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Add extra models to ledmodes
- Configurable anime example - Gfx power states as enum Closes #72
This commit is contained in:
@@ -1,291 +0,0 @@
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use serde_derive::{Deserialize, Serialize};
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use zvariant_derive::Type;
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pub const WIDTH: usize = 34; // Width is definitely 34 items
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pub const HEIGHT: usize = 56;
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pub type AniMePacketType = [[u8; 640]; 2];
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const BLOCK_START: usize = 7;
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/// *Not* inclusive, the byte before this is the final for each "pane"
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const BLOCK_END: usize = 634;
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pub const PANE_LEN: usize = BLOCK_END - BLOCK_START;
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/// The length of usable data
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pub const FULL_PANE_LEN: usize = PANE_LEN * 2;
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pub const ANIME_PANE1_PREFIX: [u8; 7] = [0x5e, 0xc0, 0x02, 0x01, 0x00, 0x73, 0x02];
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pub const ANIME_PANE2_PREFIX: [u8; 7] = [0x5e, 0xc0, 0x02, 0x74, 0x02, 0x73, 0x02];
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#[derive(Debug, Deserialize, Serialize, Type)]
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pub struct AniMeDataBuffer(Vec<u8>);
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impl Default for AniMeDataBuffer {
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fn default() -> Self {
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Self::new()
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}
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}
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impl AniMeDataBuffer {
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pub fn new() -> Self {
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AniMeDataBuffer(vec![0u8; FULL_PANE_LEN])
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}
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pub fn get(&self) -> &[u8] {
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&self.0
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}
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pub fn set(&mut self, input: [u8; FULL_PANE_LEN]) {
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self.0 = input.to_vec();
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}
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}
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impl From<AniMeDataBuffer> for AniMePacketType {
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#[inline]
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fn from(anime: AniMeDataBuffer) -> Self {
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assert!(anime.0.len() == FULL_PANE_LEN);
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let mut buffers = [[0; 640]; 2];
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for (idx, chunk) in anime.0.as_slice().chunks(PANE_LEN).enumerate() {
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buffers[idx][BLOCK_START..BLOCK_END].copy_from_slice(chunk);
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}
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buffers
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}
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}
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/// Helper structure for writing images.
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///
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/// See the examples for ways to write an image to `AniMeMatrix` format.
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#[derive(Debug, Deserialize, Serialize, Type)]
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pub struct AniMeImageBuffer(Vec<Vec<u8>>);
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impl Default for AniMeImageBuffer {
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fn default() -> Self {
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Self::new()
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}
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}
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impl AniMeImageBuffer {
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pub fn new() -> Self {
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AniMeImageBuffer(vec![vec![0u8; WIDTH]; HEIGHT])
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}
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pub fn get(&self) -> &Vec<Vec<u8>> {
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&self.0
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}
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pub fn get_mut(&mut self) -> &mut Vec<Vec<u8>> {
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&mut self.0
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}
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pub fn fill_with(&mut self, fill: u8) {
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for row in self.0.iter_mut() {
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for x in row.iter_mut() {
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*x = fill;
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}
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}
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}
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pub fn debug_print(&self) {
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// this is the index from right. It is used to progressively shorten rows
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let mut prog_row_len = WIDTH - 2;
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for (count, row) in self.0.iter().enumerate() {
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// Write the top block of LEDs (first 7 rows)
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if count < 6 {
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if count % 2 != 0 {
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print!(" ");
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} else {
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print!("");
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}
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let tmp = if count == 0 || count == 1 || count == 3 || count == 5 {
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row[1..].iter()
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} else {
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row.iter()
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};
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for _ in tmp {
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print!(" XY");
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}
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println!();
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} else {
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// Switch to next block (looks like )
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if count % 2 != 0 {
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// Row after 6 is only 1 less, then rows after 7 follow pattern
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if count == 7 {
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prog_row_len -= 1;
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} else {
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prog_row_len -= 2;
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}
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} else {
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prog_row_len += 1; // if count 6, 0
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}
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let index = row.len() - prog_row_len;
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if count % 2 == 0 {
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print!(" ");
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}
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for (i, _) in row.iter().enumerate() {
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if i >= index {
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print!(" XY");
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} else {
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print!(" ");
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}
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}
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println!();
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}
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}
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}
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}
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impl From<AniMeImageBuffer> for AniMePacketType {
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/// Do conversion from the nested Vec in AniMeMatrix to the two required
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/// packets suitable for sending over USB
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#[inline]
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fn from(anime: AniMeImageBuffer) -> Self {
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let mut buffers = [[0; 640]; 2];
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let mut write_index = BLOCK_START;
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let mut write_block = &mut buffers[0];
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let mut block1_done = false;
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// this is the index from right. It is used to progressively shorten rows
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let mut prog_row_len = WIDTH - 2;
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for (count, row) in anime.0.iter().enumerate() {
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// Write the top block of LEDs (first 7 rows)
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if count < 6 {
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for (i, x) in row.iter().enumerate() {
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// Rows 0, 1, 3, 5 are short and misaligned
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if count == 0 || count == 1 || count == 3 || count == 5 {
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if i > 0 {
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write_block[write_index - 1] = *x;
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}
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} else {
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write_block[write_index] = *x;
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}
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write_index += 1;
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}
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} else {
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// Switch to next block (looks like )
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if count % 2 != 0 {
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// Row after 6 is only 1 less, then rows after 7 follow pattern
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if count == 7 {
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prog_row_len -= 1;
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} else {
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prog_row_len -= 2;
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}
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} else {
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prog_row_len += 1; // if count 6, 0
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}
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let index = row.len() - prog_row_len;
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for n in row.iter().skip(index) {
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// Require a special case to catch the correct end-of-packet which is
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// 6 bytes from the end
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if write_index == BLOCK_END && !block1_done {
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block1_done = true;
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write_block = &mut buffers[1];
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write_index = BLOCK_START;
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}
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write_block[write_index] = *n;
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write_index += 1;
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}
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}
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}
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buffers
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}
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}
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#[cfg(test)]
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mod tests {
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use crate::anime_matrix::*;
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use super::AniMeDataBuffer;
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#[test]
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fn check_from_data_buffer() {
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let mut data = AniMeDataBuffer::new();
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data.set([42u8; FULL_PANE_LEN]);
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let out: AniMePacketType = data.into();
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}
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#[test]
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fn check_data_alignment() {
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let mut matrix = AniMeImageBuffer::new();
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{
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let tmp = matrix.get_mut();
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for row in tmp.iter_mut() {
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let idx = row.len() - 1;
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row[idx] = 0xff;
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}
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}
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let matrix: AniMePacketType = AniMePacketType::from(matrix);
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// The bytes at the right of the initial AniMeMatrix should always end up aligned in the
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// same place after conversion to data packets
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// Check against manually worked out right align
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assert_eq!(
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matrix[0].to_vec(),
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[
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
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]
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.to_vec()
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);
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assert_eq!(
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matrix[1].to_vec(),
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[
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0,
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0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0,
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0, 0, 0, 0
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]
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.to_vec()
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);
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}
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}
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@@ -59,7 +59,7 @@ impl KeyColourArray {
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Key::VolDown => (0, 15),
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Key::VolUp => (0, 18),
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Key::MicMute => (0, 21),
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Key::ROG => (0, 24),
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Key::Rog => (0, 24),
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//
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Key::Esc => (1, 24),
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Key::F1 => (1, 30),
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@@ -186,7 +186,7 @@ pub enum Key {
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VolUp,
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VolDown,
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MicMute,
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ROG,
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Rog,
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Esc,
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F1,
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F2,
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@@ -287,6 +287,7 @@ pub trait KeyLayout {
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fn get_rows(&self) -> &Vec<[Key; 17]>;
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}
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#[allow(clippy::upper_case_acronyms)]
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pub struct GX502Layout(Vec<[Key; 17]>);
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impl KeyLayout for GX502Layout {
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@@ -304,7 +305,7 @@ impl Default for GX502Layout {
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Key::VolDown,
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Key::VolUp,
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Key::MicMute,
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Key::ROG,
|
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Key::Rog,
|
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Key::None,
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Key::None,
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Key::None,
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@@ -1,57 +0,0 @@
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use crate::error::AuraError;
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use gumdrop::Options;
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use std::str::FromStr;
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|
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#[derive(Copy, Clone, Debug)]
|
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pub enum AniMeStatusValue {
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On,
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Off,
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}
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impl FromStr for AniMeStatusValue {
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type Err = AuraError;
|
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|
||||
fn from_str(s: &str) -> Result<Self, Self::Err> {
|
||||
let s = s.to_lowercase();
|
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match s.as_str() {
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"on" => Ok(AniMeStatusValue::On),
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"off" => Ok(AniMeStatusValue::Off),
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_ => {
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print!("Invalid argument, must be one of: on, off");
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Err(AuraError::ParseAnime)
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}
|
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}
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}
|
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}
|
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impl From<AniMeStatusValue> for bool {
|
||||
fn from(value: AniMeStatusValue) -> Self {
|
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match value {
|
||||
AniMeStatusValue::On => true,
|
||||
AniMeStatusValue::Off => false,
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||||
}
|
||||
}
|
||||
}
|
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|
||||
#[derive(Options)]
|
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pub struct AniMeLeds {
|
||||
#[options(help = "print help message")]
|
||||
help: bool,
|
||||
#[options(
|
||||
no_long,
|
||||
required,
|
||||
short = "b",
|
||||
meta = "",
|
||||
help = "set all leds brightness value"
|
||||
)]
|
||||
led_brightness: u8,
|
||||
}
|
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impl AniMeLeds {
|
||||
pub fn led_brightness(&self) -> u8 {
|
||||
self.led_brightness
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Options)]
|
||||
pub enum AniMeActions {
|
||||
#[options(help = "change all leds brightness")]
|
||||
Leds(AniMeLeds),
|
||||
}
|
||||
@@ -28,6 +28,7 @@ impl Error for AuraError {}
|
||||
#[derive(Debug)]
|
||||
pub enum GraphicsError {
|
||||
ParseVendor,
|
||||
ParsePower,
|
||||
}
|
||||
|
||||
impl fmt::Display for GraphicsError {
|
||||
@@ -35,8 +36,33 @@ impl fmt::Display for GraphicsError {
|
||||
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
|
||||
match self {
|
||||
GraphicsError::ParseVendor => write!(f, "Could not parse vendor name"),
|
||||
GraphicsError::ParsePower => write!(f, "Could not parse dGPU power status"),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Error for GraphicsError {}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum AnimeError {
|
||||
InvalidBitmap,
|
||||
Io(std::io::Error),
|
||||
}
|
||||
|
||||
impl fmt::Display for AnimeError {
|
||||
// This trait requires `fmt` with this exact signature.
|
||||
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
|
||||
match self {
|
||||
AnimeError::InvalidBitmap => write!(f, "Bitmap is invalid"),
|
||||
AnimeError::Io(e) => write!(f, "Could not open: {}", e),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Error for AnimeError {}
|
||||
|
||||
impl From<std::io::Error> for AnimeError {
|
||||
fn from(err: std::io::Error) -> Self {
|
||||
AnimeError::Io(err)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,6 +3,38 @@ use serde_derive::{Deserialize, Serialize};
|
||||
use std::str::FromStr;
|
||||
use zvariant_derive::Type;
|
||||
|
||||
#[derive(Debug, Type, PartialEq, Copy, Clone, Deserialize, Serialize)]
|
||||
pub enum GfxPower {
|
||||
Active,
|
||||
Suspended,
|
||||
Off,
|
||||
Unknown,
|
||||
}
|
||||
|
||||
impl FromStr for GfxPower {
|
||||
type Err = GraphicsError;
|
||||
|
||||
fn from_str(s: &str) -> Result<Self, GraphicsError> {
|
||||
match s.to_lowercase().trim() {
|
||||
"active" => Ok(GfxPower::Active),
|
||||
"suspended" => Ok(GfxPower::Suspended),
|
||||
"off" => Ok(GfxPower::Off),
|
||||
_ => Ok(GfxPower::Unknown),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl From<&GfxPower> for &str {
|
||||
fn from(gfx: &GfxPower) -> &'static str {
|
||||
match gfx {
|
||||
GfxPower::Active => "active",
|
||||
GfxPower::Suspended => "suspended",
|
||||
GfxPower::Off => "off",
|
||||
GfxPower::Unknown => "unknown",
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Type, PartialEq, Copy, Clone, Deserialize, Serialize)]
|
||||
pub enum GfxVendors {
|
||||
Nvidia,
|
||||
|
||||
@@ -11,15 +11,9 @@ pub mod aura_modes;
|
||||
|
||||
pub mod profile;
|
||||
|
||||
/// Contains mostly only what is required for parsing CLI options
|
||||
pub mod cli_options;
|
||||
|
||||
/// Enables you to create fancy RGB effects
|
||||
pub mod aura_perkey;
|
||||
|
||||
/// Helper functions for the AniMe display
|
||||
pub mod anime_matrix;
|
||||
|
||||
pub mod gfx_vendors;
|
||||
|
||||
pub mod error;
|
||||
|
||||
@@ -13,7 +13,7 @@ pub struct Profile {
|
||||
}
|
||||
|
||||
#[deprecated]
|
||||
pub type CPUSettings = Profile;
|
||||
pub type CpuSettings = Profile;
|
||||
|
||||
impl Default for Profile {
|
||||
fn default() -> Self {
|
||||
|
||||
Reference in New Issue
Block a user