Update readme, slash configs

This commit is contained in:
Luke D. Jones
2025-01-12 17:36:10 +13:00
parent 2123f369ad
commit 128bc3fce1
113 changed files with 1545 additions and 1305 deletions

View File

@@ -164,7 +164,7 @@ pub enum LedCode {
/// To be ignored by effects
Spacing,
/// To be ignored by effects
Blocking,
Blocking
}
impl LedCode {
@@ -210,7 +210,7 @@ pub struct LedUsbPackets {
/// Wether or not this packet collection is zoned. The determines which
/// starting bytes are used and what the indexing is for lightbar RGB
/// colours
zoned: bool,
zoned: bool
}
impl Default for LedUsbPackets {
@@ -244,7 +244,7 @@ impl LedUsbPackets {
}
Self {
usb_packets: set,
zoned: false,
zoned: false
}
}
@@ -274,7 +274,7 @@ impl LedUsbPackets {
}
Self {
usb_packets: vec![pkt],
zoned: true,
zoned: true
}
}
@@ -633,7 +633,7 @@ impl From<&LedCode> for &str {
LedCode::ZonedKbLeft => "Left Zone (zone 1)",
LedCode::ZonedKbLeftMid => "Center-left Zone (zone 2)",
LedCode::ZonedKbRightMid => "Center-right Zone (zone 3)",
LedCode::ZonedKbRight => "Right Zone (zone 4)",
LedCode::ZonedKbRight => "Right Zone (zone 4)"
}
}
}

View File

@@ -26,12 +26,12 @@ pub enum KeyShape {
pad_left: f32,
pad_right: f32,
pad_top: f32,
pad_bottom: f32,
pad_bottom: f32
},
Blank {
width: f32,
height: f32,
},
height: f32
}
}
impl KeyShape {
@@ -41,7 +41,7 @@ impl KeyShape {
pad_left: f32,
pad_right: f32,
pad_top: f32,
pad_bottom: f32,
pad_bottom: f32
) -> Self {
Self::Led {
width,
@@ -49,7 +49,7 @@ impl KeyShape {
pad_left,
pad_right,
pad_top,
pad_bottom,
pad_bottom
}
}
@@ -66,7 +66,7 @@ impl KeyShape {
pad_left,
pad_right,
pad_top,
pad_bottom,
pad_bottom
} => {
*width *= scale;
*height *= scale;
@@ -97,7 +97,7 @@ pub struct KeyRow {
row: Vec<(LedCode, String)>,
/// The final data structure merged key_shapes and rows
#[serde(skip)]
built_row: Vec<(LedCode, KeyShape)>,
built_row: Vec<(LedCode, KeyShape)>
}
impl KeyRow {
@@ -106,7 +106,7 @@ impl KeyRow {
pad_left,
pad_top,
row,
built_row: Default::default(),
built_row: Default::default()
}
}
@@ -132,7 +132,7 @@ impl KeyRow {
pad_bottom,
..
} => height + pad_top + pad_bottom,
KeyShape::Blank { height, .. } => *height,
KeyShape::Blank { height, .. } => *height
};
if h < height {
@@ -156,7 +156,7 @@ impl KeyRow {
pad_right,
..
} => w += width + pad_left + pad_right,
KeyShape::Blank { width, .. } => w += width,
KeyShape::Blank { width, .. } => w += width
}
}
w
@@ -185,7 +185,7 @@ pub struct KeyLayout {
/// Should be copied from the `LaptopLedData` as laptops may have the same
/// layout, but different EC features.
#[serde(skip)]
advanced_type: AdvancedAuraType,
advanced_type: AdvancedAuraType
}
impl KeyLayout {
@@ -195,7 +195,7 @@ impl KeyLayout {
if buf.is_empty() {
Err(Error::IoPath(
path.to_string_lossy().to_string(),
std::io::ErrorKind::InvalidData.into(),
std::io::ErrorKind::InvalidData.into()
))
} else {
let mut data = ron::from_str::<Self>(&buf)?;
@@ -332,121 +332,97 @@ impl KeyLayout {
advanced_type: AdvancedAuraType::None,
key_shapes: HashMap::from([(
"regular".to_owned(),
KeyShape::new_led(1.0, 1.0, 0.1, 0.1, 0.1, 0.1),
KeyShape::new_led(1.0, 1.0, 0.1, 0.1, 0.1, 0.1)
)]),
key_rows: vec![
KeyRow::new(
0.1,
0.1,
vec![
(LedCode::Esc, "regular".to_owned()),
(LedCode::F1, "regular".to_owned()),
(LedCode::F2, "regular".to_owned()),
(LedCode::F3, "regular".to_owned()),
(LedCode::F4, "regular".to_owned()),
// not sure which key to put here
(LedCode::F5, "regular".to_owned()),
(LedCode::F6, "regular".to_owned()),
(LedCode::F7, "regular".to_owned()),
(LedCode::F8, "regular".to_owned()),
(LedCode::F9, "regular".to_owned()),
(LedCode::F10, "regular".to_owned()),
(LedCode::F11, "regular".to_owned()),
(LedCode::F12, "regular".to_owned()),
],
),
KeyRow::new(
0.1,
0.1,
vec![
(LedCode::Tilde, "regular".to_owned()),
(LedCode::N1, "regular".to_owned()),
(LedCode::N2, "regular".to_owned()),
(LedCode::N3, "regular".to_owned()),
(LedCode::N4, "regular".to_owned()),
(LedCode::N5, "regular".to_owned()),
(LedCode::N6, "regular".to_owned()),
(LedCode::N7, "regular".to_owned()),
(LedCode::N8, "regular".to_owned()),
(LedCode::N9, "regular".to_owned()),
(LedCode::N0, "regular".to_owned()),
(LedCode::Hyphen, "regular".to_owned()),
(LedCode::Equals, "regular".to_owned()),
(LedCode::Backspace, "regular".to_owned()),
],
),
KeyRow::new(
0.1,
0.1,
vec![
(LedCode::Tab, "regular".to_owned()),
(LedCode::Q, "regular".to_owned()),
(LedCode::W, "regular".to_owned()),
(LedCode::E, "regular".to_owned()),
(LedCode::R, "regular".to_owned()),
(LedCode::T, "regular".to_owned()),
(LedCode::Y, "regular".to_owned()),
(LedCode::U, "regular".to_owned()),
(LedCode::I, "regular".to_owned()),
(LedCode::O, "regular".to_owned()),
(LedCode::P, "regular".to_owned()),
(LedCode::LBracket, "regular".to_owned()),
(LedCode::RBracket, "regular".to_owned()),
(LedCode::BackSlash, "regular".to_owned()),
],
),
KeyRow::new(
0.1,
0.1,
vec![
(LedCode::Caps, "regular".to_owned()),
(LedCode::A, "regular".to_owned()),
(LedCode::S, "regular".to_owned()),
(LedCode::D, "regular".to_owned()),
(LedCode::F, "regular".to_owned()),
(LedCode::G, "regular".to_owned()),
(LedCode::H, "regular".to_owned()),
(LedCode::J, "regular".to_owned()),
(LedCode::K, "regular".to_owned()),
(LedCode::L, "regular".to_owned()),
(LedCode::SemiColon, "regular".to_owned()),
(LedCode::Quote, "regular".to_owned()),
(LedCode::Return, "regular".to_owned()),
],
),
KeyRow::new(
0.1,
0.1,
vec![
(LedCode::LShift, "regular".to_owned()),
(LedCode::Z, "regular".to_owned()),
(LedCode::X, "regular".to_owned()),
(LedCode::C, "regular".to_owned()),
(LedCode::V, "regular".to_owned()),
(LedCode::B, "regular".to_owned()),
(LedCode::N, "regular".to_owned()),
(LedCode::M, "regular".to_owned()),
(LedCode::Comma, "regular".to_owned()),
(LedCode::Period, "regular".to_owned()),
(LedCode::FwdSlash, "regular".to_owned()),
(LedCode::Rshift, "regular".to_owned()),
],
),
KeyRow::new(
0.1,
0.1,
vec![
(LedCode::LCtrl, "regular".to_owned()),
(LedCode::LFn, "regular".to_owned()),
(LedCode::Meta, "regular".to_owned()),
(LedCode::LAlt, "regular".to_owned()),
(LedCode::Spacebar, "regular".to_owned()),
(LedCode::RAlt, "regular".to_owned()),
(LedCode::PrtSc, "regular".to_owned()),
(LedCode::RCtrl, "regular".to_owned()),
],
),
],
KeyRow::new(0.1, 0.1, vec![
(LedCode::Esc, "regular".to_owned()),
(LedCode::F1, "regular".to_owned()),
(LedCode::F2, "regular".to_owned()),
(LedCode::F3, "regular".to_owned()),
(LedCode::F4, "regular".to_owned()),
// not sure which key to put here
(LedCode::F5, "regular".to_owned()),
(LedCode::F6, "regular".to_owned()),
(LedCode::F7, "regular".to_owned()),
(LedCode::F8, "regular".to_owned()),
(LedCode::F9, "regular".to_owned()),
(LedCode::F10, "regular".to_owned()),
(LedCode::F11, "regular".to_owned()),
(LedCode::F12, "regular".to_owned()),
]),
KeyRow::new(0.1, 0.1, vec![
(LedCode::Tilde, "regular".to_owned()),
(LedCode::N1, "regular".to_owned()),
(LedCode::N2, "regular".to_owned()),
(LedCode::N3, "regular".to_owned()),
(LedCode::N4, "regular".to_owned()),
(LedCode::N5, "regular".to_owned()),
(LedCode::N6, "regular".to_owned()),
(LedCode::N7, "regular".to_owned()),
(LedCode::N8, "regular".to_owned()),
(LedCode::N9, "regular".to_owned()),
(LedCode::N0, "regular".to_owned()),
(LedCode::Hyphen, "regular".to_owned()),
(LedCode::Equals, "regular".to_owned()),
(LedCode::Backspace, "regular".to_owned()),
]),
KeyRow::new(0.1, 0.1, vec![
(LedCode::Tab, "regular".to_owned()),
(LedCode::Q, "regular".to_owned()),
(LedCode::W, "regular".to_owned()),
(LedCode::E, "regular".to_owned()),
(LedCode::R, "regular".to_owned()),
(LedCode::T, "regular".to_owned()),
(LedCode::Y, "regular".to_owned()),
(LedCode::U, "regular".to_owned()),
(LedCode::I, "regular".to_owned()),
(LedCode::O, "regular".to_owned()),
(LedCode::P, "regular".to_owned()),
(LedCode::LBracket, "regular".to_owned()),
(LedCode::RBracket, "regular".to_owned()),
(LedCode::BackSlash, "regular".to_owned()),
]),
KeyRow::new(0.1, 0.1, vec![
(LedCode::Caps, "regular".to_owned()),
(LedCode::A, "regular".to_owned()),
(LedCode::S, "regular".to_owned()),
(LedCode::D, "regular".to_owned()),
(LedCode::F, "regular".to_owned()),
(LedCode::G, "regular".to_owned()),
(LedCode::H, "regular".to_owned()),
(LedCode::J, "regular".to_owned()),
(LedCode::K, "regular".to_owned()),
(LedCode::L, "regular".to_owned()),
(LedCode::SemiColon, "regular".to_owned()),
(LedCode::Quote, "regular".to_owned()),
(LedCode::Return, "regular".to_owned()),
]),
KeyRow::new(0.1, 0.1, vec![
(LedCode::LShift, "regular".to_owned()),
(LedCode::Z, "regular".to_owned()),
(LedCode::X, "regular".to_owned()),
(LedCode::C, "regular".to_owned()),
(LedCode::V, "regular".to_owned()),
(LedCode::B, "regular".to_owned()),
(LedCode::N, "regular".to_owned()),
(LedCode::M, "regular".to_owned()),
(LedCode::Comma, "regular".to_owned()),
(LedCode::Period, "regular".to_owned()),
(LedCode::FwdSlash, "regular".to_owned()),
(LedCode::Rshift, "regular".to_owned()),
]),
KeyRow::new(0.1, 0.1, vec![
(LedCode::LCtrl, "regular".to_owned()),
(LedCode::LFn, "regular".to_owned()),
(LedCode::Meta, "regular".to_owned()),
(LedCode::LAlt, "regular".to_owned()),
(LedCode::Spacebar, "regular".to_owned()),
(LedCode::RAlt, "regular".to_owned()),
(LedCode::PrtSc, "regular".to_owned()),
(LedCode::RCtrl, "regular".to_owned()),
]),
]
}
}
}

View File

@@ -16,5 +16,5 @@ pub enum AdvancedAuraType {
#[default]
None,
Zoned(Vec<LedCode>),
PerKey,
PerKey
}

View File

@@ -23,7 +23,7 @@ pub struct AuraPowerState {
pub awake: bool,
pub sleep: bool,
/// Ignored for pre-2021 and Tuf
pub shutdown: bool,
pub shutdown: bool
}
impl Default for AuraPowerState {
@@ -34,7 +34,7 @@ impl Default for AuraPowerState {
boot: true,
awake: true,
sleep: true,
shutdown: true,
shutdown: true
}
}
}
@@ -46,13 +46,15 @@ impl AuraPowerState {
boot: true,
awake: true,
sleep: true,
shutdown: true,
shutdown: true
}
}
fn tuf_to_bytes(&self) -> Vec<u8> {
// &cmd, &boot, &awake, &sleep, &keyboard
vec![1, self.boot as u8, self.awake as u8, self.sleep as u8, 1]
vec![
1, self.boot as u8, self.awake as u8, self.sleep as u8, 1,
]
}
/// # Bits for older 0x1866 keyboard model
@@ -104,41 +106,41 @@ impl AuraPowerState {
match self.zone {
PowerZones::Logo => {
self.boot as u32
| (self.awake as u32) << 2
| (self.sleep as u32) << 4
| (self.shutdown as u32) << 6
| ((self.awake as u32) << 2)
| ((self.sleep as u32) << 4)
| ((self.shutdown as u32) << 6)
}
PowerZones::Ally => {
(self.boot as u32)
| (self.awake as u32) << 1
| (self.sleep as u32) << 2
| (self.shutdown as u32) << 3
| ((self.awake as u32) << 1)
| ((self.sleep as u32) << 2)
| ((self.shutdown as u32) << 3)
}
PowerZones::Keyboard => {
(self.boot as u32) << 1
| (self.awake as u32) << 3
| (self.sleep as u32) << 5
| (self.shutdown as u32) << 7
((self.boot as u32) << 1)
| ((self.awake as u32) << 3)
| ((self.sleep as u32) << 5)
| ((self.shutdown as u32) << 7)
}
PowerZones::Lightbar => {
(self.boot as u32) << (7 + 2)
| (self.awake as u32) << (7 + 3)
| (self.sleep as u32) << (7 + 4)
| (self.shutdown as u32) << (7 + 5)
((self.boot as u32) << (7 + 2))
| ((self.awake as u32) << (7 + 3))
| ((self.sleep as u32) << (7 + 4))
| ((self.shutdown as u32) << (7 + 5))
}
PowerZones::Lid => {
(self.boot as u32) << (15 + 1)
| (self.awake as u32) << (15 + 2)
| (self.sleep as u32) << (15 + 3)
| (self.shutdown as u32) << (15 + 4)
((self.boot as u32) << (15 + 1))
| ((self.awake as u32) << (15 + 2))
| ((self.sleep as u32) << (15 + 3))
| ((self.shutdown as u32) << (15 + 4))
}
PowerZones::RearGlow => {
(self.boot as u32) << (23 + 1)
| (self.awake as u32) << (23 + 2)
| (self.sleep as u32) << (23 + 3)
| (self.shutdown as u32) << (23 + 4)
((self.boot as u32) << (23 + 1))
| ((self.awake as u32) << (23 + 2))
| ((self.sleep as u32) << (23 + 3))
| ((self.shutdown as u32) << (23 + 4))
}
PowerZones::None | PowerZones::KeyboardAndLightbar => 0,
PowerZones::None | PowerZones::KeyboardAndLightbar => 0
}
}
}
@@ -146,7 +148,7 @@ impl AuraPowerState {
#[cfg_attr(feature = "dbus", derive(Type, Value, OwnedValue))]
#[derive(Clone, Debug, Default, PartialEq, Eq, Serialize, Deserialize)]
pub struct LaptopAuraPower {
pub states: Vec<AuraPowerState>,
pub states: Vec<AuraPowerState>
}
impl LaptopAuraPower {
@@ -204,26 +206,32 @@ impl LaptopAuraPower {
// 3. KeyboardAndLightbar
if support_data.power_zones.contains(&PowerZones::Lightbar) {
Self {
states: vec![AuraPowerState::default_for(PowerZones::KeyboardAndLightbar)],
states: vec![AuraPowerState::default_for(PowerZones::KeyboardAndLightbar)]
}
} else {
Self {
states: vec![AuraPowerState::default_for(PowerZones::Keyboard)],
states: vec![AuraPowerState::default_for(PowerZones::Keyboard)]
}
}
}
AuraDeviceType::LaptopKeyboardTuf => Self {
states: vec![AuraPowerState::default_for(PowerZones::Keyboard)],
states: vec![AuraPowerState::default_for(PowerZones::Keyboard)]
},
AuraDeviceType::ScsiExtDisk => todo!(),
AuraDeviceType::AnimeOrSlash => todo!(),
AuraDeviceType::AnimeOrSlash => todo!()
}
}
pub fn to_bytes(&self, aura_type: AuraDeviceType) -> Vec<u8> {
if let Some(stuff) = self.states.first() {
if stuff.zone == PowerZones::Ally {
return vec![0x5d, 0xd1, 0x09, 0x01, stuff.new_to_byte() as u8];
return vec![
0x5d,
0xd1,
0x09,
0x01,
stuff.new_to_byte() as u8,
];
}
}
match aura_type {
@@ -258,7 +266,7 @@ impl LaptopAuraPower {
self.new_to_bytes()
}
AuraDeviceType::ScsiExtDisk => todo!("scsi disk not implemented yet"),
AuraDeviceType::AnimeOrSlash => todo!("anime/slash not implemented yet"),
AuraDeviceType::AnimeOrSlash => todo!("anime/slash not implemented yet")
}
}
}
@@ -277,7 +285,7 @@ enum OldAuraPower {
Boot = 0xc31209,
Sleep = 0x300804,
Keyboard = 0x080000,
Lightbar = 0x040500,
Lightbar = 0x040500
}
impl BitOr<OldAuraPower> for OldAuraPower {
@@ -318,26 +326,30 @@ mod test {
#[test]
fn check_0x1866_control_bytes() {
let power = LaptopAuraPower {
states: vec![AuraPowerState {
zone: PowerZones::Keyboard,
boot: false,
awake: true,
sleep: false,
shutdown: false,
}],
states: vec![
AuraPowerState {
zone: PowerZones::Keyboard,
boot: false,
awake: true,
sleep: false,
shutdown: false
},
]
};
let bytes = power.to_bytes(AuraDeviceType::LaptopKeyboardPre2021);
println!("{:08b}, {:08b}, {:08b}", bytes[0], bytes[1], bytes[2]);
assert_eq!(bytes, [0x08, 0x00, 0x02, 0x00]);
let power = LaptopAuraPower {
states: vec![AuraPowerState {
zone: PowerZones::Lightbar,
boot: false,
awake: true,
sleep: false,
shutdown: false,
}],
states: vec![
AuraPowerState {
zone: PowerZones::Lightbar,
boot: false,
awake: true,
sleep: false,
shutdown: false
},
]
};
let bytes = power.to_bytes(AuraDeviceType::LaptopKeyboardPre2021);
println!("{:08b}, {:08b}, {:08b}", bytes[0], bytes[1], bytes[2]);
@@ -357,16 +369,16 @@ mod test {
boot: true,
awake: true,
sleep: true,
shutdown: false,
shutdown: false
},
AuraPowerState {
zone: PowerZones::Lightbar,
boot: true,
awake: true,
sleep: true,
shutdown: false,
shutdown: false
},
],
]
};
let bytes = power.to_bytes(AuraDeviceType::LaptopKeyboardPre2021);
println!("{:08b}, {:08b}, {:08b}", bytes[0], bytes[1], bytes[2]);
@@ -376,184 +388,224 @@ mod test {
#[test]
fn check_0x19b6_control_bytes_binary_rep() {
let boot_logo_ = to_binary_string_post2021(&LaptopAuraPower {
states: vec![AuraPowerState {
zone: PowerZones::Logo,
boot: true,
awake: false,
sleep: false,
shutdown: false,
}],
states: vec![
AuraPowerState {
zone: PowerZones::Logo,
boot: true,
awake: false,
sleep: false,
shutdown: false
},
]
});
let boot_keyb_ = to_binary_string_post2021(&LaptopAuraPower {
states: vec![AuraPowerState {
zone: PowerZones::Keyboard,
boot: true,
awake: false,
sleep: false,
shutdown: false,
}],
states: vec![
AuraPowerState {
zone: PowerZones::Keyboard,
boot: true,
awake: false,
sleep: false,
shutdown: false
},
]
});
let sleep_logo = to_binary_string_post2021(&LaptopAuraPower {
states: vec![AuraPowerState {
zone: PowerZones::Logo,
boot: false,
awake: false,
sleep: true,
shutdown: false,
}],
states: vec![
AuraPowerState {
zone: PowerZones::Logo,
boot: false,
awake: false,
sleep: true,
shutdown: false
},
]
});
let sleep_keyb = to_binary_string_post2021(&LaptopAuraPower {
states: vec![AuraPowerState {
zone: PowerZones::Keyboard,
boot: false,
awake: false,
sleep: true,
shutdown: false,
}],
states: vec![
AuraPowerState {
zone: PowerZones::Keyboard,
boot: false,
awake: false,
sleep: true,
shutdown: false
},
]
});
let awake_logo = to_binary_string_post2021(&LaptopAuraPower {
states: vec![AuraPowerState {
zone: PowerZones::Logo,
boot: false,
awake: true,
sleep: false,
shutdown: false,
}],
states: vec![
AuraPowerState {
zone: PowerZones::Logo,
boot: false,
awake: true,
sleep: false,
shutdown: false
},
]
});
let awake_keyb = to_binary_string_post2021(&LaptopAuraPower {
states: vec![AuraPowerState {
zone: PowerZones::Keyboard,
boot: false,
awake: true,
sleep: false,
shutdown: false,
}],
states: vec![
AuraPowerState {
zone: PowerZones::Keyboard,
boot: false,
awake: true,
sleep: false,
shutdown: false
},
]
});
let shut_logo_ = to_binary_string_post2021(&LaptopAuraPower {
states: vec![AuraPowerState {
zone: PowerZones::Logo,
boot: false,
awake: false,
sleep: false,
shutdown: true,
}],
states: vec![
AuraPowerState {
zone: PowerZones::Logo,
boot: false,
awake: false,
sleep: false,
shutdown: true
},
]
});
let shut_keyb_ = to_binary_string_post2021(&LaptopAuraPower {
states: vec![AuraPowerState {
zone: PowerZones::Keyboard,
boot: false,
awake: false,
sleep: false,
shutdown: true,
}],
states: vec![
AuraPowerState {
zone: PowerZones::Keyboard,
boot: false,
awake: false,
sleep: false,
shutdown: true
},
]
});
let boot_bar__ = to_binary_string_post2021(&LaptopAuraPower {
states: vec![AuraPowerState {
zone: PowerZones::Lightbar,
boot: true,
awake: false,
sleep: false,
shutdown: false,
}],
states: vec![
AuraPowerState {
zone: PowerZones::Lightbar,
boot: true,
awake: false,
sleep: false,
shutdown: false
},
]
});
let awake_bar_ = to_binary_string_post2021(&LaptopAuraPower {
states: vec![AuraPowerState {
zone: PowerZones::Lightbar,
boot: false,
awake: true,
sleep: false,
shutdown: false,
}],
states: vec![
AuraPowerState {
zone: PowerZones::Lightbar,
boot: false,
awake: true,
sleep: false,
shutdown: false
},
]
});
let sleep_bar_ = to_binary_string_post2021(&LaptopAuraPower {
states: vec![AuraPowerState {
zone: PowerZones::Lightbar,
boot: false,
awake: false,
sleep: true,
shutdown: false,
}],
states: vec![
AuraPowerState {
zone: PowerZones::Lightbar,
boot: false,
awake: false,
sleep: true,
shutdown: false
},
]
});
let shut_bar__ = to_binary_string_post2021(&LaptopAuraPower {
states: vec![AuraPowerState {
zone: PowerZones::Lightbar,
boot: false,
awake: false,
sleep: false,
shutdown: true,
}],
states: vec![
AuraPowerState {
zone: PowerZones::Lightbar,
boot: false,
awake: false,
sleep: false,
shutdown: true
},
]
});
let boot_lid__ = to_binary_string_post2021(&LaptopAuraPower {
states: vec![AuraPowerState {
zone: PowerZones::Lid,
boot: true,
awake: false,
sleep: false,
shutdown: false,
}],
states: vec![
AuraPowerState {
zone: PowerZones::Lid,
boot: true,
awake: false,
sleep: false,
shutdown: false
},
]
});
let awake_lid_ = to_binary_string_post2021(&LaptopAuraPower {
states: vec![AuraPowerState {
zone: PowerZones::Lid,
boot: false,
awake: true,
sleep: false,
shutdown: false,
}],
states: vec![
AuraPowerState {
zone: PowerZones::Lid,
boot: false,
awake: true,
sleep: false,
shutdown: false
},
]
});
let sleep_lid_ = to_binary_string_post2021(&LaptopAuraPower {
states: vec![AuraPowerState {
zone: PowerZones::Lid,
boot: false,
awake: false,
sleep: true,
shutdown: false,
}],
states: vec![
AuraPowerState {
zone: PowerZones::Lid,
boot: false,
awake: false,
sleep: true,
shutdown: false
},
]
});
let shut_lid__ = to_binary_string_post2021(&LaptopAuraPower {
states: vec![AuraPowerState {
zone: PowerZones::Lid,
boot: false,
awake: false,
sleep: false,
shutdown: true,
}],
states: vec![
AuraPowerState {
zone: PowerZones::Lid,
boot: false,
awake: false,
sleep: false,
shutdown: true
},
]
});
let boot_rear_ = to_binary_string_post2021(&LaptopAuraPower {
states: vec![AuraPowerState {
zone: PowerZones::RearGlow,
boot: true,
awake: false,
sleep: false,
shutdown: false,
}],
states: vec![
AuraPowerState {
zone: PowerZones::RearGlow,
boot: true,
awake: false,
sleep: false,
shutdown: false
},
]
});
let awake_rear = to_binary_string_post2021(&LaptopAuraPower {
states: vec![AuraPowerState {
zone: PowerZones::RearGlow,
boot: false,
awake: true,
sleep: false,
shutdown: false,
}],
states: vec![
AuraPowerState {
zone: PowerZones::RearGlow,
boot: false,
awake: true,
sleep: false,
shutdown: false
},
]
});
let sleep_rear = to_binary_string_post2021(&LaptopAuraPower {
states: vec![AuraPowerState {
zone: PowerZones::RearGlow,
boot: false,
awake: false,
sleep: true,
shutdown: false,
}],
states: vec![
AuraPowerState {
zone: PowerZones::RearGlow,
boot: false,
awake: false,
sleep: true,
shutdown: false
},
]
});
let shut_rear_ = to_binary_string_post2021(&LaptopAuraPower {
states: vec![AuraPowerState {
zone: PowerZones::RearGlow,
boot: false,
awake: false,
sleep: false,
shutdown: true,
}],
states: vec![
AuraPowerState {
zone: PowerZones::RearGlow,
boot: false,
awake: false,
sleep: false,
shutdown: true
},
]
});
assert_eq!(boot_logo_, "00000001, 00000000, 00000000, 00000000");
@@ -603,7 +655,7 @@ mod test {
zone: PowerZones::RearGlow,
..Default::default()
},
],
]
});
assert_eq!(byte1, "11111111, 00011110, 00001111, 00001111");
}