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Animatrix: simulators, add features
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@@ -1,10 +1,13 @@
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use gumdrop::Options;
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use rog_anime::usb::{AnimAwake, AnimBooting, AnimShutdown, AnimSleeping, Brightness};
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use rog_anime::AnimeType;
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#[derive(Options)]
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pub struct AnimeCommand {
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#[options(help = "print help message")]
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pub help: bool,
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#[options(meta = "", help = "override the display type")]
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pub override_type: Option<AnimeType>,
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#[options(meta = "", help = "enable/disable the display")]
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pub enable_display: Option<bool>,
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#[options(meta = "", help = "enable/disable the builtin run/powersave animation")]
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@@ -9,7 +9,7 @@ use aura_cli::{LedPowerCommand1, LedPowerCommand2};
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use gumdrop::{Opt, Options};
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use profiles_cli::{FanCurveCommand, ProfileCommand};
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use rog_anime::usb::get_anime_type;
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use rog_anime::{AnimTime, AnimeDataBuffer, AnimeDiagonal, AnimeGif, AnimeImage, Vec2};
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use rog_anime::{AnimTime, AnimeDataBuffer, AnimeDiagonal, AnimeGif, AnimeImage, AnimeType, Vec2};
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use rog_aura::usb::{AuraDevRog1, AuraDevRog2, AuraDevTuf, AuraDevice, AuraPowerDev};
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use rog_aura::{self, AuraEffect};
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use rog_dbus::RogDbusClientBlocking;
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@@ -248,15 +248,21 @@ fn handle_anime(
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verify_brightness(bright);
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dbus.proxies().anime().set_image_brightness(bright)?;
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}
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let mut anime_type = get_anime_type()?;
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if let AnimeType::Unknown = anime_type {
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if let Some(model) = cmd.override_type {
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anime_type = model;
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}
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}
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if cmd.clear {
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let anime_type = get_anime_type()?;
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let data = vec![255u8; anime_type.data_length()];
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let tmp = AnimeDataBuffer::from_vec(anime_type, data)?;
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dbus.proxies().anime().write(tmp)?;
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}
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if let Some(action) = cmd.command.as_ref() {
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let anime_type = get_anime_type()?;
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match action {
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AnimeActions::Image(image) => {
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if image.help_requested() || image.path.is_empty() {
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