Update config & dbus parts, cleanup deps, device power states

- Add extra config options and dbus methods
- Add power state signals for anime and led
- Refactor to use channels for dbus signal handler send/recv
- Split out profiles independant parts to a rog-profiles crate
- Cleanup dependencies
- Fix some dbus Supported issues
This commit is contained in:
Luke D. Jones
2021-05-22 13:00:11 +12:00
parent ba03e8feb8
commit 2b58e259de
69 changed files with 1241 additions and 1096 deletions

View File

@@ -5,7 +5,7 @@ use rog_anime::{
pkt_for_apply, pkt_for_flush, pkt_for_set_boot, pkt_for_set_on, pkts_for_init, PROD_ID,
VENDOR_ID,
},
ActionData, AnimTime, AnimeDataBuffer, AnimePacketType, ANIME_DATA_LEN,
ActionData, AnimTime, AnimeDataBuffer, AnimePacketType, AnimePowerStates, ANIME_DATA_LEN,
};
use rog_types::supported::AnimeSupportedFunctions;
use rusb::{Device, DeviceHandle};
@@ -333,6 +333,11 @@ pub struct CtrlAnimeReloader(pub Arc<Mutex<CtrlAnime>>);
impl crate::Reloadable for CtrlAnimeReloader {
fn reload(&mut self) -> Result<(), RogError> {
if let Ok(lock) = self.0.try_lock() {
lock.write_bytes(&pkt_for_set_on(lock.config.awake_enabled));
lock.write_bytes(&pkt_for_apply());
lock.write_bytes(&pkt_for_set_boot(lock.config.boot_anim_enabled));
lock.write_bytes(&pkt_for_apply());
let action = lock.cache.boot.clone();
CtrlAnime::run_thread(self.0.clone(), action, true);
}
@@ -392,8 +397,17 @@ impl CtrlAnimeZbus {
fn set_on_off(&self, status: bool) {
'outer: loop {
if let Ok(lock) = self.0.try_lock() {
if let Ok(mut lock) = self.0.try_lock() {
lock.write_bytes(&pkt_for_set_on(status));
lock.config.awake_enabled = status;
lock.config.write();
let states = AnimePowerStates {
enabled: lock.config.awake_enabled,
boot_anim_enabled: lock.config.boot_anim_enabled,
};
self.notify_power_states(&states)
.unwrap_or_else(|err| warn!("{}", err));
break 'outer;
}
}
@@ -401,9 +415,18 @@ impl CtrlAnimeZbus {
fn set_boot_on_off(&self, on: bool) {
'outer: loop {
if let Ok(lock) = self.0.try_lock() {
if let Ok(mut lock) = self.0.try_lock() {
lock.write_bytes(&pkt_for_set_boot(on));
lock.write_bytes(&pkt_for_apply());
lock.config.boot_anim_enabled = on;
lock.config.write();
let states = AnimePowerStates {
enabled: lock.config.awake_enabled,
boot_anim_enabled: lock.config.boot_anim_enabled,
};
self.notify_power_states(&states)
.unwrap_or_else(|err| warn!("{}", err));
break 'outer;
}
}
@@ -422,4 +445,23 @@ impl CtrlAnimeZbus {
}
}
}
#[dbus_interface(property)]
fn awake_enabled(&self) -> bool {
if let Ok(ctrl) = self.0.try_lock() {
return ctrl.config.awake_enabled;
}
true
}
#[dbus_interface(property)]
fn boot_enabled(&self) -> bool {
if let Ok(ctrl) = self.0.try_lock() {
return ctrl.config.boot_anim_enabled;
}
true
}
#[dbus_interface(signal)]
fn notify_power_states(&self, data: &AnimePowerStates) -> zbus::Result<()>;
}