Better anime options & gumdrop error Display

This commit is contained in:
Asere
2020-10-27 13:50:10 +01:00
parent 5c8d138cef
commit 3bdc11c994
5 changed files with 99 additions and 38 deletions

View File

@@ -6,8 +6,8 @@ const DEV_PAGE: u8 = 0x5e;
// These bytes are in [1] position of the array
const WRITE: u8 = 0xc0;
const INIT: u8 = 0xc2;
const APPLY: u8 = 0xc3;
const SET: u8 = 0xc4;
const SET: u8 = 0xc3;
const APPLY: u8 = 0xc4;
// Used to turn the panel on and off
// The next byte can be 0x03 for "on" and 0x00 for "off"
@@ -25,7 +25,7 @@ use zbus::dbus_interface;
#[derive(Debug)]
pub enum AnimatrixCommand {
Apply,
Set,
SetBoot(bool),
Write(Vec<u8>),
WriteImage(Vec<Vec<u8>>),
//ReloadLast,
@@ -41,6 +41,8 @@ pub trait Dbus {
fn set_anime(&mut self, input: Vec<Vec<u8>>);
fn set_on_off(&mut self, status: bool);
fn set_boot_on_off(&mut self, status: bool);
}
impl crate::ZbusAdd for CtrlAnimeDisplay {
@@ -58,28 +60,40 @@ impl crate::ZbusAdd for CtrlAnimeDisplay {
#[dbus_interface(name = "org.asuslinux.Daemon")]
impl Dbus for CtrlAnimeDisplay {
fn set_anime(&mut self, input: Vec<Vec<u8>>) {
self.do_command(AnimatrixCommand::WriteImage(input))
.unwrap_or_else(|err| warn!("{}", err));
.map_or_else(|err| warn!("{}", err),
|()| info!("Writing image to Anime"));
}
fn set_on_off(&mut self, status: bool) {
let mut activity : Vec<u8> = vec![0; PACKET_SIZE];
activity[0] = DEV_PAGE;
activity[1] = WRITE;
activity[2] = ON_OFF;
let mut flush : Vec<u8> = vec![0; PACKET_SIZE];
flush[0] = DEV_PAGE;
flush[1] = WRITE;
flush[2] = ON_OFF;
let status_str;
if status {
activity[3] = 0x03;
flush[3] = 0x03;
status_str = "on";
} else {
activity[3] = 0x00;
flush[3] = 0x00;
status_str = "off";
}
info!("Turning {} the AniMe", status_str);
self.do_command(AnimatrixCommand::Write(activity))
.unwrap_or_else(|err| warn!("{}", err));
self.do_command(AnimatrixCommand::Write(flush))
.map_or_else(|err| warn!("{}", err),
|()| info!("Turning {} the AniMe", status_str));
}
fn set_boot_on_off(&mut self, status: bool) {
let status_str = if status { "on" } else { "off" };
self.do_command(AnimatrixCommand::SetBoot(status))
.and_then(|()| self.do_command(AnimatrixCommand::Apply))
.map_or_else(|err| warn!("{}", err),
|()| info!("Turning {} the AniMe at boot/shutdown",
status_str));
}
}
@@ -127,7 +141,8 @@ impl CtrlAnimeDisplay {
match command {
AnimatrixCommand::Apply => self.do_apply()?,
AnimatrixCommand::Set => self.do_set()?,
//AnimatrixCommand::Set => self.do_set_boot()?,
AnimatrixCommand::SetBoot(status) => self.do_set_boot(status)?,
AnimatrixCommand::Write(bytes) => self.write_bytes(&bytes)?,
AnimatrixCommand::WriteImage(effect) => self.write_image(effect)?,
//AnimatrixCommand::ReloadLast => self.reload_last_builtin(&config).await?,
@@ -212,12 +227,12 @@ impl CtrlAnimeDisplay {
}
#[inline]
fn do_set(&mut self) -> Result<(), AuraError> {
fn do_set_boot(&mut self, status: bool) -> Result<(), AuraError> {
let mut flush = [0; PACKET_SIZE];
flush[0] = DEV_PAGE;
flush[1] = SET;
flush[2] = 0x01;
flush[3] = 0x80;
flush[3] = if status { 0x00 } else { 0x80 };
self.write_bytes(&flush)?;
Ok(())

View File

@@ -1,6 +1,11 @@
use asus_nb::{
anime_dbus::AniMeDbusWriter,
cli_options::{AniMeActions, LedBrightness, SetAuraBuiltin},
cli_options::{
AniMeActions,
AniMeStatusValue,
LedBrightness,
SetAuraBuiltin,
},
core_dbus::AuraDbusClient,
profile::{ProfileCommand, ProfileEvent},
};
@@ -70,10 +75,10 @@ struct GraphicsCommand {
struct AniMeCommand {
#[options(help = "print help message")]
help: bool,
#[options(help = "turn on the panel (and accept write requests)", no_short)]
on: bool,
#[options(help = "turn off the panel (and reject write requests)", no_short)]
off: bool,
#[options(help = "turn on/off the panel (accept/reject write requests)")]
turn: Option<AniMeStatusValue>,
#[options(help = "turn on/off the panel at boot (with Asus effect)")]
boot: Option<AniMeStatusValue>,
#[options(command)]
command: Option<AniMeActions>,
}
@@ -102,7 +107,7 @@ fn main() -> Result<(), Box<dyn std::error::Error>> {
};
}
Err(err) => {
eprintln!("source {:?}", err);
eprintln!("source {}", err);
std::process::exit(2);
}
}
@@ -142,11 +147,13 @@ fn main() -> Result<(), Box<dyn std::error::Error>> {
}
Some(CliCommand::Graphics(command)) => do_gfx(command, &writer)?,
Some(CliCommand::AniMe(anime)) => {
if anime.on {
anime_writer.turn_on()?;
} else if anime.off {
anime_writer.turn_off()?;
} else if let Some(action) = anime.command {
if let Some(anime_turn) = anime.turn {
anime_writer.turn_on_off(anime_turn.into())?
}
if let Some(anime_boot) = anime.boot {
anime_writer.turn_boot_on_off(anime_boot.into())?
}
if let Some(action) = anime.command {
match action {
AniMeActions::Leds(anime_leds) => {
let led_brightness = anime_leds.led_brightness();