split out types, dbus

This commit is contained in:
Luke
2021-02-03 22:17:44 +13:00
parent 161e3c4d3b
commit 0af68baf7b
52 changed files with 166 additions and 131 deletions

266
daemon/src/ctrl_anime.rs Normal file
View File

@@ -0,0 +1,266 @@
const INIT_STR: &str = "ASUS Tech.Inc.";
const PACKET_SIZE: usize = 640;
// Only these two packets must be 17 bytes
const DEV_PAGE: u8 = 0x5e;
// These bytes are in [1] position of the array
const WRITE: u8 = 0xc0;
const INIT: u8 = 0xc2;
const SET: u8 = 0xc3;
const APPLY: u8 = 0xc4;
// Used to turn the panel on and off
// The next byte can be 0x03 for "on" and 0x00 for "off"
const ON_OFF: u8 = 0x04;
use rog_types::error::AuraError;
use log::{error, info, warn};
use rusb::{Device, DeviceHandle};
use std::convert::TryInto;
use std::error::Error;
use std::time::Duration;
use zbus::dbus_interface;
use crate::GetSupported;
use serde_derive::{Deserialize, Serialize};
#[derive(Serialize, Deserialize)]
pub struct AnimeSupportedFunctions(bool);
impl GetSupported for CtrlAnimeDisplay {
type A = AnimeSupportedFunctions;
fn get_supported() -> Self::A {
AnimeSupportedFunctions(CtrlAnimeDisplay::get_device(0x0b05, 0x193b).is_ok())
}
}
#[allow(dead_code)]
#[derive(Debug)]
pub enum AnimatrixCommand {
Apply,
SetBoot(bool),
Write(Vec<u8>),
WriteImage(Vec<Vec<u8>>),
//ReloadLast,
}
pub struct CtrlAnimeDisplay {
handle: DeviceHandle<rusb::GlobalContext>,
initialised: bool,
}
//AnimatrixWrite
pub trait Dbus {
fn set_anime(&mut self, input: Vec<Vec<u8>>);
fn set_on_off(&mut self, status: bool);
fn set_boot_on_off(&mut self, status: bool);
}
impl crate::ZbusAdd for CtrlAnimeDisplay {
fn add_to_server(self, server: &mut zbus::ObjectServer) {
server
.at(&"/org/asuslinux/Anime".try_into().unwrap(), self)
.map_err(|err| {
warn!("CtrlAnimeDisplay: add_to_server {}", err);
err
})
.ok();
}
}
#[dbus_interface(name = "org.asuslinux.Daemon")]
impl Dbus for CtrlAnimeDisplay {
fn set_anime(&mut self, input: Vec<Vec<u8>>) {
self.do_command(AnimatrixCommand::WriteImage(input))
.map_or_else(|err| warn!("{}", err), |()| info!("Writing image to Anime"));
}
fn set_on_off(&mut self, status: bool) {
let mut flush: Vec<u8> = vec![0; PACKET_SIZE];
flush[0] = DEV_PAGE;
flush[1] = WRITE;
flush[2] = ON_OFF;
let status_str;
if status {
flush[3] = 0x03;
status_str = "on";
} else {
flush[3] = 0x00;
status_str = "off";
}
self.do_command(AnimatrixCommand::Write(flush)).map_or_else(
|err| warn!("{}", err),
|()| info!("Turning {} the AniMe", status_str),
);
}
fn set_boot_on_off(&mut self, status: bool) {
let status_str = if status { "on" } else { "off" };
self.do_command(AnimatrixCommand::SetBoot(status))
.and_then(|()| self.do_command(AnimatrixCommand::Apply))
.map_or_else(
|err| warn!("{}", err),
|()| info!("Turning {} the AniMe at boot/shutdown", status_str),
);
}
}
impl CtrlAnimeDisplay {
#[inline]
pub fn new() -> Result<CtrlAnimeDisplay, Box<dyn Error>> {
// We don't expect this ID to ever change
let device = CtrlAnimeDisplay::get_device(0x0b05, 0x193b)?;
let mut device = device.open()?;
device.reset()?;
device.set_auto_detach_kernel_driver(true).map_err(|err| {
error!("Auto-detach kernel driver failed: {}", err);
err
})?;
device.claim_interface(0).map_err(|err| {
error!("Could not claim device interface: {}", err);
err
})?;
info!("Device has an AniMe Matrix display");
Ok(CtrlAnimeDisplay {
handle: device,
initialised: false,
})
}
#[inline]
fn get_device(vendor: u16, product: u16) -> Result<Device<rusb::GlobalContext>, rusb::Error> {
for device in rusb::devices()?.iter() {
let device_desc = device.device_descriptor()?;
if device_desc.vendor_id() == vendor && device_desc.product_id() == product {
return Ok(device);
}
}
Err(rusb::Error::NoDevice)
}
pub fn do_command(&mut self, command: AnimatrixCommand) -> Result<(), AuraError> {
if !self.initialised {
self.do_initialization()?
}
match command {
AnimatrixCommand::Apply => self.do_apply()?,
//AnimatrixCommand::Set => self.do_set_boot()?,
AnimatrixCommand::SetBoot(status) => self.do_set_boot(status)?,
AnimatrixCommand::Write(bytes) => self.write_bytes(&bytes)?,
AnimatrixCommand::WriteImage(effect) => self.write_image(effect)?,
//AnimatrixCommand::ReloadLast => self.reload_last_builtin(&config).await?,
}
Ok(())
}
/// Should only be used if the bytes you are writing are verified correct
#[inline]
fn write_bytes(&self, message: &[u8]) -> Result<(), AuraError> {
match self.handle.write_control(
0x21, // request_type
0x09, // request
0x35e, // value
0x00, // index
message,
Duration::from_millis(200),
) {
Ok(_) => {}
Err(err) => match err {
rusb::Error::Timeout => {}
_ => error!("Failed to write to led interrupt: {}", err),
},
}
Ok(())
}
/// Write an Animatrix image
///
/// The expected input here is *two* Vectors, 640 bytes in length. The two vectors
/// are each one half of the full image write.
///
/// After each write a flush is written, it is assumed that this tells the device to
/// go ahead and display the written bytes
///
/// # Note:
/// The vectors are expected to contain the full sequence of bytes as follows
///
/// - Write pane 1: 0x5e 0xc0 0x02 0x01 0x00 0x73 0x02 .. <led brightness>
/// - Write pane 2: 0x5e 0xc0 0x02 0x74 0x02 0x73 0x02 .. <led brightness>
///
/// Where led brightness is 0..255, low to high
#[inline]
fn write_image(&mut self, image: Vec<Vec<u8>>) -> Result<(), AuraError> {
for row in image.iter() {
self.write_bytes(row)?;
}
self.do_flush()?;
Ok(())
}
#[inline]
fn do_initialization(&mut self) -> Result<(), AuraError> {
let mut init = [0; PACKET_SIZE];
init[0] = DEV_PAGE; // This is the USB page we're using throughout
for (idx, byte) in INIT_STR.as_bytes().iter().enumerate() {
init[idx + 1] = *byte
}
self.write_bytes(&init)?;
// clear the init array and write other init message
for ch in init.iter_mut() {
*ch = 0;
}
init[0] = DEV_PAGE; // write it to be sure?
init[1] = INIT;
self.write_bytes(&init)?;
self.initialised = true;
Ok(())
}
#[inline]
fn do_flush(&mut self) -> Result<(), AuraError> {
let mut flush = [0; PACKET_SIZE];
flush[0] = DEV_PAGE;
flush[1] = WRITE;
flush[2] = 0x03;
self.write_bytes(&flush)?;
Ok(())
}
#[inline]
fn do_set_boot(&mut self, status: bool) -> Result<(), AuraError> {
let mut flush = [0; PACKET_SIZE];
flush[0] = DEV_PAGE;
flush[1] = SET;
flush[2] = 0x01;
flush[3] = if status { 0x00 } else { 0x80 };
self.write_bytes(&flush)?;
Ok(())
}
#[inline]
fn do_apply(&mut self) -> Result<(), AuraError> {
let mut flush = [0; PACKET_SIZE];
flush[0] = DEV_PAGE;
flush[1] = APPLY;
flush[2] = 0x01;
flush[3] = 0x80;
self.write_bytes(&flush)?;
Ok(())
}
}