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Make aura settings apply instantly
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@@ -214,29 +214,29 @@ pub struct MultiColourSpeed {
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#[derive(Options)]
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pub enum SetAuraBuiltin {
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#[options(help = "set a single static colour")]
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Static(SingleColour),
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Static(SingleColour), // 0
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#[options(help = "pulse between one or two colours")]
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Breathe(TwoColourSpeed),
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Breathe(TwoColourSpeed), // 1
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#[options(help = "strobe through all colours")]
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Strobe(SingleSpeed),
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Strobe(SingleSpeed), // 2
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#[options(help = "rainbow cycling in one of four directions")]
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Rainbow(SingleSpeedDirection),
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Rainbow(SingleSpeedDirection), // 3
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#[options(help = "rain pattern mimicking raindrops")]
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Stars(TwoColourSpeed),
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Stars(TwoColourSpeed), // 4
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#[options(help = "rain pattern of three preset colours")]
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Rain(SingleSpeed),
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Rain(SingleSpeed), // 5
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#[options(help = "pressed keys are highlighted to fade")]
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Highlight(SingleColourSpeed),
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Highlight(SingleColourSpeed), // 6
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#[options(help = "pressed keys generate horizontal laser")]
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Laser(SingleColourSpeed),
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Laser(SingleColourSpeed), // 7
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#[options(help = "pressed keys ripple outwards like a splash")]
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Ripple(SingleColourSpeed),
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Ripple(SingleColourSpeed), // 8
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#[options(help = "set a rapid pulse")]
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Pulse(SingleColour),
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Pulse(SingleColour), // 10
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#[options(help = "set a vertical line zooming from left")]
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Comet(SingleColour),
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Comet(SingleColour), // 11
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#[options(help = "set a wide vertical line zooming from left")]
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Flash(SingleColour),
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Flash(SingleColour), // 12
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}
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impl Default for SetAuraBuiltin {
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