use builtin_modes::*;
mod per_key_rgb;
pub use per_key_rgb::*;
mod per_zone;
pub use per_zone::*;
pub mod error;
pub mod key_to_str;
pub mod keys;

124
rog-aura/src/per_zone.rs Normal file
View File

@@ -0,0 +1,124 @@
use serde_derive::{Deserialize, Serialize};
#[cfg(feature = "dbus")]
use zvariant::Type;
/// Represents the zoned raw USB packets
pub type ZonedRaw = Vec<u8>;
#[derive(Debug, Clone, Copy, Deserialize, Serialize)]
pub enum PerZone {
None,
KeyboardLeft,
KeyboardCenterLeft,
KeyboardCenterRight,
KeyboardRight,
LightbarRight,
LightbarRightCorner,
LightbarRightBottom,
LightbarLeftBottom,
LightbarLeftCorner,
LightbarLeft,
}
#[cfg_attr(feature = "dbus", derive(Type))]
#[derive(Debug, Clone, Deserialize, Serialize)]
pub struct ZonedColourArray(ZonedRaw);
impl Default for ZonedColourArray {
fn default() -> Self {
Self::new()
}
}
impl ZonedColourArray {
pub fn new() -> Self {
let mut pkt = vec![0u8; 64];
pkt[0] = 0x5d; // Report ID
pkt[1] = 0xbc; // Mode = custom??, 0xb3 is builtin
pkt[2] = 0x01;
pkt[3] = 0x01; // ??
pkt[4] = 0x04; // ??, 4,5,6 are normally RGB for builtin mode colours
ZonedColourArray(pkt)
}
pub fn rgb_for_zone(&mut self, zone: PerZone) -> &mut [u8] {
match zone {
PerZone::None => &mut self.0[9..=11],
PerZone::KeyboardLeft => &mut self.0[9..=11],
PerZone::KeyboardCenterLeft => &mut self.0[12..=14],
PerZone::KeyboardCenterRight => &mut self.0[15..=17],
PerZone::KeyboardRight => &mut self.0[18..=20],
// Two sections missing here?
PerZone::LightbarRight => &mut self.0[27..=29],
PerZone::LightbarRightCorner => &mut self.0[30..=32],
PerZone::LightbarRightBottom => &mut self.0[33..=35],
PerZone::LightbarLeftBottom => &mut self.0[36..=38],
PerZone::LightbarLeftCorner => &mut self.0[39..=41],
PerZone::LightbarLeft => &mut self.0[42..=44],
}
}
#[inline]
pub fn get(&self) -> ZonedRaw {
self.0.clone()
}
#[inline]
pub fn get_ref(&self) -> &ZonedRaw {
&self.0
}
#[inline]
pub fn get_mut(&mut self) -> &mut ZonedRaw {
&mut self.0
}
}
impl From<ZonedColourArray> for ZonedRaw {
fn from(k: ZonedColourArray) -> Self {
k.0
}
}
#[cfg(test)]
mod tests {
use crate::{PerZone, ZonedColourArray, ZonedRaw};
macro_rules! colour_check {
($zone:expr, $pkt_idx_start:expr) => {
let mut zone = ZonedColourArray::new();
let c = zone.rgb_for_zone($zone);
c[0] = 255;
c[1] = 255;
c[2] = 255;
let pkt: ZonedRaw = zone.get();
assert_eq!(pkt[$pkt_idx_start], 0xff);
assert_eq!(pkt[$pkt_idx_start + 1], 0xff);
assert_eq!(pkt[$pkt_idx_start + 2], 0xff);
};
}
#[test]
fn zone_to_packet_check() {
let zone = ZonedColourArray::new();
let pkt: ZonedRaw = zone.into();
assert_eq!(pkt[0], 0x5d);
assert_eq!(pkt[1], 0xbc);
assert_eq!(pkt[2], 0x01);
assert_eq!(pkt[3], 0x01);
assert_eq!(pkt[4], 0x04);
colour_check!(PerZone::KeyboardLeft, 9);
colour_check!(PerZone::KeyboardCenterLeft, 12);
colour_check!(PerZone::KeyboardCenterRight, 15);
colour_check!(PerZone::KeyboardRight, 18);
colour_check!(PerZone::LightbarRight, 27);
colour_check!(PerZone::LightbarRightCorner, 30);
colour_check!(PerZone::LightbarRightBottom, 33);
colour_check!(PerZone::LightbarLeftBottom, 36);
colour_check!(PerZone::LightbarLeftCorner, 39);
colour_check!(PerZone::LightbarLeft, 42);
}
}

View File

@@ -1,6 +1,21 @@
use serde_derive::{Deserialize, Serialize};
use crate::{keys::Key, layouts::KeyLayout, Colour, KeyColourArray, PerKeyRaw, Speed};
use crate::{
keys::Key, layouts::KeyLayout, Colour, KeyColourArray, PerKeyRaw, PerZone, Speed,
ZonedColourArray,
};
#[derive(Debug, Clone, Deserialize, Serialize)]
pub enum LedType {
Key(Key),
Zone(PerZone),
}
impl Default for LedType {
fn default() -> Self {
Self::Zone(PerZone::None)
}
}
#[derive(Debug, Clone, Deserialize, Serialize)]
pub(super) enum Action {
@@ -30,7 +45,7 @@ impl Default for Action {
#[derive(Debug, Default, Clone, Deserialize, Serialize)]
pub struct ActionData {
key: Key,
led_type: LedType,
action: Action,
// TODO: time
/// The end resulting colour after stepping through effect
@@ -39,21 +54,21 @@ pub struct ActionData {
}
impl ActionData {
pub fn set_key(&mut self, key: Key) {
self.key = key
pub fn set_led_type(&mut self, led_type: LedType) {
self.led_type = led_type
}
pub fn new_static(key: Key, colour: Colour) -> Self {
pub fn new_static(led_type: LedType, colour: Colour) -> Self {
Self {
key,
led_type,
action: Action::Static(colour),
colour: Default::default(),
}
}
pub fn new_breathe(key: Key, colour1: Colour, colour2: Colour, speed: Speed) -> Self {
pub fn new_breathe(led_type: LedType, colour1: Colour, colour2: Colour, speed: Speed) -> Self {
Self {
key,
led_type,
action: Action::Breathe {
colour1,
colour2,
@@ -153,27 +168,46 @@ impl Sequences {
pub fn create_packets(&self) -> PerKeyRaw {
let mut keys = KeyColourArray::new();
let mut zones = ZonedColourArray::new();
let mut is_per_key = false;
for effect in self.0.iter() {
if let Some(rgb) = keys.rgb_for_key(effect.key) {
rgb[0] = effect.colour.0;
rgb[1] = effect.colour.1;
rgb[2] = effect.colour.2;
match effect.led_type {
LedType::Key(key) => {
is_per_key = true;
if let Some(rgb) = keys.rgb_for_key(key) {
rgb[0] = effect.colour.0;
rgb[1] = effect.colour.1;
rgb[2] = effect.colour.2;
}
}
LedType::Zone(z) => {
let rgb = zones.rgb_for_zone(z);
rgb[0] = effect.colour.0;
rgb[1] = effect.colour.1;
rgb[2] = effect.colour.2;
}
}
}
keys.into()
if is_per_key {
keys.into()
} else {
vec![zones.into()]
}
}
}
#[cfg(test)]
mod tests {
use crate::{keys::Key, layouts::KeyLayout, Action, ActionData, Colour, Sequences, Speed};
use crate::{
keys::Key, layouts::KeyLayout, Action, ActionData, Colour, LedType, Sequences, Speed,
};
#[test]
fn single_key_next_state_then_create() {
let layout = KeyLayout::gx502_layout();
let mut seq = Sequences::new();
seq.0.push(ActionData {
key: Key::F,
led_type: LedType::Key(Key::F),
action: Action::Static(Colour(255, 127, 0)),
colour: Default::default(),
});
@@ -192,7 +226,7 @@ mod tests {
let layout = KeyLayout::gx502_layout();
let mut seq = Sequences::new();
seq.0.push(ActionData {
key: Key::F,
led_type: LedType::Key(Key::F),
action: Action::Breathe {
colour1: Colour(255, 127, 0),
colour2: Colour(127, 0, 255),