gex: add toggle for anime powersave anim

This commit is contained in:
Luke D. Jones
2023-07-02 21:09:17 +12:00
parent db1683de46
commit 3546f5bd21
5 changed files with 115 additions and 51 deletions

View File

@@ -88,7 +88,8 @@ impl CtrlAnimeZbus {
.ok();
}
/// Enable the builtin animations or not
/// Enable the builtin animations or not. This is quivalent to "Powersave
/// animations" in Armory crate
async fn set_builtins_enabled(
&self,
#[zbus(signal_context)] ctxt: SignalContext<'_>,