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https://gitlab.com/asus-linux/asusctl.git
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Anime gifs
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145
rog-anime/src/anime_diagonal.rs
Normal file
145
rog-anime/src/anime_diagonal.rs
Normal file
@@ -0,0 +1,145 @@
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use std::path::Path;
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use glam::Vec2;
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use crate::{
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anime_data::{AniMeDataBuffer, ANIME_DATA_LEN},
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error::AnimeError,
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};
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const WIDTH: usize = 74;
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const HEIGHT: usize = 36;
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#[derive(Debug, Clone)]
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pub struct AniMeDiagonal([[u8; WIDTH]; HEIGHT]);
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impl Default for AniMeDiagonal {
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fn default() -> Self {
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Self::new()
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}
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}
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impl AniMeDiagonal {
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pub fn new() -> Self {
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Self([[0u8; WIDTH]; HEIGHT])
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}
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pub fn get_mut(&mut self) -> &mut [[u8; WIDTH]; HEIGHT] {
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&mut self.0
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}
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// use with height - y
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const fn dy(x: usize, y: usize) -> usize {
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x / 2 + x % 2 + y
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}
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fn get_row(&self, x: usize, y: usize, len: usize) -> Vec<u8> {
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let mut buf = Vec::with_capacity(len);
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for i in 0..len {
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let val = self.0[HEIGHT - y - i - 1][x + i];
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buf.push(val);
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}
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buf
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}
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/// Generate the base image from inputs. The result can be displayed as is or
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/// updated via scale, position, or angle then displayed again after `update()`.
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pub fn from_png(
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path: &Path,
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scale: Vec2,
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offset: Vec2,
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bright: f32,
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) -> Result<Self, AnimeError> {
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use pix::el::Pixel;
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let data = std::fs::read(path)?;
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let data = std::io::Cursor::new(data);
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let decoder = png_pong::Decoder::new(data)?.into_steps();
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let png_pong::Step { raster, delay: _ } = decoder.last().ok_or(AnimeError::NoFrames)??;
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let mut matrix = AniMeDiagonal::new();
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let width;
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match raster {
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png_pong::PngRaster::Graya8(ras) => {
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width = ras.width();
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for (y, row) in ras.pixels()
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.chunks(width as usize).enumerate() {
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for (x, px) in row.iter().enumerate() {
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let v = <u8>::from(px.one() * bright);
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matrix.0[y][x] = v;
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}
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}
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}
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_ => return Err(AnimeError::Format),
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};
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Ok(matrix)
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}
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}
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impl From<&AniMeDiagonal> for AniMeDataBuffer {
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/// Do conversion from the nested Vec in AniMeMatrix to the two required
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/// packets suitable for sending over USB
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#[inline]
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fn from(anime: &AniMeDiagonal) -> Self {
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let mut buf = vec![0u8; ANIME_DATA_LEN];
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buf[1..=33].copy_from_slice(&anime.get_row(2, 3, 33));
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buf[34..=66].copy_from_slice(&anime.get_row(2, 2, 33));
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buf[68..=100].copy_from_slice(&anime.get_row(2, 1, 33));
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buf[101..=134].copy_from_slice(&anime.get_row(2, 0, 34));
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buf[136..=169].copy_from_slice(&anime.get_row(3, 0, 34));
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buf[170..=202].copy_from_slice(&anime.get_row(4, 0, 33));
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buf[204..=236].copy_from_slice(&anime.get_row(5, 0, 33));
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buf[237..=268].copy_from_slice(&anime.get_row(6, 0, 32));
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buf[270..=301].copy_from_slice(&anime.get_row(7, 0, 32));
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buf[302..=332].copy_from_slice(&anime.get_row(8, 0, 31));
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buf[334..=364].copy_from_slice(&anime.get_row(9, 0, 31));
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buf[365..=394].copy_from_slice(&anime.get_row(10, 0, 30));
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buf[396..=425].copy_from_slice(&anime.get_row(11, 0, 30));
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buf[426..=454].copy_from_slice(&anime.get_row(12, 0, 29));
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buf[456..=484].copy_from_slice(&anime.get_row(13, 0, 29));
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buf[485..=512].copy_from_slice(&anime.get_row(14, 0, 28));
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buf[514..=541].copy_from_slice(&anime.get_row(15, 0, 28));
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buf[542..=568].copy_from_slice(&anime.get_row(16, 0, 27));
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buf[570..=596].copy_from_slice(&anime.get_row(17, 0, 27));
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buf[597..=622].copy_from_slice(&anime.get_row(18, 0, 26));
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buf[624..=649].copy_from_slice(&anime.get_row(19, 0, 26));
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buf[650..=674].copy_from_slice(&anime.get_row(20, 0, 25));
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buf[676..=700].copy_from_slice(&anime.get_row(21, 0, 25));
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buf[701..=724].copy_from_slice(&anime.get_row(22, 0, 24));
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buf[726..=749].copy_from_slice(&anime.get_row(23, 0, 24));
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buf[750..=772].copy_from_slice(&anime.get_row(24, 0, 23));
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buf[774..=796].copy_from_slice(&anime.get_row(25, 0, 23));
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buf[797..=818].copy_from_slice(&anime.get_row(26, 0, 22));
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buf[820..=841].copy_from_slice(&anime.get_row(27, 0, 22));
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buf[842..=862].copy_from_slice(&anime.get_row(28, 0, 21));
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buf[864..=884].copy_from_slice(&anime.get_row(29, 0, 21));
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buf[885..=904].copy_from_slice(&anime.get_row(30, 0, 20));
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buf[906..=925].copy_from_slice(&anime.get_row(31, 0, 20));
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buf[926..=944].copy_from_slice(&anime.get_row(32, 0, 19));
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buf[946..=964].copy_from_slice(&anime.get_row(33, 0, 19));
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buf[965..=982].copy_from_slice(&anime.get_row(34, 0, 18));
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buf[984..=1001].copy_from_slice(&anime.get_row(35, 0, 18));
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buf[1002..=1018].copy_from_slice(&anime.get_row(36, 0, 17));
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buf[1020..=1036].copy_from_slice(&anime.get_row(37, 0, 17));
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buf[1037..=1052].copy_from_slice(&anime.get_row(38, 0, 16));
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buf[1054..=1069].copy_from_slice(&anime.get_row(39, 0, 16));
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buf[1070..=1084].copy_from_slice(&anime.get_row(40, 0, 15));
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buf[1086..=1100].copy_from_slice(&anime.get_row(41, 0, 15));
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buf[1101..=1114].copy_from_slice(&anime.get_row(42, 0, 14));
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buf[1116..=1129].copy_from_slice(&anime.get_row(43, 0, 14));
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buf[1130..=1142].copy_from_slice(&anime.get_row(44, 0, 13));
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buf[1144..=1156].copy_from_slice(&anime.get_row(45, 0, 13));
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buf[1157..=1168].copy_from_slice(&anime.get_row(46, 0, 12));
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buf[1170..=1181].copy_from_slice(&anime.get_row(47, 0, 12));
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buf[1182..=1192].copy_from_slice(&anime.get_row(48, 0, 11));
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buf[1194..=1204].copy_from_slice(&anime.get_row(49, 0, 11));
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buf[1205..=1214].copy_from_slice(&anime.get_row(50, 0, 10));
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buf[1216..=1225].copy_from_slice(&anime.get_row(51, 0, 10));
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buf[1226..=1234].copy_from_slice(&anime.get_row(52, 0, 9));
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buf[1236..=1244].copy_from_slice(&anime.get_row(53, 0, 9));
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AniMeDataBuffer::from_vec(buf)
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}
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}
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@@ -1,6 +1,5 @@
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use crate::anime_data::{AniMeDataBuffer, ANIME_DATA_LEN};
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use crate::anime_image::LED_IMAGE_POSITIONS;
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use owo_colors::{OwoColorize, Rgb};
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const WIDTH: usize = 33;
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const HEIGHT: usize = 55;
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@@ -44,38 +43,38 @@ impl AniMeGrid {
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}
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}
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pub fn debug_print(&self) {
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// this is the index from right. It is used to progressively shorten rows
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let mut prog_row_len = WIDTH - 2;
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// pub fn debug_print(&self) {
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// // this is the index from right. It is used to progressively shorten rows
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// let mut prog_row_len = WIDTH - 2;
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for (count, row) in self.0.iter().enumerate() {
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// Switch to next block (looks like )
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if count % 2 != 0 {
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// Row after 6 is only 1 less, then rows after 7 follow pattern
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if count == 7 {
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prog_row_len -= 1;
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} else {
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prog_row_len -= 2;
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}
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} else {
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prog_row_len += 1; // if count 6, 0
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}
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// for (count, row) in self.0.iter().enumerate() {
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// // Switch to next block (looks like )
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// if count % 2 != 0 {
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// // Row after 6 is only 1 less, then rows after 7 follow pattern
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// if count == 7 {
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// prog_row_len -= 1;
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// } else {
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// prog_row_len -= 2;
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// }
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// } else {
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// prog_row_len += 1; // if count 6, 0
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// }
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let index = row.len() - prog_row_len;
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// let index = row.len() - prog_row_len;
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if count % 2 == 0 {
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print!(" ");
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}
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for (i, n) in row.iter().enumerate() {
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if i >= index {
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print!(" {}", "XXX".color(Rgb(0, *n, 0)));
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} else {
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print!(" ");
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}
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}
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println!();
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}
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}
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// if count % 2 == 0 {
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// print!(" ");
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// }
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// for (i, n) in row.iter().enumerate() {
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// if i >= index {
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// print!(" {}", "XXX".color(Rgb(0, *n, 0)));
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// } else {
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// print!(" ");
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// }
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// }
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// println!();
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// }
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// }
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}
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impl From<AniMeGrid> for AniMeDataBuffer {
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