Rename and recreate the default Anime config if cache setup fails

This commit is contained in:
Luke D. Jones
2024-05-17 21:54:37 +12:00
parent 770bd12a5c
commit 1353fe3fdb
6 changed files with 32 additions and 12 deletions

View File

@@ -4,6 +4,7 @@ use std::path::Path;
use std::time::Duration;
use glam::Vec2;
use log::error;
use serde_derive::{Deserialize, Serialize};
use crate::error::{AnimeError, Result};
@@ -107,7 +108,10 @@ impl AnimeGif {
// Configure the decoder such that it will expand the image to RGBA.
decoder.set_color_output(gif::ColorOutput::RGBA);
// Read the file header
let file = File::open(file_name)?;
let file = File::open(file_name).map_err(|e| {
error!("Could not open {file_name:?}: {e:?}");
e
})?;
let mut decoder = decoder.read_info(file)?;
let mut frames = Vec::default();
@@ -186,12 +190,14 @@ impl AnimeGif {
anime_type: AnimeType,
) -> Result<Self> {
let mut frames = Vec::new();
let mut decoder = gif::DecodeOptions::new();
// Configure the decoder such that it will expand the image to RGBA.
decoder.set_color_output(gif::ColorOutput::RGBA);
// Read the file header
let file = File::open(file_name)?;
let file = File::open(file_name).map_err(|e| {
error!("Could not open {file_name:?}: {e:?}");
e
})?;
let mut decoder = decoder.read_info(file)?;
let height = decoder.height();