unsafe pointery stuff

This commit is contained in:
Luke
2020-04-30 19:00:58 +12:00
parent 596d523a89
commit 5ee57b21c9
3 changed files with 297 additions and 300 deletions

View File

@@ -42,9 +42,6 @@ static FAN_TYPE_2_PATH: &str = "/sys/devices/platform/asus-nb-wmi/fan_boost_mode
/// - `LED_INIT4`
pub(crate) struct RogCore {
handle: DeviceHandle<rusb::GlobalContext>,
initialised: bool,
led_endpoint: u8,
config: Config,
virt_keys: VirtKeys,
}
@@ -79,22 +76,19 @@ impl RogCore {
Ok(RogCore {
handle: dev_handle,
initialised: false,
led_endpoint,
config: Config::default().read(),
virt_keys: VirtKeys::new(),
})
}
pub(crate) async fn reload(&mut self) -> Result<(), Box<dyn Error>> {
let mode_curr = self.config.current_mode[3];
let mode = self
.config
.builtin_modes
.get_field_from(BuiltInModeByte::from(mode_curr).into())
.unwrap()
.to_owned();
self.aura_write_messages(&[&mode])?;
pub(crate) async fn reload(&mut self, config: &mut Config) -> Result<(), Box<dyn Error>> {
// let mode_curr = self.config.current_mode[3];
// let mode = self
// .config
// .builtin_modes
// .get_field_from(BuiltInModeByte::from(mode_curr).into())
// .unwrap()
// .to_owned();
// self.aura_write_messages(&[&mode])?;
let path = if Path::new(FAN_TYPE_1_PATH).exists() {
FAN_TYPE_1_PATH
@@ -105,8 +99,8 @@ impl RogCore {
};
let mut file = OpenOptions::new().write(true).open(path)?;
file.write_all(format!("{:?}\n", self.config.fan_mode).as_bytes())?;
self.set_pstate_for_fan_mode(FanLevel::from(self.config.fan_mode))?;
file.write_all(format!("{:?}\n", config.fan_mode).as_bytes())?;
self.set_pstate_for_fan_mode(FanLevel::from(config.fan_mode))?;
info!("Reloaded last saved settings");
Ok(())
}
@@ -128,174 +122,7 @@ impl RogCore {
Err(AuraError::UsbError(rusb::Error::NoDevice))
}
pub fn aura_write(&mut self, message: &[u8]) -> Result<(), AuraError> {
match self
.handle
.write_interrupt(self.led_endpoint, message, Duration::from_millis(2))
{
Ok(_) => {}
Err(err) => match err {
rusb::Error::Timeout => {}
_ => error!("Failed to read keyboard interrupt: {:?}", err),
},
}
Ok(())
}
fn aura_write_messages(&mut self, messages: &[&[u8]]) -> Result<(), AuraError> {
if !self.initialised {
self.aura_write(&LED_INIT1)?;
self.aura_write(LED_INIT2.as_bytes())?;
self.aura_write(&LED_INIT3)?;
self.aura_write(LED_INIT4.as_bytes())?;
self.aura_write(&LED_INIT5)?;
self.initialised = true;
}
for message in messages {
self.aura_write(*message)?;
self.aura_write(&LED_SET)?;
}
// Changes won't persist unless apply is set
self.aura_write(&LED_APPLY)?;
Ok(())
}
/// Write an effect block
///
/// `aura_effect_init` must be called any effect routine, and called only once.
pub fn aura_write_effect(&mut self, effect: Vec<Vec<u8>>) -> Result<(), AuraError> {
for row in effect.iter() {
self.aura_write(row)?;
}
Ok(())
}
/// Write an effect block
///
/// `aura_effect_init` must be called any effect routine, and called only once.
pub async fn async_write_effect(
handle: &DeviceHandle<rusb::GlobalContext>,
endpoint: u8,
effect: Vec<Vec<u8>>,
) -> Result<(), AuraError> {
for row in effect.iter() {
match handle.write_interrupt(endpoint, row, Duration::from_millis(2)) {
Ok(_) => {}
Err(err) => match err {
rusb::Error::Timeout => {}
_ => error!("Failed to write LED interrupt: {:?}", err),
},
}
}
Ok(())
}
pub(crate) fn aura_set_and_save(
&mut self,
supported_modes: &[BuiltInModeByte],
bytes: &[u8],
) -> Result<(), AuraError> {
let mode = BuiltInModeByte::from(bytes[3]);
if bytes[1] == 0xbc {
self.aura_write(bytes)?;
return Ok(());
} else if supported_modes.contains(&mode) || bytes[1] == 0xba {
let messages = [bytes];
self.aura_write_messages(&messages)?;
self.config.set_field_from(bytes);
self.config.write();
return Ok(());
}
warn!("{:?} not supported", mode);
Err(AuraError::NotSupported)
}
pub(crate) fn aura_bright_inc(
&mut self,
supported_modes: &[BuiltInModeByte],
max_bright: u8,
) -> Result<(), AuraError> {
let mut bright = self.config.brightness;
if bright < max_bright {
bright += 1;
self.config.brightness = bright;
let bytes = aura_brightness_bytes(bright);
self.aura_set_and_save(supported_modes, &bytes)?;
info!("Increased LED brightness to {:#?}", bright);
}
Ok(())
}
pub(crate) fn aura_bright_dec(
&mut self,
supported_modes: &[BuiltInModeByte],
min_bright: u8,
) -> Result<(), AuraError> {
let mut bright = self.config.brightness;
if bright > min_bright {
bright -= 1;
self.config.brightness = bright;
let bytes = aura_brightness_bytes(bright);
self.aura_set_and_save(supported_modes, &bytes)?;
info!("Decreased LED brightness to {:#?}", bright);
}
Ok(())
}
/// Select next Aura effect
///
/// If the current effect is the last one then the effect selected wraps around to the first.
pub(crate) fn aura_mode_next(
&mut self,
supported_modes: &[BuiltInModeByte],
) -> Result<(), AuraError> {
// TODO: different path for multi-zone (byte 2 controlled, non-zero)
let mode_curr = self.config.current_mode[3];
let idx = supported_modes.binary_search(&mode_curr.into()).unwrap();
let idx_next = if idx < supported_modes.len() - 1 {
idx + 1
} else {
0
};
let mode_next = self
.config
.builtin_modes
.get_field_from(supported_modes[idx_next].into())
.unwrap()
.to_owned();
self.aura_set_and_save(supported_modes, &mode_next)?;
info!("Switched LED mode to {:#?}", supported_modes[idx_next]);
Ok(())
}
/// Select previous Aura effect
///
/// If the current effect is the first one then the effect selected wraps around to the last.
pub(crate) fn aura_mode_prev(
&mut self,
supported_modes: &[BuiltInModeByte],
) -> Result<(), AuraError> {
// TODO: different path for multi-zone (byte 2 controlled, non-zero)
let mode_curr = self.config.current_mode[3];
let idx = supported_modes.binary_search(&mode_curr.into()).unwrap();
let idx_next = if idx > 0 {
idx - 1
} else {
supported_modes.len() - 1
};
let mode_next = self
.config
.builtin_modes
.get_field_from(supported_modes[idx_next].into())
.unwrap()
.to_owned();
self.aura_set_and_save(supported_modes, &mode_next)?;
info!("Switched LED mode to {:#?}", supported_modes[idx_next]);
Ok(())
}
pub(crate) fn fan_mode_step(&mut self) -> Result<(), Box<dyn Error>> {
pub(crate) fn fan_mode_step(&mut self, config: &mut Config) -> Result<(), Box<dyn Error>> {
let path = if Path::new(FAN_TYPE_1_PATH).exists() {
FAN_TYPE_1_PATH
} else if Path::new(FAN_TYPE_2_PATH).exists() {
@@ -319,8 +146,8 @@ impl RogCore {
info!("Fan mode stepped to: {:#?}", FanLevel::from(n));
fan_ctrl.write_all(format!("{:?}\n", n).as_bytes())?;
self.set_pstate_for_fan_mode(FanLevel::from(n))?;
self.config.fan_mode = n;
self.config.write();
config.fan_mode = n;
config.write();
}
Ok(())
}
@@ -435,60 +262,197 @@ impl RogCore {
}
}
// use sysfs_class::{Brightness, SysClass};
// pub(crate) struct Backlight {
// backlight: sysfs_class::Backlight,
// step: u64,
// max: u64,
// }
/// UNSAFE: because we're holding a pointer to something that *may* go out of scope while the
/// pointer is held. We're relying on access to struct to be behind a Mutex, and for behaviour
/// that may cause invalididated pointer to cause the program to panic rather than continue.
pub(crate) struct LedWriter {
handle: *mut DeviceHandle<rusb::GlobalContext>,
led_endpoint: u8,
initialised: bool,
}
// impl Backlight {
// pub(crate) fn new(id: &str) -> Result<Backlight, std::io::Error> {
// for bl in sysfs_class::Backlight::iter() {
// let bl = bl?;
// if bl.id() == id {
// let max = bl.max_brightness()?;
// let step = max / 50;
// return Ok(Backlight {
// backlight: bl,
// step,
// max,
// });
// }
// }
// panic!("Backlight not found")
// }
// pub(crate) fn step_up(&self) {
// let brightness = self
// .backlight
// .brightness()
// .map_err(|err| warn!("Failed to fetch backlight level: {}", err))
// .unwrap();
// if brightness + self.step <= self.max {
// self.backlight
// .set_brightness(brightness + self.step)
// .map_or_else(
// |err| warn!("Failed to increment backlight level: {}", err),
// |_| {},
// );
// }
// }
// pub(crate) fn step_down(&self) {
// let brightness = self
// .backlight
// .brightness()
// .map_err(|err| warn!("Failed to fetch backlight level: {}", err))
// .unwrap();
// if brightness > self.step {
// self.backlight
// .set_brightness(brightness - self.step)
// .map_or_else(
// |err| warn!("Failed to increment backlight level: {}", err),
// |_| {},
// );
// }
// }
// }
/// UNSAFE
unsafe impl Send for LedWriter {}
unsafe impl Sync for LedWriter {}
impl LedWriter {
pub fn new(device_handle: *mut DeviceHandle<rusb::GlobalContext>, led_endpoint: u8) -> Self {
LedWriter {
handle: device_handle,
led_endpoint,
initialised: false,
}
}
pub fn aura_write(&mut self, message: &[u8]) -> Result<(), AuraError> {
let handle = unsafe { &*self.handle };
match handle.write_interrupt(self.led_endpoint, message, Duration::from_millis(2)) {
Ok(_) => {}
Err(err) => match err {
rusb::Error::Timeout => {}
_ => error!("Failed to read keyboard interrupt: {:?}", err),
},
}
Ok(())
}
fn aura_write_messages(&mut self, messages: &[&[u8]]) -> Result<(), AuraError> {
if !self.initialised {
self.aura_write(&LED_INIT1)?;
self.aura_write(LED_INIT2.as_bytes())?;
self.aura_write(&LED_INIT3)?;
self.aura_write(LED_INIT4.as_bytes())?;
self.aura_write(&LED_INIT5)?;
self.initialised = true;
}
for message in messages {
self.aura_write(*message)?;
self.aura_write(&LED_SET)?;
}
// Changes won't persist unless apply is set
self.aura_write(&LED_APPLY)?;
Ok(())
}
/// Write an effect block
///
/// `aura_effect_init` must be called any effect routine, and called only once.
pub fn aura_write_effect(&mut self, effect: Vec<Vec<u8>>) -> Result<(), AuraError> {
for row in effect.iter() {
self.aura_write(row)?;
}
Ok(())
}
/// Write an effect block
///
/// `aura_effect_init` must be called any effect routine, and called only once.
pub async fn async_write_effect(
&self,
endpoint: u8,
effect: Vec<Vec<u8>>,
) -> Result<(), AuraError> {
let handle = unsafe { &*self.handle };
for row in effect.iter() {
match handle.write_interrupt(endpoint, row, Duration::from_millis(2)) {
Ok(_) => {}
Err(err) => match err {
rusb::Error::Timeout => {}
_ => error!("Failed to write LED interrupt: {:?}", err),
},
}
}
Ok(())
}
pub(crate) fn aura_set_and_save(
&mut self,
supported_modes: &[BuiltInModeByte],
bytes: &[u8],
config: &mut Config,
) -> Result<(), AuraError> {
let mode = BuiltInModeByte::from(bytes[3]);
if bytes[1] == 0xbc {
self.aura_write(bytes)?;
return Ok(());
} else if supported_modes.contains(&mode) || bytes[1] == 0xba {
let messages = [bytes];
self.aura_write_messages(&messages)?;
config.set_field_from(bytes);
config.write();
return Ok(());
}
warn!("{:?} not supported", mode);
Err(AuraError::NotSupported)
}
pub(crate) fn aura_bright_inc(
&mut self,
supported_modes: &[BuiltInModeByte],
max_bright: u8,
config: &mut Config,
) -> Result<(), AuraError> {
let mut bright = config.brightness;
if bright < max_bright {
bright += 1;
config.brightness = bright;
let bytes = aura_brightness_bytes(bright);
self.aura_set_and_save(supported_modes, &bytes, config)?;
info!("Increased LED brightness to {:#?}", bright);
}
Ok(())
}
pub(crate) fn aura_bright_dec(
&mut self,
supported_modes: &[BuiltInModeByte],
min_bright: u8,
config: &mut Config,
) -> Result<(), AuraError> {
let mut bright = config.brightness;
if bright > min_bright {
bright -= 1;
config.brightness = bright;
let bytes = aura_brightness_bytes(bright);
self.aura_set_and_save(supported_modes, &bytes, config)?;
info!("Decreased LED brightness to {:#?}", bright);
}
Ok(())
}
/// Select next Aura effect
///
/// If the current effect is the last one then the effect selected wraps around to the first.
pub(crate) fn aura_mode_next(
&mut self,
supported_modes: &[BuiltInModeByte],
config: &mut Config,
) -> Result<(), AuraError> {
// TODO: different path for multi-zone (byte 2 controlled, non-zero)
let mode_curr = config.current_mode[3];
let idx = supported_modes.binary_search(&mode_curr.into()).unwrap();
let idx_next = if idx < supported_modes.len() - 1 {
idx + 1
} else {
0
};
let mode_next = config
.builtin_modes
.get_field_from(supported_modes[idx_next].into())
.unwrap()
.to_owned();
self.aura_set_and_save(supported_modes, &mode_next, config)?;
info!("Switched LED mode to {:#?}", supported_modes[idx_next]);
Ok(())
}
/// Select previous Aura effect
///
/// If the current effect is the first one then the effect selected wraps around to the last.
pub(crate) fn aura_mode_prev(
&mut self,
supported_modes: &[BuiltInModeByte],
config: &mut Config,
) -> Result<(), AuraError> {
// TODO: different path for multi-zone (byte 2 controlled, non-zero)
let mode_curr = config.current_mode[3];
let idx = supported_modes.binary_search(&mode_curr.into()).unwrap();
let idx_next = if idx > 0 {
idx - 1
} else {
supported_modes.len() - 1
};
let mode_next = config
.builtin_modes
.get_field_from(supported_modes[idx_next].into())
.unwrap()
.to_owned();
self.aura_set_and_save(supported_modes, &mode_next, config)?;
info!("Switched LED mode to {:#?}", supported_modes[idx_next]);
Ok(())
}
}
#[derive(Debug, Options)]
pub struct LedBrightness {