Unify the laptop aura power stuff

This commit is contained in:
Luke D. Jones
2024-04-08 21:33:28 +12:00
parent 635d0378ac
commit 91ca049298
14 changed files with 425 additions and 501 deletions

View File

@@ -31,7 +31,7 @@ pub struct LedSupportFile(Vec<LaptopLedData>);
derive(Type, Value, OwnedValue),
zvariant(signature = "u")
)]
#[derive(Serialize, Deserialize, PartialEq, Eq, Debug, Default, Copy, Clone)]
#[derive(Serialize, Deserialize, PartialEq, Eq, Hash, Debug, Default, Copy, Clone)]
pub enum PowerZones {
/// The logo on some laptop lids
#[default]
@@ -44,6 +44,8 @@ pub enum PowerZones {
Lid = 3,
/// The led strip on the rear of some laptops
RearGlow = 4,
/// On pre-2021 laptops there is either 1 or 2 zones used
KeyboardAndLightbar = 5,
}
#[derive(Debug, Clone, Default, PartialEq, Eq, Deserialize, Serialize)]

View File

@@ -8,15 +8,64 @@ use typeshare::typeshare;
#[cfg(feature = "dbus")]
use zbus::zvariant::{OwnedValue, Type, Value};
use crate::aura_detection::PowerZones;
use crate::aura_detection::{LaptopLedData, PowerZones};
use crate::usb::AuraDevice;
// Possible API:
// # Common parts:
// - boot
// - awake
// - sleep
// ## New only
// - shutdown
//
// ## Only only
// - keyboard
// - lightbar
// ## TUF only
// - keyboard
//
// # New has parts:
// - keyboard
// - lightbar
// - logo
// - lid
// - rear_glow
#[typeshare]
#[cfg_attr(feature = "dbus", derive(Type, Value, OwnedValue))]
#[derive(Clone, Copy, Debug, PartialEq, Eq, Serialize, Deserialize)]
pub enum LaptopAuraType {
New = 0,
Old = 1,
Tuf = 2,
}
impl From<AuraDevice> for LaptopAuraType {
fn from(value: AuraDevice) -> Self {
if value.is_old_style() {
Self::Old
} else if value.is_tuf_style() {
Self::Tuf
} else {
Self::New
}
}
}
/// Meaning of this struct depends on the laptop generation.
/// - 2021+, the struct is a single zone with 4 states
/// - pre-2021, the struct is 1 or 2 zones and 3 states
/// - Tuf, the struct is 1 zone and 3 states
#[typeshare]
#[cfg_attr(feature = "dbus", derive(Type, Value, OwnedValue))]
#[derive(Clone, Copy, Debug, PartialEq, Eq, Serialize, Deserialize)]
pub struct AuraPowerState {
pub zone: PowerZones,
pub boot: bool,
pub awake: bool,
pub sleep: bool,
/// Ignored for pre-2021 and Tuf
pub shutdown: bool,
}
@@ -24,17 +73,77 @@ impl Default for AuraPowerState {
/// Defaults all to off
fn default() -> Self {
Self {
boot: false,
awake: false,
sleep: false,
shutdown: false,
zone: PowerZones::Keyboard,
boot: true,
awake: true,
sleep: true,
shutdown: true,
}
}
}
impl AuraPowerState {
pub fn to_byte(&self, zone: PowerZones) -> u32 {
match zone {
fn default_for(zone: PowerZones) -> Self {
Self {
zone,
boot: true,
awake: true,
sleep: true,
shutdown: true,
}
}
fn tuf_to_bytes(&self) -> Vec<u8> {
todo!("0s and 1s for bool array")
}
/// # Bits for older 0x1866 keyboard model
///
/// Keybord and Lightbar require Awake, Boot and Sleep apply to both
/// Keybord and Lightbar regardless of if either are enabled (or Awake is
/// enabled)
///
/// | Byte 1 | Byte 2 | Byte 3 | function | hex |
/// |------------|------------|------------|----------|----------|
/// | 0000, 0000 | 0000, 0000 | 0000, 0010 | Awake | 00,00,02 |
/// | 0000, 1000 | 0000, 0000 | 0000, 0000 | Keyboard | 08,00,00 |
/// | 0000, 0100 | 0000, 0101 | 0000, 0000 | Lightbar | 04,05,00 |
/// | 1100, 0011 | 0001, 0010 | 0000, 1001 | Boot/Sht | c3,12,09 |
/// | 0011, 0000 | 0000, 1000 | 0000, 0100 | Sleep | 30,08,04 |
/// | 1111, 1111 | 0001, 1111 | 0000, 1111 | all on | |
fn old_to_bytes(&self) -> Vec<u8> {
let mut a: u32 = 0;
if self.awake {
a |= OldAuraPower::Awake as u32;
}
if self.boot {
a |= OldAuraPower::Boot as u32;
}
if self.sleep {
a |= OldAuraPower::Sleep as u32;
}
if matches!(
self.zone,
PowerZones::Keyboard | PowerZones::KeyboardAndLightbar
) {
a |= OldAuraPower::Keyboard as u32;
}
if matches!(
self.zone,
PowerZones::Lightbar | PowerZones::KeyboardAndLightbar
) {
a |= OldAuraPower::Lightbar as u32;
}
vec![
((a & 0xff0000) >> 16) as u8,
((a & 0xff00) >> 8) as u8,
(a & 0xff) as u8,
0x00,
]
}
fn new_to_byte(&self) -> u32 {
match self.zone {
PowerZones::Logo => {
self.boot as u32
| (self.awake as u32) << 2
@@ -65,126 +174,100 @@ impl AuraPowerState {
| (self.sleep as u32) << (23 + 3)
| (self.shutdown as u32) << (23 + 4)
}
PowerZones::KeyboardAndLightbar => 0,
}
}
}
/// Track and control the Aura keyboard power state
///
/// # Bits for newer 0x18c6, 0x19B6, 0x1a30, keyboard models
///
/// | Byte 1 | Byte 2 | Byte 3 | Byte 4 | Label |
/// |--------|---------|---------|---------|----------|
/// |00000001| 00000000| 00000000| 00000000|boot_logo_|
/// |00000010| 00000000| 00000000| 00000000|boot_keyb_|
/// |00000100| 00000000| 00000000| 00000000|awake_logo|
/// |00001000| 00000000| 00000000| 00000000|awake_keyb|
/// |00010000| 00000000| 00000000| 00000000|sleep_logo|
/// |00100000| 00000000| 00000000| 00000000|sleep_keyb|
/// |01000000| 00000000| 00000000| 00000000|shut_logo_|
/// |10000000| 00000000| 00000000| 00000000|shut_keyb_|
/// |00000000| 00000010| 00000000| 00000000|boot_bar__|
/// |00000000| 00000100| 00000000| 00000000|awake_bar_|
/// |00000000| 00001000| 00000000| 00000000|sleep_bar_|
/// |00000000| 00010000| 00000000| 00000000|shut_bar__|
/// |00000000| 00000000| 00000001| 00000000|boot_lid__|
/// |00000000| 00000000| 00000010| 00000000|awkae_lid_|
/// |00000000| 00000000| 00000100| 00000000|sleep_lid_|
/// |00000000| 00000000| 00001000| 00000000|shut_lid__|
/// |00000000| 00000000| 00000000| 00000001|boot_rear_|
/// |00000000| 00000000| 00000000| 00000010|awake_rear|
/// |00000000| 00000000| 00000000| 00000100|sleep_rear|
/// |00000000| 00000000| 00000000| 00001000|shut_rear_|
#[typeshare]
#[cfg_attr(feature = "dbus", derive(Type, Value, OwnedValue))]
#[derive(Clone, Debug, Default, PartialEq, Eq, Serialize, Deserialize)]
pub struct LaptopAuraPower {
pub keyboard: AuraPowerState,
pub logo: AuraPowerState,
pub lightbar: AuraPowerState,
pub lid: AuraPowerState,
pub rear_glow: AuraPowerState,
pub states: Vec<AuraPowerState>,
}
impl LaptopAuraPower {
pub fn new_all_on() -> Self {
Self {
keyboard: AuraPowerState {
boot: true,
awake: true,
sleep: true,
shutdown: true,
},
logo: AuraPowerState {
boot: true,
awake: true,
sleep: true,
shutdown: true,
},
lightbar: AuraPowerState {
boot: true,
awake: true,
sleep: true,
shutdown: true,
},
lid: AuraPowerState {
boot: true,
awake: true,
sleep: true,
shutdown: true,
},
rear_glow: AuraPowerState {
boot: true,
awake: true,
sleep: true,
shutdown: true,
},
}
}
pub fn to_bytes(&self) -> [u8; 4] {
/// # Bits for newer 0x18c6, 0x19B6, 0x1a30, keyboard models
///
/// | Byte 1 | Byte 2 | Byte 3 | Byte 4 | Label |
/// |--------|---------|---------|---------|----------|
/// |00000001| 00000000| 00000000| 00000000|boot_logo_|
/// |00000010| 00000000| 00000000| 00000000|boot_keyb_|
/// |00000100| 00000000| 00000000| 00000000|awake_logo|
/// |00001000| 00000000| 00000000| 00000000|awake_keyb|
/// |00010000| 00000000| 00000000| 00000000|sleep_logo|
/// |00100000| 00000000| 00000000| 00000000|sleep_keyb|
/// |01000000| 00000000| 00000000| 00000000|shut_logo_|
/// |10000000| 00000000| 00000000| 00000000|shut_keyb_|
/// |00000000| 00000010| 00000000| 00000000|boot_bar__|
/// |00000000| 00000100| 00000000| 00000000|awake_bar_|
/// |00000000| 00001000| 00000000| 00000000|sleep_bar_|
/// |00000000| 00010000| 00000000| 00000000|shut_bar__|
/// |00000000| 00000000| 00000001| 00000000|boot_lid__|
/// |00000000| 00000000| 00000010| 00000000|awkae_lid_|
/// |00000000| 00000000| 00000100| 00000000|sleep_lid_|
/// |00000000| 00000000| 00001000| 00000000|shut_lid__|
/// |00000000| 00000000| 00000000| 00000001|boot_rear_|
/// |00000000| 00000000| 00000000| 00000010|awake_rear|
/// |00000000| 00000000| 00000000| 00000100|sleep_rear|
/// |00000000| 00000000| 00000000| 00001000|shut_rear_|
fn new_to_bytes(&self) -> Vec<u8> {
let mut a: u32 = 0;
a |= self.keyboard.to_byte(PowerZones::Keyboard);
a |= self.logo.to_byte(PowerZones::Logo);
a |= self.lid.to_byte(PowerZones::Lid);
a |= self.lightbar.to_byte(PowerZones::Lightbar);
a |= self.rear_glow.to_byte(PowerZones::RearGlow);
[
for state in self.states.iter() {
a |= state.new_to_byte();
}
vec![
(a & 0xff) as u8,
((a & 0xff00) >> 8) as u8,
((a & 0xff0000) >> 16) as u8,
((a & 0xff000000) >> 24) as u8,
]
}
}
#[typeshare]
#[cfg_attr(
feature = "dbus",
derive(Type, Value, OwnedValue),
zvariant(signature = "u")
)]
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum LaptopTufAuraPower {
Boot = 0,
Awake = 1,
Sleep = 2,
Keyboard = 3,
}
// TODO: use support data to setup correct zones
pub fn new(aura_type: LaptopAuraType, _support_data: &LaptopLedData) -> Self {
match aura_type {
LaptopAuraType::New => {
let mut states = Vec::new();
for zone in [
PowerZones::Keyboard,
PowerZones::Lid,
PowerZones::Lightbar,
PowerZones::Logo,
PowerZones::RearGlow,
] {
states.push(AuraPowerState::default_for(zone))
}
Self { states }
}
LaptopAuraType::Old => Self {
states: vec![AuraPowerState::default_for(PowerZones::KeyboardAndLightbar)],
},
LaptopAuraType::Tuf => Self {
states: vec![AuraPowerState::default_for(PowerZones::Keyboard)],
},
}
}
impl LaptopTufAuraPower {
pub const fn dev_id() -> &'static str {
"tuf"
pub fn to_bytes(&self, aura_type: LaptopAuraType) -> Vec<u8> {
match aura_type {
LaptopAuraType::New => self.new_to_bytes(),
LaptopAuraType::Old => self
.states
.first()
.cloned()
.unwrap_or_default()
.old_to_bytes(),
LaptopAuraType::Tuf => self
.states
.first()
.cloned()
.unwrap_or_default()
.tuf_to_bytes(),
}
}
}
/// # Bits for older 0x1866 keyboard model
///
/// Keybord and Lightbar require Awake, Boot and Sleep apply to both
/// Keybord and Lightbar regardless of if either are enabled (or Awake is
/// enabled)
///
/// | Byte 1 | Byte 2 | Byte 3 | function | hex |
/// |------------|------------|------------|----------|----------|
/// | 0000, 0000 | 0000, 0000 | 0000, 0010 | Awake | 00,00,02 |
@@ -193,98 +276,97 @@ impl LaptopTufAuraPower {
/// | 1100, 0011 | 0001, 0010 | 0000, 1001 | Boot/Sht | c3,12,09 |
/// | 0011, 0000 | 0000, 1000 | 0000, 0100 | Sleep | 30,08,04 |
/// | 1111, 1111 | 0001, 1111 | 0000, 1111 | all on | |
#[typeshare]
#[cfg_attr(
feature = "dbus",
derive(Type, Value, OwnedValue),
zvariant(signature = "u")
)]
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum LaptopOldAuraPower {
enum OldAuraPower {
Awake = 0x000002,
Keyboard = 0x080000,
Lightbar = 0x040500,
Boot = 0xc31209,
Sleep = 0x300804,
Keyboard = 0x080000,
Lightbar = 0x040500,
}
impl From<LaptopOldAuraPower> for u32 {
fn from(a: LaptopOldAuraPower) -> Self {
a as u32
}
}
impl LaptopOldAuraPower {
pub fn to_bytes(control: &[Self]) -> [u8; 4] {
let mut a: u32 = 0;
for n in control {
a |= *n as u32;
}
[
((a & 0xff0000) >> 16) as u8,
((a & 0xff00) >> 8) as u8,
(a & 0xff) as u8,
0x00,
]
}
pub const fn dev_id() -> &'static str {
"0x1866"
}
}
impl BitOr<LaptopOldAuraPower> for LaptopOldAuraPower {
impl BitOr<OldAuraPower> for OldAuraPower {
type Output = u32;
fn bitor(self, rhs: LaptopOldAuraPower) -> Self::Output {
fn bitor(self, rhs: OldAuraPower) -> Self::Output {
self as u32 | rhs as u32
}
}
impl BitAnd<LaptopOldAuraPower> for LaptopOldAuraPower {
impl BitAnd<OldAuraPower> for OldAuraPower {
type Output = u32;
fn bitand(self, rhs: LaptopOldAuraPower) -> Self::Output {
fn bitand(self, rhs: OldAuraPower) -> Self::Output {
self as u32 & rhs as u32
}
}
impl From<OldAuraPower> for u32 {
fn from(a: OldAuraPower) -> Self {
a as u32
}
}
#[cfg(test)]
mod test {
use crate::keyboard::{AuraPowerState, LaptopAuraPower, LaptopOldAuraPower};
use crate::aura_detection::{LaptopLedData, PowerZones};
use crate::keyboard::{AuraPowerState, LaptopAuraPower, LaptopAuraType};
#[test]
fn check_0x1866_control_bytes() {
let bytes = [LaptopOldAuraPower::Keyboard, LaptopOldAuraPower::Awake];
let bytes = LaptopOldAuraPower::to_bytes(&bytes);
let state = AuraPowerState {
zone: PowerZones::Keyboard,
awake: true,
boot: false,
sleep: false,
shutdown: false,
};
let bytes = state.old_to_bytes();
println!("{:08b}, {:08b}, {:08b}", bytes[0], bytes[1], bytes[2]);
assert_eq!(bytes, [0x08, 0x00, 0x02, 0x00]);
let bytes = [LaptopOldAuraPower::Lightbar, LaptopOldAuraPower::Awake];
let bytes = LaptopOldAuraPower::to_bytes(&bytes);
let state = AuraPowerState {
zone: PowerZones::Lightbar,
awake: true,
boot: false,
sleep: false,
shutdown: false,
};
let bytes = state.old_to_bytes();
println!("{:08b}, {:08b}, {:08b}", bytes[0], bytes[1], bytes[2]);
assert_eq!(bytes, [0x04, 0x05, 0x02, 0x00]);
let bytes = [LaptopOldAuraPower::Sleep];
let bytes = LaptopOldAuraPower::to_bytes(&bytes);
let bytes = AuraPowerState {
zone: PowerZones::Keyboard,
awake: false,
boot: false,
sleep: true,
shutdown: false,
};
let bytes = bytes.old_to_bytes();
println!("{:08b}, {:08b}, {:08b}", bytes[0], bytes[1], bytes[2]);
assert_eq!(bytes, [0x30, 0x08, 0x04, 0x00]);
let bytes = [LaptopOldAuraPower::Boot];
let bytes = LaptopOldAuraPower::to_bytes(&bytes);
let bytes = AuraPowerState {
zone: PowerZones::Keyboard,
awake: false,
boot: true,
sleep: false,
shutdown: false,
};
let bytes = bytes.old_to_bytes();
println!("{:08b}, {:08b}, {:08b}", bytes[0], bytes[1], bytes[2]);
assert_eq!(bytes, [0xc3, 0x12, 0x09, 0x00]);
let bytes = [
LaptopOldAuraPower::Keyboard,
LaptopOldAuraPower::Lightbar,
LaptopOldAuraPower::Awake,
LaptopOldAuraPower::Sleep,
LaptopOldAuraPower::Boot,
];
let power = AuraPowerState {
zone: PowerZones::KeyboardAndLightbar,
awake: true,
boot: true,
sleep: true,
shutdown: false,
};
let bytes = LaptopOldAuraPower::to_bytes(&bytes);
let bytes = power.old_to_bytes();
println!("{:08b}, {:08b}, {:08b}", bytes[0], bytes[1], bytes[2]);
assert_eq!(bytes, [0xff, 0x1f, 0x000f, 0x00]);
}
@@ -292,7 +374,7 @@ mod test {
#[test]
fn check_0x19b6_control_bytes_binary_rep() {
fn to_binary_string(power: &LaptopAuraPower) -> String {
let bytes = power.to_bytes();
let bytes = power.to_bytes(LaptopAuraType::New);
format!(
"{:08b}, {:08b}, {:08b}, {:08b}",
bytes[0], bytes[1], bytes[2], bytes[3]
@@ -300,144 +382,144 @@ mod test {
}
let boot_logo_ = to_binary_string(&LaptopAuraPower {
logo: AuraPowerState {
states: vec![AuraPowerState {
zone: PowerZones::Logo,
boot: true,
..Default::default()
},
..Default::default()
}],
});
let boot_keyb_ = to_binary_string(&LaptopAuraPower {
keyboard: AuraPowerState {
states: vec![AuraPowerState {
zone: PowerZones::Keyboard,
boot: true,
..Default::default()
},
..Default::default()
}],
});
let sleep_logo = to_binary_string(&LaptopAuraPower {
logo: AuraPowerState {
states: vec![AuraPowerState {
zone: PowerZones::Logo,
sleep: true,
..Default::default()
},
..Default::default()
}],
});
let sleep_keyb = to_binary_string(&LaptopAuraPower {
keyboard: AuraPowerState {
states: vec![AuraPowerState {
zone: PowerZones::Keyboard,
sleep: true,
..Default::default()
},
..Default::default()
}],
});
let awake_logo = to_binary_string(&LaptopAuraPower {
logo: AuraPowerState {
states: vec![AuraPowerState {
zone: PowerZones::Logo,
awake: true,
..Default::default()
},
..Default::default()
}],
});
let awake_keyb = to_binary_string(&LaptopAuraPower {
keyboard: AuraPowerState {
states: vec![AuraPowerState {
zone: PowerZones::Keyboard,
awake: true,
..Default::default()
},
..Default::default()
}],
});
let shut_logo_ = to_binary_string(&LaptopAuraPower {
logo: AuraPowerState {
states: vec![AuraPowerState {
zone: PowerZones::Logo,
shutdown: true,
..Default::default()
},
..Default::default()
}],
});
let shut_keyb_ = to_binary_string(&LaptopAuraPower {
keyboard: AuraPowerState {
states: vec![AuraPowerState {
zone: PowerZones::Keyboard,
shutdown: true,
..Default::default()
},
..Default::default()
}],
});
let boot_bar__ = to_binary_string(&LaptopAuraPower {
lightbar: AuraPowerState {
states: vec![AuraPowerState {
zone: PowerZones::Lightbar,
boot: true,
..Default::default()
},
..Default::default()
}],
});
let awake_bar_ = to_binary_string(&LaptopAuraPower {
lightbar: AuraPowerState {
states: vec![AuraPowerState {
zone: PowerZones::Lightbar,
awake: true,
..Default::default()
},
..Default::default()
}],
});
let sleep_bar_ = to_binary_string(&LaptopAuraPower {
lightbar: AuraPowerState {
states: vec![AuraPowerState {
zone: PowerZones::Lightbar,
sleep: true,
..Default::default()
},
..Default::default()
}],
});
let shut_bar__ = to_binary_string(&LaptopAuraPower {
lightbar: AuraPowerState {
states: vec![AuraPowerState {
zone: PowerZones::Lightbar,
shutdown: true,
..Default::default()
},
..Default::default()
}],
});
let boot_lid__ = to_binary_string(&LaptopAuraPower {
lid: AuraPowerState {
states: vec![AuraPowerState {
zone: PowerZones::Lid,
boot: true,
..Default::default()
},
..Default::default()
}],
});
let awake_lid_ = to_binary_string(&LaptopAuraPower {
lid: AuraPowerState {
states: vec![AuraPowerState {
zone: PowerZones::Lid,
awake: true,
..Default::default()
},
..Default::default()
}],
});
let sleep_lid_ = to_binary_string(&LaptopAuraPower {
lid: AuraPowerState {
states: vec![AuraPowerState {
zone: PowerZones::Lid,
sleep: true,
..Default::default()
},
..Default::default()
}],
});
let shut_lid__ = to_binary_string(&LaptopAuraPower {
lid: AuraPowerState {
states: vec![AuraPowerState {
zone: PowerZones::Lid,
shutdown: true,
..Default::default()
},
..Default::default()
}],
});
let boot_rear_ = to_binary_string(&LaptopAuraPower {
rear_glow: AuraPowerState {
states: vec![AuraPowerState {
zone: PowerZones::RearGlow,
boot: true,
..Default::default()
},
..Default::default()
}],
});
let awake_rear = to_binary_string(&LaptopAuraPower {
rear_glow: AuraPowerState {
states: vec![AuraPowerState {
zone: PowerZones::RearGlow,
awake: true,
..Default::default()
},
..Default::default()
}],
});
let sleep_rear = to_binary_string(&LaptopAuraPower {
rear_glow: AuraPowerState {
states: vec![AuraPowerState {
zone: PowerZones::RearGlow,
sleep: true,
..Default::default()
},
..Default::default()
}],
});
let shut_rear_ = to_binary_string(&LaptopAuraPower {
rear_glow: AuraPowerState {
states: vec![AuraPowerState {
zone: PowerZones::RearGlow,
shutdown: true,
..Default::default()
},
..Default::default()
}],
});
assert_eq!(boot_logo_, "00000001, 00000000, 00000000, 00000000");
@@ -465,7 +547,7 @@ mod test {
assert_eq!(shut_rear_, "00000000, 00000000, 00000000, 00001000");
// All on
let byte1 = LaptopAuraPower::new_all_on();
let byte1 = LaptopAuraPower::new(LaptopAuraType::New, &LaptopLedData::default());
let out = to_binary_string(&byte1);
assert_eq!(out, "11111111, 00011110, 00001111, 00001111");
}

View File

@@ -5,8 +5,6 @@ use typeshare::typeshare;
#[cfg(feature = "dbus")]
use zbus::zvariant::{OwnedValue, Type, Value};
use crate::keyboard::{LaptopAuraPower, LaptopOldAuraPower, LaptopTufAuraPower};
// Only these two packets must be 17 bytes
pub const LED_APPLY: [u8; 17] = [0x5d, 0xb4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
pub const LED_SET: [u8; 17] = [0x5d, 0xb5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
@@ -106,18 +104,3 @@ impl Debug for AuraDevice {
}
}
}
/// This struct is intended as a helper to pass args to generic dbus interface
#[typeshare]
#[cfg_attr(feature = "dbus", derive(Type, Value, OwnedValue))]
#[derive(Clone, Default, Debug, Serialize, Deserialize)]
pub struct AuraPowerDev {
/// TUF laptops use a similar style of control to the older ROG devices but
/// through WMI
pub tuf: Vec<LaptopTufAuraPower>,
/// Pre-0x19b6 devices use a different smaller scheme to the newer ROG
/// devices
pub old_rog: Vec<LaptopOldAuraPower>,
/// ASUS standardised control scheme from 2020 onwards
pub rog: LaptopAuraPower,
}