Create defaults on missing zones

This commit is contained in:
Luke D. Jones
2022-07-18 11:32:34 +12:00
parent 1e10255d01
commit 959ad35afa
4 changed files with 119 additions and 12 deletions

View File

@@ -1,7 +1,7 @@
use crate::laptops::LaptopLedData;
use log::{error, warn};
use rog_aura::usb::AuraControl;
use rog_aura::{AuraEffect, AuraModeNum, AuraZone, LedBrightness};
use rog_aura::{AuraEffect, AuraModeNum, AuraZone, Direction, LedBrightness, Speed, GRADIENT};
use serde_derive::{Deserialize, Serialize};
use std::collections::{BTreeMap, HashSet};
use std::fs::{File, OpenOptions};
@@ -92,6 +92,27 @@ impl AuraConfig {
config
.builtins
.insert(*n, AuraEffect::default_with_mode(*n));
if !support_data.multizone.is_empty() {
let mut default = vec![];
for (i, tmp) in support_data.multizone.iter().enumerate() {
default.push(AuraEffect {
mode: *n,
zone: *tmp,
colour1: *GRADIENT.get(i).unwrap_or(&GRADIENT[0]),
colour2: *GRADIENT.get(GRADIENT.len() - i).unwrap_or(&GRADIENT[6]),
speed: Speed::Med,
direction: Direction::Left,
})
}
if let Some(m) = config.multizone.as_mut() {
m.insert(*n, default);
} else {
let mut tmp = BTreeMap::new();
tmp.insert(*n, default);
config.multizone = Some(tmp);
}
}
}
// Should be okay to unwrap this as is since it is a Default